Player Matchup

Ishtar
Ishtar
AsimKhalid96
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,527 Elo+
Solo
Cthulhu
Cthulhu
ESNAIDER__CAL0N
Cthulhu
Level 89
God Stats
4W - 5L
1,536 SR
Queue Stats
205W - 227L
1,478 Elo+
Solo
Nox
Nox
HYOOL
Nox
Level 127
God Stats
0W - 1L
1,669 SR
Queue Stats
22W - 34L
1,355 Elo+
Party 2
Freya
Freya
Lucky-Moonlight
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,354 Elo+
Party 2
Lancelot
Lancelot
MisterNicolas98
Lancelot
Level 97
God Stats
1W - 1L
1,419 SR
Queue Stats
3W - 3L
1,659 Elo+
Solo
Team Averages
Level 97
1,525 SR
1,475 Elo+

VS

Team Averages
Level 95
1,464 SR
1,500 Elo+
Sun Wukong
Sun Wukong
A___ROD84
Sun Wukong
Level 128
God Stats
5W - 3L
1,545 SR
Queue Stats
268W - 299L
1,531 Elo+
Solo
Ishtar
Ishtar
K1LLERZOD00M773
Ishtar
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 70L
1,539 Elo+
Solo
Set
Set
MankeyRed
Set
Level 82
God Stats
1W - 1L
1,420 SR
Queue Stats
33W - 31L
1,458 Elo+
Party 1
Khepri
Khepri
Netch2
Khepri
Level 81
God Stats
2W - 0L
1,312 SR
Queue Stats
30W - 24L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Sorenoide
Kukulkan
Level 66
God Stats
24W - 18L
1,543 SR
Queue Stats
62W - 51L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
0 / 4 / 1
9,068
907
11,868
18,440
9,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 1
9,145
915
10,430
15,147
18,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
HYOOL
Nox
14
0 / 3 / 1
9,809
981
5,167
16,839
20,635
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 6 / 1
9,266
927
9,176
18,932
9,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
15
0 / 4 / 2
9,148
915
11,913
14,274
9,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

160

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A___ROD84
Sun Wukong
16
4 / 0 / 14
10,996
1,100
13,263
11,410
13,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
11 / 0 / 8
12,028
1,203
30,921
13,107
8,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 13
10,390
1,039
12,570
12,605
11,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Netch2
Khepri
16
0 / 1 / 13
10,257
1,026
9,198
13,576
19,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Sorenoide
Kukulkan
16
1 / 0 / 7
10,110
1,011
12,297
3,184
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
2
Kills
20
20
Deaths
2
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
A___ROD84
Sun Wukong
4
0
14
11
L
Ishtar
0
4
1
0.13
L
1
3
1
0.5
L
Nox
HYOOL
Nox
0
3
1
0.17
W
11
0
8
15
L
1
6
1
0.25
W
4
1
13
10.5
L
Lancelot
0
4
2
0.25
W
Khepri
Netch2
Khepri
0
1
13
6.5
W
Kukulkan
Sorenoide
Kukulkan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,554
Damage
78,249
83,632
Taken
53,882
66,870
Mitigated
54,152
7,949
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
A___ROD84
Sun Wukong
13,263
1,506
362
3,626
11,410
13,365
0
4,035
7,213
0
28,162
L
Ishtar
11,868
5,820
0
584
18,440
9,680
0
6,145
12,295
0
39,717
L
10,430
724
740
1,354
15,147
18,311
0
3,775
11,372
23,039
0
L
Nox
HYOOL
Nox
5,167
746
0
1,482
16,839
20,635
0
3,532
13,307
12,299
0
W
30,921
19,095
0
6,268
13,107
8,002
0
4,696
8,187
0
50,747
L
9,176
3,505
0
2,396
18,932
9,029
0
4,257
14,675
17,964
0
W
12,570
5,772
0
1,143
12,605
11,538
0
5,930
6,457
0
25,189
L
Lancelot
11,913
620
0
1,393
14,274
9,215
0
3,786
10,488
0
29,948
W
Khepri
Netch2
Khepri
9,198
1,011
1,538
1,118
13,576
19,495
0
7,803
5,399
15,127
0
W
Kukulkan
Sorenoide
Kukulkan
12,297
0
0
0
3,184
1,752
0
1,241
1,853
36,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
53,781
180
Minions Killed
197
6
Camps Cleared
5
906,152
Distance Traveled
1,002,808
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,996
1,100
33
3
2
204,024
1
L
Ishtar
9,068
907
81
8
1
162,251
0
L
Cthulhu
9,145
915
19
2
0
178,367
0
L
Nox
9,809
981
18
2
0
175,941
0
W
Ishtar
12,028
1,203
47
5
0
182,275
1
L
Freya
9,266
927
21
2
2
174,118
0
W
Set
10,390
1,039
32
3
1
204,504
1
L
Lancelot
9,148
915
41
4
3
215,475
0
W
Khepri
10,257
1,026
12
1
0
193,016
0
W
Kukulkan
10,110
1,011
73
7
2
218,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role