Player Matchup

Rama
Rama
ChrisPChikn
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,594 Elo+
Party 1
Ganesha
Ganesha
JeSucePourUnGank
Ganesha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,532 Elo+
Solo
Tyr
Tyr
MoistQuacker
Tyr
Level 160
God Stats
5W - 4L
1,579 SR
Queue Stats
74W - 36L
1,671 Elo+
Party 1
Ne Zha
Ne Zha
axxura
Ne Zha
Level 151
God Stats
6W - 5L
1,655 SR
Queue Stats
275W - 248L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
dronez4
The Morrigan
Level 146
God Stats
299W - 213L
1,576 SR
Queue Stats
499W - 432L
1,539 Elo+
Party 1
Team Averages
Level 104
1,562 SR
1,569 Elo+

VS

Team Averages
Level 105
1,506 SR
1,525 Elo+
Hera
Hera
 
Hera
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Axzellius
Nike
Level 157
God Stats
1W - 1L
1,363 SR
Queue Stats
50W - 41L
1,544 Elo+
Party 3
Neith
Neith
Fayfo
Neith
Level 8
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
PonDeDuck
Fenrir
Level 160
God Stats
11W - 5L
1,758 SR
Queue Stats
239W - 192L
1,629 Elo+
Party 2
Xing Tian
Xing Tian
zowando
Xing Tian
Level 156
God Stats
1W - 0L
1,709 SR
Queue Stats
14W - 20L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,945
559
10,730
17,044
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 2
7,785
487
2,378
16,103
15,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 6 / 2
9,608
601
13,758
22,166
15,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
axxura
Ne Zha
12
1 / 7 / 1
7,150
447
4,270
15,506
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
dronez4
The Morrigan
13
3 / 6 / 1
8,250
516
7,340
10,786
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
9 / 3 / 4
10,618
664
19,596
9,977
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
16
3 / 5 / 7
9,931
621
11,680
17,469
10,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Fayfo
Neith
13
0 / 3 / 2
7,660
479
4,732
7,860
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
PonDeDuck
Fenrir
16
9 / 1 / 6
10,195
637
13,470
14,537
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
zowando
Xing Tian
12
4 / 1 / 1
8,210
513
6,153
10,722
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
13
Kills
25
25
Deaths
13
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
3
4
3.67
W
Nike
3
5
7
1.3
L
4
3
1
1.5
W
Neith
Fayfo
Neith
0
3
2
0.33
L
0
3
2
0.33
L
5
6
2
1
W
Fenrir
PonDeDuck
Fenrir
9
1
6
12
L
Ne Zha
axxura
Ne Zha
1
7
1
0.21
L
The Morrigan
dronez4
The Morrigan
3
6
1
0.58
W
Xing Tian
zowando
Xing Tian
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,476
Damage
55,631
81,605
Taken
60,565
49,284
Mitigated
39,930
26,513
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
19,596
5,011
131
1,617
9,977
4,407
980
2,657
7,320
89,780
0
W
Nike
11,680
2,061
0
6,135
17,469
10,705
2,336
1,165
16,304
0
71,300
L
10,730
8,568
0
7,472
17,044
6,259
0
1,306
15,738
0
63,346
W
Neith
Fayfo
Neith
4,732
1,648
0
1,132
7,860
3,724
1,320
551
7,309
0
39,403
L
2,378
662
0
3,879
16,103
15,630
0
7,998
8,105
28,434
0
L
13,758
3,131
0
8,630
22,166
15,595
0
5,960
16,206
0
68,566
W
Fenrir
PonDeDuck
Fenrir
13,470
5,583
0
3,806
14,537
7,587
0
3,064
11,473
0
82,690
L
Ne Zha
axxura
Ne Zha
4,270
476
0
4,727
15,506
6,866
0
6,395
9,111
0
43,346
L
The Morrigan
dronez4
The Morrigan
7,340
1,820
0
1,805
10,786
4,934
183
4,192
6,373
54,693
8,366
W
Xing Tian
zowando
Xing Tian
6,153
876
0
1,450
10,722
13,507
680
1,006
9,716
30,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
46,614
428
Minions Killed
500
0
Camps Cleared
0
1,467,077
Distance Traveled
1,582,530
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,618
664
144
9
0
324,008
3
W
Nike
9,931
621
131
8
0
307,905
4
L
Rama
8,945
559
114
7
0
277,351
3
W
Neith
7,660
479
79
5
0
292,957
0
L
Ganesha
7,785
487
13
1
0
260,563
5
L
Tyr
9,608
601
127
8
0
318,749
0
W
Fenrir
10,195
637
104
7
0
383,224
4
L
Ne Zha
7,150
447
72
5
0
328,774
1
L
The Morrigan
8,250
516
102
6
0
281,640
4
W
Xing Tian
8,210
513
42
3
0
274,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role