Player Matchup

Ares
Ares
Blueberry_bnbdfb
Ares
Level 47
God Stats
6W - 3L
1,576 SR
Queue Stats
16W - 13L
1,528 Elo+
Party 1
Ravana
Ravana
Ki1oo
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,439 Elo+
Party 4
Chang'e
Chang'e
L1X1UM
Chang'e
Level 23
God Stats
5W - 2L
1,795 SR
Queue Stats
11W - 12L
1,472 Elo+
Party 1
Izanami
Izanami
Reaper-Aesthetic
Izanami
Level 147
God Stats
2W - 4L
1,573 SR
Queue Stats
158W - 152L
1,592 Elo+
Party 1
Bellona
Bellona
Tentakool
Bellona
Level 88
God Stats
0W - 4L
1,186 SR
Queue Stats
123W - 129L
1,491 Elo+
Party 4
Team Averages
Level 67
1,526 SR
1,504 Elo+

VS

Team Averages
Level 46
1,472 SR
1,419 Elo+
Bacchus
Bacchus
HighOnOxys
Bacchus
Level 14
God Stats
16W - 16L
1,383 SR
Queue Stats
17W - 17L
1,441 Elo+
Party 3
Pele
Pele
JitCamp
Pele
Level 29
God Stats
9W - 5L
1,519 SR
Queue Stats
12W - 10L
1,463 Elo+
Party 3
Nox
Nox
V Arianna V
Nox
Level 69
God Stats
6W - 7L
1,406 SR
Queue Stats
188W - 233L
1,381 Elo+
Party 2
He Bo
He Bo
V Esam V8973
He Bo
Level 31
God Stats
1W - 1L
1,289 SR
Queue Stats
59W - 78L
1,373 Elo+
Party 2
Neith
Neith
ffro
Neith
Level 87
God Stats
7W - 1L
1,765 SR
Queue Stats
292W - 325L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
8,476
385
5,885
15,082
18,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Ki1oo
Ravana
16
4 / 4 / 1
10,467
476
7,951
13,057
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
L1X1UM
Chang'e
14
1 / 4 / 1
9,713
442
6,474
16,692
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 1 / 1
11,652
530
14,422
16,275
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Tentakool
Bellona
18
0 / 4 / 2
10,925
497
8,071
17,905
17,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HighOnOxys
Bacchus
13
1 / 2 / 5
9,209
419
6,846
16,496
21,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
JitCamp
Pele
18
5 / 3 / 6
11,086
504
11,608
17,337
7,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

18
4 / 1 / 2
11,217
510
10,047
11,040
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 1
11,817
537
7,790
10,348
3,670
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
ffro
Neith
17
1 / 2 / 3
10,456
475
14,375
14,140
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
14
14
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Bacchus
HighOnOxys
Bacchus
1
2
5
1.75
W
Pele
JitCamp
Pele
5
3
6
2.67
L
Ravana
Ki1oo
Ravana
4
4
1
1.13
L
Chang'e
L1X1UM
Chang'e
1
4
1
0.38
L
4
1
1
4.5
L
Bellona
Tentakool
Bellona
0
4
2
0.25
W
4
1
2
5
W
3
1
1
3.5
W
Neith
ffro
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,803
Damage
50,666
79,011
Taken
69,361
56,285
Mitigated
42,721
24,122
Healing
20,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,885
216
108
151
15,082
18,946
0
6,515
8,567
27,101
4,202
W
Bacchus
HighOnOxys
Bacchus
6,846
1,090
0
1,460
16,496
21,152
174
3,772
12,675
24,801
0
W
Pele
JitCamp
Pele
11,608
3,200
0
1,421
17,337
7,255
442
562
16,715
0
109,674
L
Ravana
Ki1oo
Ravana
7,951
2,495
0
4,608
13,057
6,797
0
2,775
10,282
0
72,897
L
Chang'e
L1X1UM
Chang'e
6,474
477
123
5,329
16,692
6,695
1,032
5,754
10,938
62,138
0
L
14,422
9,580
0
7,104
16,275
6,110
1,799
2,407
13,868
0
127,409
L
Bellona
Tentakool
Bellona
8,071
1,155
0
6,699
17,905
17,737
80
7,232
10,673
0
78,576
W
10,047
888
0
3,255
11,040
5,323
459
4,097
6,667
91,330
0
W
7,790
771
0
6,002
10,348
3,670
0
0
10,348
86,059
0
W
Neith
ffro
Neith
14,375
5,649
191
7,765
14,140
5,321
594
2,819
11,291
0
107,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,233
Gold Earned
53,785
626
Minions Killed
662
0
Camps Cleared
0
2,008,126
Distance Traveled
2,260,571
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,476
385
35
2
0
408,151
0
W
Bacchus
9,209
419
35
2
0
459,306
0
W
Pele
11,086
504
130
6
0
488,011
0
L
Ravana
10,467
476
116
5
0
410,336
7
L
Chang'e
9,713
442
118
5
0
335,061
1
L
Izanami
11,652
530
217
10
0
409,032
3
L
Bellona
10,925
497
140
6
0
445,546
6
W
Nox
11,217
510
160
7
0
470,246
6
W
He Bo
11,817
537
184
8
0
445,531
4
W
Neith
10,456
475
153
7
0
397,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role