Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Duffman925
Odin
Level 160
God Stats
7W - 3L
1,675 SR
Queue Stats
666W - 500L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
P1NKAMENADiane
Heimdallr
Level 105
God Stats
1W - 0L
1,301 SR
Queue Stats
31W - 20L
1,582 Elo+
Party 2
Ymir
Ymir
UrMomsAHorus
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,943 Elo+
Party 2
Ah Puch
Ah Puch
Wonky Ford
Ah Puch
Level 65
God Stats
1W - 1L
1,106 SR
Queue Stats
86W - 49L
1,621 Elo+
Party 2
Team Averages
Level 101
1,416 SR
1,641 Elo+

VS

Team Averages
Level 79
1,395 SR
1,383 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Gwizzzyyy8252
Bastet
Level 15
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 1
Janus
Janus
IncredibleOmzy
Janus
Level 122
God Stats
1W - 7L
1,156 SR
Queue Stats
378W - 388L
1,390 Elo+
Solo
Bellona
Bellona
Loli_Resistance
Bellona
Level 23
God Stats
0W - 1L
1,283 SR
Queue Stats
16W - 35L
1,287 Elo+
Solo
Chaac
Chaac
Trims
Chaac
Level 105
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 4L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 1 / 11
9,845
985
14,955
9,320
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 2 / 11
8,598
860
4,649
9,425
11,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
P1NKAMENADiane
Heimdallr
13
2 / 4 / 13
8,046
805
5,460
10,796
5,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 2 / 8
8,690
869
6,527
12,599
15,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Wonky Ford
Ah Puch
15
3 / 3 / 13
8,873
887
15,464
8,356
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 4 / 2
7,998
800
5,675
10,150
4,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 4 / 6
7,536
754
8,065
10,024
4,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 6
7,840
784
8,176
8,713
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 7 / 2
7,491
749
6,173
12,605
8,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
Trims
Chaac
15
1 / 3 / 6
7,955
796
11,304
14,516
14,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
21
Kills
11
12
Deaths
22
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
11
13.5
L
Danzaburou
 
Danzaburou
4
4
2
1.25
W
4
2
11
4.75
L
2
4
6
1.25
L
1
4
6
1
L
3
7
2
0.57
W
Heimdallr
P1NKAMENADiane
Heimdallr
2
4
13
2.13
L
Chaac
Trims
Chaac
1
3
6
1.33
W
4
2
8
4
W
Ah Puch
Wonky Ford
Ah Puch
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
39,393
50,496
Taken
56,008
40,443
Mitigated
36,526
12,626
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,955
1,983
1,775
2,628
9,320
3,822
601
2,294
6,855
34,952
0
L
Danzaburou
 
Danzaburou
5,675
1,751
555
1,678
10,150
4,904
0
7,158
2,682
0
16,000
W
4,649
307
1,095
803
9,425
11,226
0
1,870
7,205
311
8,296
L
8,065
1,367
1,406
1,388
10,024
4,751
0
5,088
4,728
0
16,184
L
8,176
535
1,316
1,915
8,713
4,003
273
7,102
1,383
18,550
0
L
6,173
1,978
149
1,332
12,605
8,799
70
8,031
4,280
0
12,295
W
Heimdallr
P1NKAMENADiane
Heimdallr
5,460
1,997
397
996
10,796
5,415
462
1,456
9,203
0
10,532
L
Chaac
Trims
Chaac
11,304
1,281
1,202
6,530
14,516
14,069
0
8,512
5,732
0
16,162
W
6,527
1,159
1,180
1,644
12,599
15,820
338
2,044
10,311
10,325
0
W
Ah Puch
Wonky Ford
Ah Puch
15,464
298
1,320
788
8,356
4,160
610
512
7,755
24,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,052
Gold Earned
38,820
124
Minions Killed
100
0
Camps Cleared
0
1,025,081
Distance Traveled
1,050,064
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,845
985
59
6
0
226,189
0
L
Danzaburou
7,998
800
29
3
0
184,640
0
W
Odin
8,598
860
14
1
0
209,540
0
L
Bastet
7,536
754
11
1
0
240,844
0
L
Janus
7,840
784
37
4
0
188,058
4
L
Bellona
7,491
749
13
1
0
210,554
2
W
Heimdallr
8,046
805
7
1
0
201,057
0
L
Chaac
7,955
796
10
1
0
225,968
2
W
Ymir
8,690
869
9
1
0
190,908
1
W
Ah Puch
8,873
887
35
4
0
197,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role