Player Matchup

Ne Zha
Ne Zha
CaptainCubano
Ne Zha
Level 112
God Stats
5W - 4L
1,847 SR
Queue Stats
281W - 264L
1,529 Elo+
Party 4
Ishtar
Ishtar
Slitrr
Ishtar
Level 124
God Stats
1W - 2L
1,287 SR
Queue Stats
166W - 136L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
UhohTJ
Erlang Shen
Level 119
God Stats
5W - 6L
1,470 SR
Queue Stats
802W - 836L
1,544 Elo+
Party 1
Tiamat
Tiamat
oH_VeeYo
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
483W - 470L
1,526 Elo+
Party 4
Bacchus
Bacchus
pfeiff17
Bacchus
Level 160
God Stats
75W - 50L
1,665 SR
Queue Stats
1,931W - 1,921L
1,578 Elo+
Solo
Team Averages
Level 128
1,554 SR
1,549 Elo+

VS

Team Averages
Level 128
1,560 SR
1,530 Elo+
Eset
Eset
BOOMandBOOM313
Eset
Level 152
God Stats
7W - 6L
1,673 SR
Queue Stats
65W - 62L
1,555 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Gioroud
Cu Chulainn
Level 123
God Stats
1W - 1L
1,577 SR
Queue Stats
27W - 25L
1,535 Elo+
Party 3
Sol
Sol
IF_Petra
Sol
Level 127
God Stats
6W - 3L
1,501 SR
Queue Stats
45W - 43L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
ThatOneScylla
Cthulhu
Level 119
God Stats
1W - 0L
1,745 SR
Queue Stats
115W - 114L
1,503 Elo+
Party 2
Pele
Pele
thegusterd
Pele
Level 121
God Stats
1W - 4L
1,305 SR
Queue Stats
39W - 43L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,762
409
5,472
15,895
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Slitrr
Ishtar
16
2 / 3 / 0
9,605
506
11,549
18,932
8,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
UhohTJ
Erlang Shen
16
2 / 5 / 1
9,719
512
15,788
27,143
17,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
oH_VeeYo
Tiamat
16
2 / 3 / 0
9,857
519
10,859
13,152
8,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
pfeiff17
Bacchus
11
1 / 4 / 2
8,270
435
5,550
16,871
19,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 6
9,625
507
8,995
8,835
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Gioroud
Cu Chulainn
15
4 / 0 / 8
9,633
507
11,975
15,812
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 1 / 8
9,887
520
11,017
12,676
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
16
2 / 4 / 5
10,516
553
13,889
18,297
16,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
11 / 1 / 4
10,970
577
16,221
17,609
7,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
20
20
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
0
5
1
0.1
W
Cu Chulainn
Gioroud
Cu Chulainn
4
0
8
8
W
2
1
8
6
L
Ishtar
Slitrr
Ishtar
2
3
0
0.67
W
Cthulhu
2
4
5
1.13
L
Erlang Shen
UhohTJ
Erlang Shen
2
5
1
0.5
L
Tiamat
oH_VeeYo
Tiamat
2
3
0
0.67
L
Bacchus
pfeiff17
Bacchus
1
4
2
0.5
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,218
Damage
62,097
91,993
Taken
73,229
59,864
Mitigated
48,719
33,458
Healing
24,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,995
422
0
2,806
8,835
3,824
754
3,333
5,502
86,112
0
L
5,472
1,201
0
1,317
15,895
6,192
0
2,125
13,770
0
64,623
W
Cu Chulainn
Gioroud
Cu Chulainn
11,975
2,040
0
4,693
15,812
15,168
26
3,684
12,128
78
42,389
W
11,017
4,144
0
7,392
12,676
4,994
1,590
3,033
9,643
73,139
9,720
L
Ishtar
Slitrr
Ishtar
11,549
6,433
0
8,580
18,932
8,294
1,338
9,080
9,852
0
88,409
W
Cthulhu
13,889
3,522
584
4,116
18,297
16,852
0
1,379
16,918
62,119
0
L
Erlang Shen
UhohTJ
Erlang Shen
15,788
10,399
0
14,921
27,143
17,237
0
11,618
14,718
0
79,196
L
Tiamat
oH_VeeYo
Tiamat
10,859
607
0
3,121
13,152
8,230
326
5,346
7,763
84,389
0
L
Bacchus
pfeiff17
Bacchus
5,550
1,538
2,218
3,301
16,871
19,911
0
3,807
13,006
18,038
0
W
16,221
3,851
0
4,596
17,609
7,881
0
5,372
12,237
24
101,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
50,631
574
Minions Killed
613
0
Camps Cleared
0
1,764,708
Distance Traveled
1,875,584
37
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,625
507
148
8
0
355,274
0
L
Ne Zha
7,762
409
90
5
0
345,050
6
W
Cu Chulainn
9,633
507
50
3
0
421,099
0
W
Sol
9,887
520
133
7
0
352,610
9
L
Ishtar
9,605
506
153
8
0
332,468
7
W
Cthulhu
10,516
553
149
8
0
338,247
0
L
Erlang Shen
9,719
512
152
8
0
357,864
8
L
Tiamat
9,857
519
160
8
0
358,759
6
L
Bacchus
8,270
435
19
1
0
370,567
10
W
Pele
10,970
577
133
7
0
408,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role