Player Matchup

Vulcan
Vulcan
Hamburgerhelper9
Vulcan
Level 13
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 3L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
gaysupporter
Sylvanus
Level 21
God Stats
3W - 1L
1,629 SR
Queue Stats
17W - 6L
1,729 Elo+
Party 1
Serqet
Serqet
namechanged9649
Serqet
Level 28
God Stats
2W - 0L
1,783 SR
Queue Stats
26W - 13L
1,727 Elo+
Party 1
Chaac
Chaac
peepeepeeboy2009
Chaac
Level 52
God Stats
3W - 0L
1,856 SR
Queue Stats
70W - 18L
1,845 Elo+
Party 1
Apollo
Apollo
super69man
Apollo
Level 28
God Stats
1W - 0L
1,737 SR
Queue Stats
35W - 8L
1,836 Elo+
Party 1
Team Averages
Level 28
1,742 SR
1,759 Elo+

VS

Team Averages
Level 36
1,498 SR
1,601 Elo+
Ravana
Ravana
AdriMV
Ravana
Level 44
God Stats
0W - 2L
1,289 SR
Queue Stats
35W - 55L
1,453 Elo+
Solo
Hun Batz
Hun Batz
BrownE61
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,731 Elo+
Party 2
Maui
Maui
Coopium
Maui
Level 57
God Stats
2W - 2L
1,695 SR
Queue Stats
169W - 78L
1,789 Elo+
Party 2
Anubis
Anubis
GoddessSupreme
Anubis
Level 29
God Stats
2W - 1L
1,507 SR
Queue Stats
5W - 10L
1,523 Elo+
Party 3
Neith
Neith
Wïtch
Neith
Level 38
God Stats
0W - 3L
1,501 SR
Queue Stats
12W - 22L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,938
578
7,447
3,972
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
gaysupporter
Sylvanus
10
0 / 0 / 4
6,277
523
4,236
9,810
6,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
3 / 1 / 3
6,775
565
3,709
8,821
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 1 / 0
7,237
603
8,614
11,321
9,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
super69man
Apollo
12
2 / 1 / 1
7,116
593
5,402
9,248
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AdriMV
Ravana
11
0 / 0 / 1
6,201
517
5,601
8,467
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
BrownE61
Hun Batz
9
0 / 2 / 2
5,594
466
4,448
9,645
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Coopium
Maui
10
2 / 1 / 0
6,190
516
2,956
10,009
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 3 / 0
5,710
476
1,796
7,530
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Wïtch
Neith
12
1 / 1 / 1
6,680
557
6,590
6,733
2,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
3
3
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
AdriMV
Ravana
0
0
1
0.5
L
Hun Batz
BrownE61
Hun Batz
0
2
2
0.5
L
Maui
Coopium
Maui
2
1
0
2
L
0
3
0
0
W
1
0
4
3
L
Neith
Wïtch
Neith
1
1
1
1.5
W
Sylvanus
gaysupporter
Sylvanus
0
0
4
2
W
3
1
3
4.5
W
1
1
0
1
W
Apollo
super69man
Apollo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,408
Damage
21,391
43,172
Taken
42,384
24,502
Mitigated
20,222
19,664
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AdriMV
Ravana
5,601
1,816
0
3,528
8,467
4,928
0
0
8,467
0
46,588
L
Hun Batz
BrownE61
Hun Batz
4,448
1,131
0
3,476
9,645
3,406
0
1,573
7,904
0
34,553
L
Maui
Coopium
Maui
2,956
796
1,977
2,885
10,009
5,599
0
3,886
5,433
17,225
0
L
1,796
88
0
2,190
7,530
3,831
0
5,023
2,371
37,950
0
W
7,447
2,250
0
575
3,972
1,784
0
1,279
2,517
66,469
0
L
Neith
Wïtch
Neith
6,590
2,386
0
1,881
6,733
2,458
335
1,267
5,466
0
59,490
W
Sylvanus
gaysupporter
Sylvanus
4,236
1,974
2,614
4,321
9,810
6,340
0
2,288
7,452
21,334
0
W
3,709
1,011
0
250
8,821
4,029
0
488
8,291
66
41,401
W
8,614
3,080
0
7,086
11,321
9,358
0
194
10,271
0
62,236
W
Apollo
super69man
Apollo
5,402
3,687
0
4,818
9,248
2,991
0
685
8,563
0
59,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
30,375
433
Minions Killed
376
0
Camps Cleared
0
1,154,129
Distance Traveled
1,179,546
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,201
517
73
6
0
242,887
2
L
Hun Batz
5,594
466
66
6
0
257,461
2
L
Maui
6,190
516
19
2
0
248,967
1
L
Anubis
5,710
476
100
8
0
210,957
1
W
Vulcan
6,938
578
117
10
0
241,399
4
L
Neith
6,680
557
118
10
0
219,274
0
W
Sylvanus
6,277
523
21
2
0
212,113
3
W
Serqet
6,775
565
75
6
0
270,522
2
W
Chaac
7,237
603
110
9
0
217,363
4
W
Apollo
7,116
593
110
9
0
212,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role