Player Matchup

Guan Yu
Guan Yu
CClay40
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 75L
1,498 Elo+
Party 1
Chang'e
Chang'e
Cryoskinny
Chang'e
Level 67
God Stats
4W - 0L
1,739 SR
Queue Stats
16W - 9L
1,534 Elo+
Party 3
Skadi
Skadi
LammasuRex
Skadi
Level 66
God Stats
2W - 1L
1,408 SR
Queue Stats
5W - 10L
1,158 Elo+
Solo
Cthulhu
Cthulhu
Larebear7
Cthulhu
Level 30
God Stats
5W - 1L
1,911 SR
Queue Stats
9W - 4L
1,654 Elo+
Party 3
Nu Wa
Nu Wa
PartyGirl110
Nu Wa
Level 18
God Stats
7W - 5L
1,501 SR
Queue Stats
38W - 41L
1,423 Elo+
Party 1
Team Averages
Level 62
1,612 SR
1,453 Elo+

VS

Team Averages
Level 90
1,540 SR
1,414 Elo+
Kukulkan
Kukulkan
ActualSenpai
Kukulkan
Level 104
God Stats
3W - 3L
1,630 SR
Queue Stats
282W - 268L
1,490 Elo+
Party 2
Mercury
Mercury
DaddyLentz
Mercury
Level 29
God Stats
105W - 107L
1,512 SR
Queue Stats
150W - 145L
1,462 Elo+
Party 2
Sol
Sol
Mr White2477
Sol
Level 126
God Stats
3W - 4L
1,522 SR
Queue Stats
398W - 400L
1,478 Elo+
Party 2
Thanatos
Thanatos
Psycho7805
Thanatos
Level 34
God Stats
1W - 1L
1,525 SR
Queue Stats
2W - 10L
1,194 Elo+
Solo
Medusa
Medusa
lERRON lBLACK z
Medusa
Level 155
God Stats
7W - 8L
1,509 SR
Queue Stats
470W - 506L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CClay40
Guan Yu
19
9 / 2 / 17
14,005
1,273
20,625
27,450
36,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
Cryoskinny
Chang'e
19
11 / 4 / 12
14,148
1,286
18,051
16,646
8,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
17
2 / 8 / 8
11,303
1,028
9,251
18,707
9,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Larebear7
Cthulhu
19
4 / 1 / 15
12,343
1,122
11,777
13,089
18,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 0 / 17
12,549
1,141
19,973
5,367
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

217

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ActualSenpai
Kukulkan
17
4 / 7 / 5
12,365
1,124
23,298
17,026
7,076
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
DaddyLentz
Mercury
17
3 / 9 / 6
11,314
1,029
14,020
19,866
7,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 4 / 8
11,595
1,054
19,491
17,421
6,913
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Psycho7805
Thanatos
17
2 / 7 / 5
11,094
1,009
11,754
20,180
9,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 3
11,543
1,049
7,938
10,004
3,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
30
Kills
15
15
Deaths
30
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ActualSenpai
Kukulkan
4
7
5
0.93
W
Guan Yu
CClay40
Guan Yu
9
2
17
8.75
W
Chang'e
Cryoskinny
Chang'e
11
4
12
4.25
L
Mercury
DaddyLentz
Mercury
3
9
6
0.67
W
Skadi
2
8
8
0.75
W
Cthulhu
Larebear7
Cthulhu
4
1
15
11.5
L
2
4
8
1.5
W
4
0
17
12.5
L
Thanatos
Psycho7805
Thanatos
2
7
5
0.64
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,677
Damage
76,501
81,259
Taken
84,497
75,187
Mitigated
34,447
20,868
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ActualSenpai
Kukulkan
23,298
583
0
491
17,026
7,076
0
9,367
7,416
76,405
0
W
Guan Yu
CClay40
Guan Yu
20,625
2,557
2,568
6,351
27,450
36,703
0
13,344
14,106
0
27,441
W
Chang'e
Cryoskinny
Chang'e
18,051
1,790
4,030
4,911
16,646
8,351
0
8,227
8,419
45,762
0
L
Mercury
DaddyLentz
Mercury
14,020
7,762
0
495
19,866
7,763
0
12,775
6,864
0
20,437
W
Skadi
9,251
4,553
0
919
18,707
9,303
0
9,382
9,325
0
28,242
W
Cthulhu
Larebear7
Cthulhu
11,777
247
425
1,085
13,089
18,186
0
9,251
3,838
32,980
0
L
19,491
7,821
0
3,746
17,421
6,913
0
10,762
6,013
50,761
0
W
19,973
4,047
175
404
5,367
2,644
0
2,585
2,782
37,065
0
L
Thanatos
Psycho7805
Thanatos
11,754
2,010
0
7,268
20,180
9,216
0
11,519
8,526
0
29,367
L
7,938
4,456
0
0
10,004
3,479
0
4,042
5,877
0
21,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,348
Gold Earned
57,911
229
Minions Killed
237
3
Camps Cleared
8
1,089,994
Distance Traveled
1,071,102
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,365
1,124
112
10
0
213,305
0
W
Guan Yu
14,005
1,273
15
1
0
251,319
0
W
Chang'e
14,148
1,286
99
9
0
217,654
1
L
Mercury
11,314
1,029
10
1
1
257,768
0
W
Skadi
11,303
1,028
32
3
1
146,829
0
W
Cthulhu
12,343
1,122
44
4
2
241,432
0
L
Sol
11,595
1,054
53
5
1
201,973
0
W
Nu Wa
12,549
1,141
39
4
0
232,760
0
L
Thanatos
11,094
1,009
35
3
4
234,299
0
L
Medusa
11,543
1,049
27
2
2
163,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role