Player Matchup

Merlin
Merlin
BlackDeathKS
Merlin
Level 138
God Stats
2W - 3L
1,662 SR
Queue Stats
222W - 238L
1,533 Elo+
Party 2
Ishtar
Ishtar
CheeseQuake101
Ishtar
Level 121
God Stats
0W - 2L
1,591 SR
Queue Stats
174W - 187L
1,503 Elo+
Solo
King Arthur
King Arthur
D3AIRKING
King Arthur
Level 85
God Stats
0W - 1L
1,168 SR
Queue Stats
15W - 30L
1,328 Elo+
Party 2
Yu Huang
Yu Huang
HeCtIc-_-TrutH
Yu Huang
Level 115
God Stats
1W - 4L
1,300 SR
Queue Stats
126W - 135L
1,478 Elo+
Party 1
Sol
Sol
TMG-_eLiTe
Sol
Level 101
God Stats
5W - 5L
1,416 SR
Queue Stats
92W - 95L
1,451 Elo+
Party 1
Team Averages
Level 112
1,427 SR
1,458 Elo+

VS

Team Averages
Level 109
1,480 SR
1,482 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CAPTA1Nx1CRUNCH
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 144L
1,511 Elo+
Solo
Thoth
Thoth
Cloverman87
Thoth
Level 88
God Stats
1W - 1L
1,405 SR
Queue Stats
13W - 17L
1,456 Elo+
Solo
Agni
Agni
Kaleb_BAC39
Agni
Level 69
God Stats
3W - 3L
1,370 SR
Queue Stats
168W - 173L
1,467 Elo+
Solo
Vamana
Vamana
stillfly20
Vamana
Level 156
God Stats
2W - 1L
1,626 SR
Queue Stats
41W - 37L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 3 / 4
7,790
779
8,301
6,154
2,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 5
7,440
744
9,212
8,175
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
D3AIRKING
King Arthur
13
3 / 8 / 2
7,655
766
5,498
13,129
5,864
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
13
0 / 4 / 2
6,885
689
7,021
8,660
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 3
6,915
692
6,469
10,077
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 3 / 11
7,901
790
5,462
11,613
6,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 2 / 9
8,266
827
4,768
15,015
15,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 0 / 11
9,172
917
17,981
5,612
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 17
8,087
809
9,899
9,613
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
stillfly20
Vamana
15
3 / 1 / 11
8,736
874
5,219
14,899
10,921
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
7
Kills
22
22
Deaths
7
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
3
11
3.17
L
Merlin
2
3
4
1.33
W
6
2
9
5.25
L
2
2
5
2.25
W
7
0
11
12.5
L
King Arthur
D3AIRKING
King Arthur
3
8
2
0.5
L
Yu Huang
0
4
2
0.25
W
2
1
17
10.5
L
0
5
3
0.3
W
Vamana
stillfly20
Vamana
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
43,329
46,195
Taken
56,752
18,434
Mitigated
40,143
10,255
Healing
27,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,462
1,402
336
2,810
11,613
6,284
389
3,667
7,946
51
11,263
L
Merlin
8,301
532
312
1,253
6,154
2,548
0
4,570
1,584
18,582
0
W
4,768
558
3,269
4,660
15,015
15,094
0
5,233
9,782
9,634
0
L
9,212
3,865
184
1,689
8,175
3,032
0
6,398
1,777
0
15,484
W
17,981
377
1,801
896
5,612
2,897
476
2,602
3,010
31,946
0
L
King Arthur
D3AIRKING
King Arthur
5,498
985
219
224
13,129
5,864
0
8,824
4,305
0
7,654
L
Yu Huang
7,021
130
751
2,267
8,660
3,398
0
6,134
2,526
19,922
0
W
9,899
785
2,299
2,996
9,613
4,947
426
5,291
4,322
15,435
0
L
6,469
1,121
138
3,218
10,077
3,592
0
6,740
3,337
15,586
787
W
Vamana
stillfly20
Vamana
5,219
1,436
2,789
5,158
14,899
10,921
276
4,821
10,078
0
19,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,685
Gold Earned
42,162
98
Minions Killed
103
0
Camps Cleared
0
886,798
Distance Traveled
992,720
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,901
790
18
2
0
173,421
0
L
Merlin
7,790
779
26
3
0
182,679
1
W
Artio
8,266
827
3
0
0
216,505
2
L
Ishtar
7,440
744
24
2
0
185,877
0
W
Thoth
9,172
917
37
4
0
196,286
0
L
King Arthur
7,655
766
3
0
0
150,962
1
L
Yu Huang
6,885
689
29
3
0
179,768
0
W
Agni
8,087
809
19
2
0
196,240
0
L
Sol
6,915
692
16
2
0
187,512
0
W
Vamana
8,736
874
26
3
0
210,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role