Player Matchup

Kukulkan
Kukulkan
HarajukuBarbz93
Kukulkan
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 10L
1,198 Elo+
Party 2
Chiron
Chiron
SportsFanatic58
Chiron
Level 126
God Stats
1W - 2L
1,239 SR
Queue Stats
38W - 40L
1,439 Elo+
Solo
Cliodhna
Cliodhna
StrayChip
Cliodhna
Level 125
God Stats
10W - 5L
1,472 SR
Queue Stats
22W - 26L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
wisedarklink
Heimdallr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,474 Elo+
Solo
Ares
Ares
xxIMMAxBEASTxx
Ares
Level 124
God Stats
4W - 2L
1,677 SR
Queue Stats
19W - 19L
1,450 Elo+
Party 2
Team Averages
Level 85
1,478 SR
1,387 Elo+

VS

Team Averages
Level 72
1,570 SR
1,437 Elo+
Yemoja
Yemoja
BeyoncezSon
Yemoja
Level 48
God Stats
38W - 29L
1,518 SR
Queue Stats
159W - 196L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Killem32340
Kukulkan
Level 106
God Stats
7W - 2L
1,704 SR
Queue Stats
122W - 137L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
PorterThePeople
Baron Samedi
Level 126
God Stats
45W - 33L
1,591 SR
Queue Stats
705W - 744L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
ShadeInNight
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,391 Elo+
Solo
Neith
Neith
stoutsnout
Neith
Level 38
God Stats
7W - 6L
1,535 SR
Queue Stats
24W - 24L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 1 / 4
9,572
957
7,558
5,422
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 6
10,239
1,024
19,401
5,816
3,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
StrayChip
Cliodhna
16
6 / 0 / 4
10,441
1,044
17,298
11,914
6,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
wisedarklink
Heimdallr
16
2 / 0 / 7
9,902
990
13,178
9,016
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 0 / 7
11,236
1,124
8,363
16,324
25,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

272

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 3 / 0
10,294
1,029
7,312
15,694
9,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Killem32340
Kukulkan
14
0 / 0 / 1
9,234
923
11,135
6,078
2,414
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
PorterThePeople
Baron Samedi
14
0 / 6 / 1
9,040
904
9,491
15,798
6,949
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ShadeInNight
Gilgamesh
15
0 / 2 / 1
8,850
885
8,014
13,468
13,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
14
0 / 2 / 1
9,080
908
9,354
17,560
6,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
13
Kills
1
1
Deaths
13
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
3
0
0.33
W
Kukulkan
1
1
4
3
L
Kukulkan
Killem32340
Kukulkan
0
0
1
0.5
L
Baron Samedi
PorterThePeople
Baron Samedi
0
6
1
0.08
L
Gilgamesh
ShadeInNight
Gilgamesh
0
2
1
0.25
W
2
0
6
5
W
Cliodhna
StrayChip
Cliodhna
6
0
4
8
L
Neith
0
2
1
0.25
W
Heimdallr
wisedarklink
Heimdallr
2
0
7
5.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,798
Damage
45,306
48,492
Taken
68,598
44,214
Mitigated
39,294
10,517
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,312
664
4,465
1,437
15,694
9,224
0
3,919
11,775
22,521
0
W
Kukulkan
7,558
349
0
81
5,422
3,725
0
3,108
2,314
24,502
0
L
Kukulkan
Killem32340
Kukulkan
11,135
864
0
0
6,078
2,414
0
1,649
4,429
45,709
0
L
Baron Samedi
PorterThePeople
Baron Samedi
9,491
884
1,707
1,567
15,798
6,949
0
1,821
13,977
27,513
0
L
Gilgamesh
ShadeInNight
Gilgamesh
8,014
2,020
0
629
13,468
13,807
0
4,800
8,668
0
14,652
W
19,401
2,800
1,926
1,570
5,816
3,288
0
3,679
2,086
0
53,528
W
Cliodhna
StrayChip
Cliodhna
17,298
1,837
0
2,470
11,914
6,720
0
7,753
4,080
0
25,677
L
Neith
9,354
4,038
0
2,115
17,560
6,900
0
3,732
13,828
0
21,654
W
Heimdallr
wisedarklink
Heimdallr
13,178
4,203
0
1,597
9,016
5,277
0
4,781
4,014
0
31,301
W
8,363
368
193
2,680
16,324
25,204
0
8,617
7,114
12,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,390
Gold Earned
46,498
204
Minions Killed
218
4
Camps Cleared
3
929,795
Distance Traveled
903,141
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,294
1,029
38
4
0
167,199
1
W
Kukulkan
9,572
957
64
6
1
190,953
0
L
Kukulkan
9,234
923
94
9
0
187,479
0
L
Baron Samedi
9,040
904
35
4
0
197,762
0
L
Gilgamesh
8,850
885
21
2
2
156,255
0
W
Chiron
10,239
1,024
88
9
1
193,664
3
W
Cliodhna
10,441
1,044
16
2
0
177,384
1
L
Neith
9,080
908
30
3
1
194,446
0
W
Heimdallr
9,902
990
32
3
1
186,920
0
W
Ares
11,236
1,124
4
0
1
180,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role