Player Matchup

Izanami
Izanami
Dxya
Izanami
Level 73
God Stats
9W - 3L
1,558 SR
Queue Stats
485W - 417L
1,476 Elo+
Party 1
Achilles
Achilles
KorewaKami
Achilles
Level 48
God Stats
8W - 4L
1,682 SR
Queue Stats
244W - 140L
1,539 Elo+
Party 1
Thor
Thor
Sonder_omegaWolf
Thor
Level 47
God Stats
2W - 2L
1,379 SR
Queue Stats
50W - 80L
1,373 Elo+
Solo
Yemoja
Yemoja
Wu-Gawd
Yemoja
Level 103
God Stats
13W - 6L
1,620 SR
Queue Stats
254W - 165L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
cowsrokx
Baron Samedi
Level 68
God Stats
12W - 8L
1,549 SR
Queue Stats
62W - 54L
1,473 Elo+
Solo
Team Averages
Level 68
1,558 SR
1,477 Elo+

VS

Team Averages
Level 69
1,560 SR
1,470 Elo+
Baba Yaga
Baba Yaga
Disel765
Baba Yaga
Level 40
God Stats
0W - 1L
1,782 SR
Queue Stats
7W - 10L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
Lenzo777
Ao Kuang
Level 160
God Stats
5W - 6L
1,532 SR
Queue Stats
52W - 53L
1,417 Elo+
Solo
Thor
Thor
Sweeps9513
Thor
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,457 Elo+
Solo
Cernunnos
Cernunnos
XApprasionGiftX
Cernunnos
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,717 Elo+
Solo
Ymir
Ymir
runaway_erik
Ymir
Level 47
God Stats
49W - 50L
1,484 SR
Queue Stats
133W - 171L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dxya
Izanami
15
3 / 0 / 8
8,923
1,115
5,160
6,884
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
KorewaKami
Achilles
15
4 / 0 / 11
8,886
1,111
10,825
7,131
7,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 0 / 14
9,319
1,165
9,978
11,040
10,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Wu-Gawd
Yemoja
15
2 / 1 / 15
9,780
1,223
4,399
12,046
13,432
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
cowsrokx
Baron Samedi
15
6 / 0 / 9
9,323
1,165
13,463
5,283
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

346

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Disel765
Baba Yaga
13
0 / 1 / 1
8,168
1,021
8,925
5,969
2,897
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Lenzo777
Ao Kuang
13
1 / 8 / 0
7,922
990
7,115
14,403
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 1
7,609
951
5,319
8,789
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
XApprasionGiftX
Cernunnos
13
0 / 4 / 1
7,795
974
11,713
10,644
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 1
8,013
1,002
3,137
7,042
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
19
Kills
1
1
Deaths
19
57
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Disel765
Baba Yaga
0
1
1
0.5
W
Izanami
Dxya
Izanami
3
0
8
7
W
Achilles
KorewaKami
Achilles
4
0
11
9.5
L
Ao Kuang
Lenzo777
Ao Kuang
1
8
0
0.13
W
4
0
14
11
L
0
4
1
0.13
W
Yemoja
Wu-Gawd
Yemoja
2
1
15
9.5
L
Cernunnos
XApprasionGiftX
Cernunnos
0
4
1
0.13
W
Baron Samedi
cowsrokx
Baron Samedi
6
0
9
10.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,825
Damage
36,209
42,384
Taken
46,847
38,615
Mitigated
25,298
17,151
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Disel765
Baba Yaga
8,925
600
0
299
5,969
2,897
0
1,420
4,461
40,228
0
W
Izanami
Dxya
Izanami
5,160
3,333
0
893
6,884
3,563
0
2,941
3,943
0
29,689
W
Achilles
KorewaKami
Achilles
10,825
2,388
0
1,512
7,131
7,718
0
2,275
4,856
102
16,899
L
Ao Kuang
Lenzo777
Ao Kuang
7,115
2,839
0
807
14,403
7,399
0
5,563
8,405
15,525
1,965
W
9,978
1,709
0
0
11,040
10,808
0
5,326
5,714
0
19,719
L
5,319
794
0
252
8,789
3,858
0
3,796
4,725
0
10,831
W
Yemoja
Wu-Gawd
Yemoja
4,399
2,155
5,047
2,731
12,046
13,432
0
5,117
6,929
11,412
0
L
Cernunnos
XApprasionGiftX
Cernunnos
11,713
4,838
64
1,116
10,644
4,744
0
3,256
7,235
0
25,790
W
Baron Samedi
cowsrokx
Baron Samedi
13,463
713
5,091
1,877
5,283
3,094
0
3,149
2,134
22,639
0
L
3,137
431
0
732
7,042
6,400
0
3,929
3,075
6,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
39,507
147
Minions Killed
136
4
Camps Cleared
7
794,196
Distance Traveled
640,335
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,168
1,021
78
10
1
161,058
0
W
Izanami
8,923
1,115
58
7
1
169,781
0
W
Achilles
8,886
1,111
21
3
3
173,627
0
L
Ao Kuang
7,922
990
10
1
2
123,636
0
W
Thor
9,319
1,165
24
3
0
153,737
0
L
Thor
7,609
951
9
1
2
115,397
0
W
Yemoja
9,780
1,223
14
2
0
132,988
0
L
Cernunnos
7,795
974
34
4
1
133,149
0
W
Baron Samedi
9,323
1,165
30
4
0
164,063
0
L
Ymir
8,013
1,002
5
1
1
107,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role