Player Matchup

Merlin
Merlin
Geraldinex
Merlin
Level 90
God Stats
6W - 10L
1,525 SR
Queue Stats
203W - 141L
1,613 Elo+
Party 1
Thanatos
Thanatos
Hanstastic
Thanatos
Level 103
God Stats
5W - 7L
1,569 SR
Queue Stats
378W - 288L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
ItsGumbo
Sylvanus
Level 116
God Stats
3W - 8L
1,622 SR
Queue Stats
176W - 172L
1,568 Elo+
Solo
Cliodhna
Cliodhna
WileyBee
Cliodhna
Level 89
God Stats
1W - 1L
1,713 SR
Queue Stats
169W - 111L
1,649 Elo+
Party 1
Rama
Rama
YogiPaw
Rama
Level 156
God Stats
4W - 3L
1,543 SR
Queue Stats
270W - 262L
1,566 Elo+
Solo
Team Averages
Level 111
1,594 SR
1,593 Elo+

VS

Team Averages
Level 135
1,702 SR
1,575 Elo+
Cliodhna
Cliodhna
Axlxx
Cliodhna
Level 147
God Stats
3W - 1L
1,782 SR
Queue Stats
72W - 63L
1,529 Elo+
Solo
Jing Wei
Jing Wei
armas1305
Jing Wei
Level 137
God Stats
2W - 1L
1,732 SR
Queue Stats
91W - 62L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
davidproplayer
Guan Yu
Level 145
God Stats
2W - 0L
1,807 SR
Queue Stats
73W - 49L
1,596 Elo+
Party 2
Chang'e
Chang'e
ikerabadia99
Chang'e
Level 152
God Stats
2W - 0L
1,524 SR
Queue Stats
90W - 67L
1,589 Elo+
Party 2
Ao Kuang
Ao Kuang
resbrow09
Ao Kuang
Level 96
God Stats
3W - 1L
1,667 SR
Queue Stats
70W - 47L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Geraldinex
Merlin
17
1 / 7 / 4
11,382
455
12,070
16,610
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Hanstastic
Thanatos
17
1 / 8 / 5
10,884
435
17,866
26,342
13,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ItsGumbo
Sylvanus
15
1 / 4 / 5
10,117
405
9,562
23,641
30,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
WileyBee
Cliodhna
17
2 / 8 / 2
11,011
440
14,758
26,475
11,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
YogiPaw
Rama
19
3 / 3 / 1
12,437
497
15,826
26,665
11,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Axlxx
Cliodhna
20
5 / 3 / 13
12,972
519
22,969
27,155
12,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
armas1305
Jing Wei
20
6 / 1 / 4
14,521
581
22,210
20,792
9,396
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 1 / 10
14,596
584
19,717
26,237
39,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chang'e
ikerabadia99
Chang'e
20
7 / 1 / 13
14,665
587
19,561
17,535
8,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ao Kuang
resbrow09
Ao Kuang
19
3 / 2 / 10
13,045
522
7,194
23,083
23,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
8
Kills
30
30
Deaths
8
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Axlxx
Cliodhna
5
3
13
3.83
L
Merlin
Geraldinex
Merlin
1
7
4
0.43
L
Thanatos
Hanstastic
Thanatos
1
8
5
0.44
L
Sylvanus
ItsGumbo
Sylvanus
1
4
5
0.88
L
Cliodhna
WileyBee
Cliodhna
2
8
2
0.38
L
Rama
YogiPaw
Rama
3
3
1
1.17
W
Jing Wei
armas1305
Jing Wei
6
1
4
8
W
9
1
10
14
W
Chang'e
ikerabadia99
Chang'e
7
1
13
13.5
W
Ao Kuang
resbrow09
Ao Kuang
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,082
Damage
91,651
119,733
Taken
114,802
73,844
Mitigated
93,112
51,082
Healing
54,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Axlxx
Cliodhna
22,969
3,802
0
13,931
27,155
12,146
444
3,759
23,396
0
126,318
L
Merlin
Geraldinex
Merlin
12,070
1,129
0
1,417
16,610
7,369
0
6,881
9,622
94,606
0
L
Thanatos
Hanstastic
Thanatos
17,866
6,136
0
22,122
26,342
13,582
0
6,327
19,867
0
111,024
L
Sylvanus
ItsGumbo
Sylvanus
9,562
1,669
4,481
6,827
23,641
30,253
14
7,614
15,907
33,441
1,584
L
Cliodhna
WileyBee
Cliodhna
14,758
1,825
0
6,111
26,475
11,555
0
2,067
23,554
0
87,435
L
Rama
YogiPaw
Rama
15,826
12,155
0
10,124
26,665
11,085
0
3,502
23,049
0
110,185
W
Jing Wei
armas1305
Jing Wei
22,210
17,879
0
9,040
20,792
9,396
6,837
2,553
18,239
0
152,183
W
19,717
1,857
2,083
7,506
26,237
39,438
1,547
3,744
22,493
0
101,868
W
Chang'e
ikerabadia99
Chang'e
19,561
923
5,990
8,216
17,535
8,273
1,456
6,454
11,081
142,787
2,773
W
Ao Kuang
resbrow09
Ao Kuang
7,194
1,104
2,387
4,933
23,083
23,859
2,492
6,055
17,028
59,753
2,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,831
Gold Earned
69,799
683
Minions Killed
852
0
Camps Cleared
0
2,355,262
Distance Traveled
2,594,241
42
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,972
519
138
6
0
558,131
7
L
Merlin
11,382
455
161
6
0
454,614
13
L
Thanatos
10,884
435
147
6
0
512,805
8
L
Sylvanus
10,117
405
43
2
0
440,705
11
L
Cliodhna
11,011
440
146
6
0
490,752
4
L
Rama
12,437
497
186
7
0
456,386
6
W
Jing Wei
14,521
581
227
9
0
503,141
6
W
Guan Yu
14,596
584
176
7
0
519,877
4
W
Chang'e
14,665
587
234
9
0
508,807
0
W
Ao Kuang
13,045
522
77
3
0
504,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role