Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Ariandel
Aphrodite
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,439 Elo+
Solo
Serqet
Serqet
LordMazsola
Serqet
Level 115
God Stats
0W - 3L
1,212 SR
Queue Stats
37W - 36L
1,473 Elo+
Solo
Zeus
Zeus
SmeggestHead
Zeus
Level 29
God Stats
3W - 3L
1,558 SR
Queue Stats
79W - 118L
1,344 Elo+
Party 2
Xbalanque
Xbalanque
punctdani
Xbalanque
Level 145
God Stats
12W - 7L
1,625 SR
Queue Stats
742W - 778L
1,362 Elo+
Solo
Team Averages
Level 113
1,479 SR
1,424 Elo+

VS

Team Averages
Level 122
1,318 SR
1,416 Elo+
Izanami
Izanami
BoZhEnA72
Izanami
Level 130
God Stats
3W - 3L
1,359 SR
Queue Stats
117W - 137L
1,415 Elo+
Solo
Aphrodite
Aphrodite
PredatoryJocker
Aphrodite
Level 118
God Stats
6W - 4L
1,519 SR
Queue Stats
286W - 343L
1,421 Elo+
Party 1
Osiris
Osiris
RinP
Osiris
Level 129
God Stats
1W - 1L
1,282 SR
Queue Stats
28W - 37L
1,337 Elo+
Solo
Agni
Agni
felipesquivel
Agni
Level 97
God Stats
4W - 5L
1,396 SR
Queue Stats
179W - 186L
1,460 Elo+
Party 1
Charybdis
Charybdis
platanocanario69
Charybdis
Level 137
God Stats
1W - 4L
1,031 SR
Queue Stats
408W - 455L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 7 / 5
8,565
571
10,626
14,295
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
Ariandel
Aphrodite
18
1 / 2 / 11
9,811
654
5,046
15,913
13,949
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
19
9 / 3 / 5
11,037
736
16,840
18,496
15,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 7 / 12
10,706
714
31,378
23,722
10,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
punctdani
Xbalanque
15
4 / 9 / 9
9,966
664
21,358
23,156
11,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoZhEnA72
Izanami
18
5 / 5 / 16
11,299
753
15,828
20,452
11,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PredatoryJocker
Aphrodite
20
1 / 2 / 23
11,757
784
16,735
25,663
23,396
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
RinP
Osiris
18
6 / 4 / 11
11,197
746
12,692
24,780
31,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 3 / 12
12,347
823
25,079
17,733
9,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
17
5 / 3 / 14
10,945
730
14,134
16,717
8,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
104
17
Kills
28
28
Deaths
17
42
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
5
0.36
L
Aphrodite
Ariandel
Aphrodite
1
2
11
3.25
W
Izanami
BoZhEnA72
Izanami
5
5
16
2.6
L
Serqet
9
3
5
3.83
W
Aphrodite
PredatoryJocker
Aphrodite
1
2
23
6.25
W
Osiris
RinP
Osiris
6
4
11
2.88
L
3
7
12
1.29
W
11
3
12
5.67
W
Charybdis
5
3
14
4
L
Xbalanque
punctdani
Xbalanque
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,248
Damage
84,468
95,582
Taken
105,345
57,626
Mitigated
85,162
44,498
Healing
53,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,626
609
1,871
1,515
14,295
6,036
0
6,026
8,269
20,937
0
L
Aphrodite
Ariandel
Aphrodite
5,046
1,208
12,947
9,204
15,913
13,949
105
7,470
8,443
11,567
0
W
Izanami
BoZhEnA72
Izanami
15,828
10,142
1,636
5,599
20,452
11,128
2,380
11,647
8,673
0
35,550
L
Serqet
16,840
2,040
1,166
2,367
18,496
15,831
107
9,299
9,197
0
19,909
W
Aphrodite
PredatoryJocker
Aphrodite
16,735
1,171
12,085
14,703
25,663
23,396
1,047
9,446
15,476
32,010
0
W
Osiris
RinP
Osiris
12,692
4,448
1,315
3,852
24,780
31,918
373
11,319
13,311
0
20,540
L
31,378
5,015
1,847
6,797
23,722
10,697
281
9,157
14,565
59,760
0
W
25,079
2,549
4,212
4,650
17,733
9,918
916
7,834
9,461
50,514
0
W
Charybdis
14,134
6,117
2,521
3,121
16,717
8,802
2,877
6,804
9,803
0
27,190
L
Xbalanque
punctdani
Xbalanque
21,358
12,796
1,179
5,605
23,156
11,113
752
9,862
13,294
0
31,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,085
Gold Earned
57,545
136
Minions Killed
160
0
Camps Cleared
0
1,331,779
Distance Traveled
1,412,430
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,565
571
22
1
0
219,092
0
L
Aphrodite
9,811
654
24
2
0
363,910
1
W
Izanami
11,299
753
34
2
0
282,538
2
L
Serqet
11,037
736
14
1
0
318,758
3
W
Aphrodite
11,757
784
34
2
0
305,193
0
W
Osiris
11,197
746
10
1
0
275,078
0
L
Zeus
10,706
714
54
4
0
235,798
0
W
Agni
12,347
823
61
4
0
312,028
0
W
Charybdis
10,945
730
21
1
0
237,593
0
L
Xbalanque
9,966
664
22
1
0
194,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role