Player Matchup

Maui
Maui
Maverick_Zero450
Maui
Level 104
God Stats
22W - 3L
1,693 SR
Queue Stats
125W - 63L
1,704 Elo+
Party 1
Pele
Pele
TwiceAmor
Pele
Level 27
God Stats
31W - 8L
1,786 SR
Queue Stats
75W - 18L
1,763 Elo+
Party 1
Chang'e
Chang'e
Wvlf_XZ
Chang'e
Level 92
God Stats
15W - 1L
1,953 SR
Queue Stats
48W - 8L
1,824 Elo+
Party 1
Team Averages
Level 74
1,811 SR
1,764 Elo+

VS

Team Averages
Level 83
1,600 SR
1,491 Elo+
Sol
Sol
DaBashfulBunny
Sol
Level 96
God Stats
0W - 2L
1,642 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
DasaiBubss
Danzaburou
Level 8
God Stats
2W - 2L
1,459 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
Thesinrose
Hercules
Level 144
God Stats
0W - 1L
1,700 SR
Queue Stats
42W - 30L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
11,116
855
7,507
15,169
20,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
17
7 / 3 / 10
11,099
854
19,188
17,669
12,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Wvlf_XZ
Chang'e
16
6 / 1 / 11
10,594
815
11,155
11,096
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
9,411
724
16,900
16,014
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
DasaiBubss
Danzaburou
14
0 / 8 / 4
8,757
674
5,044
13,496
6,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Thesinrose
Hercules
13
4 / 7 / 1
9,914
763
10,615
16,145
8,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
5
5
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Danzaburou
DasaiBubss
Danzaburou
0
8
4
0.25
W
7
1
13
13.5
L
Hercules
Thesinrose
Hercules
4
7
1
0.64
W
Pele
7
3
10
4
W
Chang'e
Wvlf_XZ
Chang'e
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,850
Damage
32,559
43,934
Taken
45,655
38,905
Mitigated
21,402
16,951
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,900
5,194
0
5,621
16,014
6,356
0
5,320
10,468
50,466
0
L
Danzaburou
DasaiBubss
Danzaburou
5,044
2,463
0
1,155
13,496
6,514
0
4,580
8,658
0
21,654
W
7,507
1,174
0
1,564
15,169
20,853
753
5,265
9,904
17,713
0
L
Hercules
Thesinrose
Hercules
10,615
3,311
0
2,156
16,145
8,532
0
7,948
7,826
0
31,877
W
Pele
19,188
3,056
0
5,398
17,669
12,422
300
6,233
11,436
0
62,919
W
Chang'e
Wvlf_XZ
Chang'e
11,155
946
3,392
6,597
11,096
5,630
1,450
5,474
5,622
49,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
28,082
193
Minions Killed
146
0
Camps Cleared
0
751,314
Distance Traveled
633,071
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,411
724
62
5
0
209,563
2
L
Danzaburou
8,757
674
45
3
0
211,257
0
W
Maui
11,116
855
27
2
0
240,016
1
L
Hercules
9,914
763
39
3
0
212,251
1
W
Pele
11,099
854
86
7
0
267,683
0
W
Chang'e
10,594
815
80
6
0
243,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role