Player Matchup

Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BIGONSOFT
Ymir
Level 38
God Stats
10W - 0L
2,085 SR
Queue Stats
93W - 11L
2,008 Elo+
Party 2
Baron Samedi
Baron Samedi
FutaFix
Baron Samedi
Level 80
God Stats
1W - 0L
1,829 SR
Queue Stats
28W - 10L
1,845 Elo+
Party 2
Tiamat
Tiamat
LemTM
Tiamat
Level 160
God Stats
3W - 0L
1,840 SR
Queue Stats
87W - 23L
1,942 Elo+
Party 2
Rama
Rama
Nitorxs
Rama
Level 155
God Stats
11W - 5L
1,777 SR
Queue Stats
156W - 55L
1,842 Elo+
Party 2
Team Averages
Level 107
1,806 SR
1,827 Elo+

VS

Team Averages
Level 52
1,611 SR
1,684 Elo+
Chaac
Chaac
Bigmowi40119100
Chaac
Level 124
God Stats
11W - 5L
1,666 SR
Queue Stats
383W - 368L
1,481 Elo+
Party 3
Cerberus
Cerberus
BrownE61
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,755 Elo+
Party 1
Serqet
Serqet
Coopium
Serqet
Level 57
God Stats
3W - 4L
1,624 SR
Queue Stats
169W - 78L
1,799 Elo+
Party 1
Ishtar
Ishtar
DiddlyDipp
Ishtar
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,653 Elo+
Party 3
Hera
Hera
Hexed07
Hera
Level 64
God Stats
1W - 1L
1,767 SR
Queue Stats
81W - 33L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 1
6,514
543
2,335
7,346
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
11
2 / 1 / 1
6,985
582
4,978
7,132
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
FutaFix
Baron Samedi
14
3 / 0 / 1
8,247
687
7,612
7,300
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
LemTM
Tiamat
14
4 / 0 / 2
7,992
666
9,913
7,943
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Nitorxs
Rama
13
2 / 1 / 1
7,521
627
7,357
9,258
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,388
532
5,349
11,915
5,431
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
BrownE61
Cerberus
9
2 / 1 / 0
5,674
473
4,081
10,106
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Coopium
Serqet
10
1 / 1 / 2
5,925
494
3,829
8,584
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
DiddlyDipp
Ishtar
8
0 / 2 / 0
4,933
411
1,521
8,037
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Hexed07
Hera
10
1 / 4 / 1
5,684
474
2,925
7,983
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
4
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
1
0.75
W
Ymir
2
1
1
2.5
L
0
4
0
0
L
Cerberus
BrownE61
Cerberus
2
1
0
2
L
Serqet
Coopium
Serqet
1
1
2
2
L
Ishtar
DiddlyDipp
Ishtar
0
2
0
0
W
Baron Samedi
FutaFix
Baron Samedi
3
0
1
3.5
L
Hera
Hexed07
Hera
1
4
1
0.38
W
Tiamat
LemTM
Tiamat
4
0
2
5
W
Rama
Nitorxs
Rama
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
17,705
38,979
Taken
46,625
20,897
Mitigated
20,498
17,040
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,335
641
0
657
7,346
2,451
0
1,054
6,292
0
39,494
W
Ymir
4,978
1,425
0
2,287
7,132
5,121
0
2,402
4,730
16,031
3,955
L
5,349
1,182
0
3,899
11,915
5,431
0
7,471
3,994
0
45,319
L
Cerberus
BrownE61
Cerberus
4,081
333
329
3,709
10,106
6,047
0
3,961
6,107
17,553
0
L
Serqet
Coopium
Serqet
3,829
922
0
2,728
8,584
3,469
0
2,900
5,600
0
32,911
L
Ishtar
DiddlyDipp
Ishtar
1,521
1,237
0
2,548
8,037
2,342
0
1,670
6,367
0
19,754
W
Baron Samedi
FutaFix
Baron Samedi
7,612
1,329
0
3,953
7,300
4,987
0
770
6,184
49,542
0
L
Hera
Hexed07
Hera
2,925
1,094
0
500
7,983
3,209
0
5,340
2,643
32,748
0
W
Tiamat
LemTM
Tiamat
9,913
1,221
0
4,253
7,943
5,203
60
1,806
5,993
71,770
0
W
Rama
Nitorxs
Rama
7,357
5,948
0
5,890
9,258
3,135
3,742
974
8,104
0
67,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
28,604
467
Minions Killed
288
0
Camps Cleared
0
1,191,761
Distance Traveled
1,140,615
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,514
543
78
7
0
282,974
3
W
Ymir
6,985
582
38
3
0
245,268
5
L
Chaac
6,388
532
95
8
0
233,279
5
L
Cerberus
5,674
473
17
1
0
206,991
6
L
Serqet
5,925
494
69
6
0
287,756
3
L
Ishtar
4,933
411
40
3
0
203,293
1
W
Baron Samedi
8,247
687
112
9
0
220,955
2
L
Hera
5,684
474
67
6
0
209,296
2
W
Tiamat
7,992
666
119
10
0
237,354
0
W
Rama
7,521
627
120
10
0
205,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role