Player Matchup

Pele
Pele
JouiKatsura
Pele
Level 38
God Stats
3W - 0L
1,643 SR
Queue Stats
49W - 45L
1,467 Elo+
Solo
Osiris
Osiris
iBoondoxx
Osiris
Level 127
God Stats
2W - 2L
1,516 SR
Queue Stats
72W - 62L
1,461 Elo+
Party 1
Zeus
Zeus
iDizzycow
Zeus
Level 129
God Stats
4W - 1L
1,962 SR
Queue Stats
13W - 12L
1,444 Elo+
Party 1
Team Averages
Level 98
1,707 SR
1,458 Elo+

VS

Team Averages
Level 85
1,444 SR
1,301 Elo+
Ymir
Ymir
BerserkerViking
Ymir
Level 106
God Stats
1W - 4L
1,472 SR
Queue Stats
26W - 66L
1,257 Elo+
Party 2
Ah Puch
Ah Puch
Falkros
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xemkhulz
Ah Muzen Cab
Level 44
God Stats
5W - 12L
1,360 SR
Queue Stats
17W - 55L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
9,014
819
10,335
10,070
3,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
iBoondoxx
Osiris
13
3 / 1 / 8
8,725
793
7,706
10,315
9,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
14
3 / 1 / 8
8,272
752
11,625
6,702
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,326
666
2,812
17,726
14,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Falkros
Ah Puch
11
0 / 5 / 2
6,806
619
10,401
7,205
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Xemkhulz
Ah Muzen Cab
11
1 / 4 / 1
6,929
630
8,944
8,509
2,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ah Puch
Falkros
Ah Puch
0
5
2
0.2
W
6
0
6
9
L
Ah Muzen Cab
Xemkhulz
Ah Muzen Cab
1
4
1
0.38
W
Osiris
iBoondoxx
Osiris
3
1
8
7
W
Zeus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
22,157
27,087
Taken
33,440
15,726
Mitigated
19,678
8,466
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,812
579
0
2,451
17,726
14,366
0
5,098
12,191
14,103
0
L
Ah Puch
Falkros
Ah Puch
10,401
460
0
192
7,205
2,394
0
3,251
3,670
23,872
0
W
10,335
2,995
0
2,036
10,070
3,860
0
4,646
5,424
0
34,911
L
Ah Muzen Cab
Xemkhulz
Ah Muzen Cab
8,944
3,282
0
1,418
8,509
2,918
0
2,390
5,939
0
26,245
W
Osiris
iBoondoxx
Osiris
7,706
2,263
1,484
3,350
10,315
9,376
0
4,099
6,216
0
28,969
W
Zeus
11,625
773
0
1,596
6,702
2,490
0
4,541
2,161
33,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
21,061
174
Minions Killed
98
0
Camps Cleared
0
647,518
Distance Traveled
574,431
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,326
666
24
2
0
192,826
2
L
Ah Puch
6,806
619
37
3
0
170,704
0
W
Pele
9,014
819
76
7
0
233,822
1
L
Ah Muzen Cab
6,929
630
37
3
0
210,901
0
W
Osiris
8,725
793
42
4
0
214,898
3
W
Zeus
8,272
752
56
5
0
198,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role