Player Matchup

Bellona
Bellona
GodSlab
Bellona
Level 46
God Stats
9W - 5L
1,481 SR
Queue Stats
102W - 65L
1,583 Elo+
Party 3
Scylla
Scylla
Oozme
Scylla
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,548 Elo+
Party 2
Artemis
Artemis
OpMastaLoon
Artemis
Level 69
God Stats
1W - 1L
1,378 SR
Queue Stats
34W - 35L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
SmiteTyson
Ne Zha
Level 137
God Stats
16W - 16L
1,577 SR
Queue Stats
159W - 163L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Terrylilian
Kuzenbo
Level 25
God Stats
22W - 5L
1,815 SR
Queue Stats
121W - 58L
1,635 Elo+
Party 3
Team Averages
Level 63
1,550 SR
1,559 Elo+

VS

Team Averages
Level 67
1,492 SR
1,482 Elo+
King Arthur
King Arthur
NecromancerTim
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,409 Elo+
Solo
Hel
Hel
Techneck
Hel
Level 41
God Stats
14W - 14L
1,460 SR
Queue Stats
67W - 79L
1,476 Elo+
Solo
Tiamat
Tiamat
WilliamRXN
Tiamat
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 64L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
elmersantos
Cthulhu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,481 Elo+
Solo
Thanatos
Thanatos
l0sthegreat__
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodSlab
Bellona
17
4 / 2 / 17
11,787
1,179
13,015
15,687
16,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Oozme
Scylla
17
4 / 1 / 16
10,958
1,096
13,396
7,399
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
OpMastaLoon
Artemis
17
7 / 4 / 14
11,969
1,197
24,484
13,777
6,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
SmiteTyson
Ne Zha
17
2 / 0 / 13
10,280
1,028
12,852
8,297
4,855
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
Terrylilian
Kuzenbo
17
5 / 2 / 17
12,971
1,297
12,724
14,278
25,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NecromancerTim
King Arthur
16
1 / 7 / 6
9,829
983
6,511
18,753
18,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 4 / 5
10,825
1,083
10,809
11,356
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
WilliamRXN
Tiamat
15
3 / 2 / 2
10,267
1,027
10,554
12,162
6,736
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
elmersantos
Cthulhu
16
0 / 4 / 9
11,352
1,135
17,791
24,283
31,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
l0sthegreat__
Thanatos
15
2 / 5 / 2
9,954
995
10,310
15,160
7,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
22
Kills
9
9
Deaths
22
77
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
GodSlab
Bellona
4
2
17
6.25
L
King Arthur
NecromancerTim
King Arthur
1
7
6
0.57
W
Scylla
Oozme
Scylla
4
1
16
12
W
Artemis
OpMastaLoon
Artemis
7
4
14
3.5
W
Ne Zha
SmiteTyson
Ne Zha
2
0
13
8.5
L
3
4
5
1.38
W
Kuzenbo
Terrylilian
Kuzenbo
5
2
17
6.75
L
Tiamat
WilliamRXN
Tiamat
3
2
2
2
L
Cthulhu
elmersantos
Cthulhu
0
4
9
1.13
L
Thanatos
l0sthegreat__
Thanatos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,471
Damage
55,975
59,438
Taken
81,714
57,917
Mitigated
69,531
10,425
Healing
23,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GodSlab
Bellona
13,015
3,776
2,403
2,669
15,687
16,688
0
9,753
5,934
0
21,153
L
King Arthur
NecromancerTim
King Arthur
6,511
1,023
0
180
18,753
18,440
0
6,281
12,472
0
14,751
W
Scylla
Oozme
Scylla
13,396
1,757
0
231
7,399
3,763
0
6,342
1,057
26,156
0
W
Artemis
OpMastaLoon
Artemis
24,484
12,199
0
2,633
13,777
6,991
0
8,842
4,935
0
50,760
W
Ne Zha
SmiteTyson
Ne Zha
12,852
1,940
0
670
8,297
4,855
0
4,951
3,346
0
27,912
L
10,809
282
5,353
4,003
11,356
5,871
0
3,483
7,873
29,940
0
W
Kuzenbo
Terrylilian
Kuzenbo
12,724
4,213
0
1,819
14,278
25,620
0
9,266
5,012
27,237
0
L
Tiamat
WilliamRXN
Tiamat
10,554
270
0
1,568
12,162
6,736
0
3,842
8,320
26,238
0
L
Cthulhu
elmersantos
Cthulhu
17,791
567
1,294
3,100
24,283
31,013
0
8,400
15,883
37,326
0
L
Thanatos
l0sthegreat__
Thanatos
10,310
2,386
0
7,784
15,160
7,471
0
4,114
11,046
0
25,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,965
Gold Earned
52,227
189
Minions Killed
177
7
Camps Cleared
5
1,055,251
Distance Traveled
1,033,262
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,787
1,179
21
2
0
218,483
0
L
King Arthur
9,829
983
9
1
1
186,320
0
W
Scylla
10,958
1,096
43
4
2
207,225
0
W
Artemis
11,969
1,197
60
6
3
166,508
0
W
Ne Zha
10,280
1,028
35
4
2
236,314
2
L
Hel
10,825
1,083
54
5
2
200,126
0
W
Kuzenbo
12,971
1,297
30
3
0
226,721
0
L
Tiamat
10,267
1,027
31
3
1
216,044
0
L
Cthulhu
11,352
1,135
55
6
1
222,437
0
L
Thanatos
9,954
995
28
3
0
208,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role