Player Matchup

Janus
Janus
DaWG1702
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,165 Elo+
Party 1
Hercules
Hercules
Gefry4
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,165 Elo+
Party 1
Nemesis
Nemesis
Luker132
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,165 Elo+
Party 1
Anubis
Anubis
TheFireMage98
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,165 Elo+
Party 1
Apollo
Apollo
kabalcharron
Apollo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,198 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,172 Elo+

VS

Team Averages
Level 84
1,581 SR
1,464 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AyzCrime
Ne Zha
Level 109
God Stats
4W - 3L
1,629 SR
Queue Stats
46W - 38L
1,501 Elo+
Solo
Hachiman
Hachiman
PhoenixX111
Hachiman
Level 93
God Stats
6W - 0L
1,965 SR
Queue Stats
256W - 250L
1,407 Elo+
Solo
Scylla
Scylla
fredrik13253
Scylla
Level 60
God Stats
2W - 1L
1,310 SR
Queue Stats
119W - 131L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaWG1702
Janus
14
1 / 4 / 9
8,092
674
7,932
8,702
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Gefry4
Hercules
15
3 / 6 / 6
8,532
711
11,215
18,941
15,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Luker132
Nemesis
14
3 / 6 / 9
8,976
748
6,402
14,533
11,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 5 / 3
9,511
793
9,743
11,079
5,336
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
2 / 9 / 6
7,978
665
6,118
15,081
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
8 / 4 / 11
10,408
867
11,422
8,935
4,157
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
 
Nemesis
15
2 / 4 / 20
9,492
791
10,788
15,550
17,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
AyzCrime
Ne Zha
17
7 / 3 / 9
9,973
831
12,089
10,873
10,567
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
PhoenixX111
Hachiman
17
5 / 2 / 17
10,344
862
13,543
10,578
6,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
18
8 / 3 / 13
10,882
907
13,786
9,580
4,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
15
Kills
30
30
Deaths
16
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
4
11
3.38
W
Nemesis
 
Nemesis
2
4
20
3
W
Ne Zha
AyzCrime
Ne Zha
7
3
9
3.83
L
Janus
DaWG1702
Janus
1
4
9
1.38
L
Hercules
Gefry4
Hercules
3
6
6
1
L
Nemesis
Luker132
Nemesis
3
6
9
1.25
W
Hachiman
PhoenixX111
Hachiman
5
2
17
6.75
L
6
5
3
1.5
W
Scylla
8
3
13
4.83
L
Apollo
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,410
Damage
61,628
68,336
Taken
55,516
41,190
Mitigated
42,840
12,539
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,422
4,024
1,324
565
8,935
4,157
2,002
2,772
6,163
0
29,290
W
Nemesis
 
Nemesis
10,788
3,164
3,798
5,067
15,550
17,092
1,410
4,503
11,047
0
12,693
W
Ne Zha
AyzCrime
Ne Zha
12,089
6,228
1,740
3,876
10,873
10,567
1,154
3,283
7,590
0
20,581
L
Janus
DaWG1702
Janus
7,932
304
733
1,204
8,702
2,931
0
3,475
5,227
15,432
0
L
Hercules
Gefry4
Hercules
11,215
3,691
149
3,613
18,941
15,819
0
3,173
15,768
0
16,329
L
Nemesis
Luker132
Nemesis
6,402
2,684
1,193
2,052
14,533
11,209
0
2,790
11,743
0
11,520
W
Hachiman
PhoenixX111
Hachiman
13,543
5,712
940
2,952
10,578
6,765
2,188
3,238
7,340
0
28,344
L
9,743
830
0
2,941
11,079
5,336
0
2,474
8,605
26,777
0
W
Scylla
13,786
743
251
1,165
9,580
4,259
1,183
3,879
5,701
29,715
0
L
Apollo
6,118
4,108
0
654
15,081
5,895
0
1,874
13,204
0
11,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
51,099
88
Minions Killed
107
0
Camps Cleared
0
980,057
Distance Traveled
1,071,739
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,408
867
40
3
0
198,271
0
W
Nemesis
9,492
791
5
0
0
222,787
1
W
Ne Zha
9,973
831
13
1
0
225,366
0
L
Janus
8,092
674
18
2
0
184,785
1
L
Hercules
8,532
711
13
1
0
233,301
1
L
Nemesis
8,976
748
5
0
0
233,307
1
W
Hachiman
10,344
862
19
2
0
206,989
1
L
Anubis
9,511
793
29
2
0
159,893
0
W
Scylla
10,882
907
30
3
0
218,326
1
L
Apollo
7,978
665
23
2
0
168,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role