Player Matchup

Kali
Kali
Bronze I
Facetix
Kali
Bronze I
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
883 MMR
Solo
Hel
Hel
Silver IV
Tjma357
Hel
Silver IV
Level 103
God Stats
8W - 12L
1,417 SR
Queue Stats
211W - 223L
797 MMR
Solo
Atlas
Atlas
Silver I
Yazandj
Atlas
Silver I
Level 146
God Stats
34W - 12L
1,618 SR
Queue Stats
237W - 242L
1,171 MMR
Solo
Bellona
Bellona
Silver IV
eldarene
Bellona
Silver IV
Level 49
God Stats
2W - 3L
1,490 SR
Queue Stats
19W - 22L
1,093 MMR
Solo
Cernunnos
Cernunnos
Silver I
МоgильЩик
Cernunnos
Silver I
Level 103
God Stats
19W - 14L
1,532 SR
Queue Stats
283W - 318L
1,179 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,511 SR
1,024 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,525 SR
1,017 MMR
Cthulhu
Cthulhu
Silver V
BlackAffro
Cthulhu
Silver V
Level 125
God Stats
2W - 2L
1,499 SR
Queue Stats
532W - 564L
713 MMR
Solo
Ishtar
Ishtar
Silver I
Stantander
Ishtar
Silver I
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,199 MMR
Solo
Thor
Thor
Silver V
VladosVR
Thor
Silver V
Level 108
God Stats
2W - 1L
1,448 SR
Queue Stats
63W - 77L
944 MMR
Party 1
Ganesha
Ganesha
Silver III
lllTWINNYIII
Ganesha
Silver III
Level 82
God Stats
4W - 4L
1,621 SR
Queue Stats
27W - 40L
987 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
uaDimaS
Baba Yaga
Gold V
Level 105
God Stats
4W - 5L
1,557 SR
Queue Stats
55W - 64L
1,242 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Facetix
Kali
18
10 / 4 / 8
12,678
604
15,042
28,836
15,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
18
5 / 0 / 14
12,262
584
17,187
12,113
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Yazandj
Atlas
16
2 / 1 / 17
11,586
552
12,196
24,397
29,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
eldarene
Bellona
17
1 / 0 / 5
11,706
557
7,293
18,004
15,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 1 / 10
12,869
613
27,674
19,168
9,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ChronosAnubisAwilixAthena

VS

Bans
NemesisRamaThanatosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackAffro
Cthulhu
13
0 / 7 / 0
8,668
413
10,430
26,113
19,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Stantander
Ishtar
14
0 / 7 / 2
8,725
415
8,837
19,548
8,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
15
2 / 6 / 3
9,328
444
9,996
18,828
8,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
lllTWINNYIII
Ganesha
13
0 / 5 / 5
8,377
399
7,288
24,588
25,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
uaDimaS
Baba Yaga
16
4 / 4 / 0
10,467
498
17,608
17,586
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
29
Kills
6
6
Deaths
29
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlackAffro
Cthulhu
0
7
0
0
W
Kali
Facetix
Kali
10
4
8
3.5
L
Ishtar
Stantander
Ishtar
0
7
2
0.14
W
Hel
5
0
14
12
L
Thor
2
6
3
0.58
W
Atlas
Yazandj
Atlas
2
1
17
10.5
W
Bellona
eldarene
Bellona
1
0
5
3.5
L
Ganesha
lllTWINNYIII
Ganesha
0
5
5
0.5
L
Baba Yaga
uaDimaS
Baba Yaga
4
4
0
1
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,392
Damage
54,159
102,518
Taken
106,663
75,795
Mitigated
70,435
49,781
Healing
26,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlackAffro
Cthulhu
10,430
882
440
4,949
26,113
19,137
62
7,208
18,778
55,984
0
W
Kali
Facetix
Kali
15,042
8,281
0
12,400
28,836
15,083
685
7,537
21,153
0
97,584
L
Ishtar
Stantander
Ishtar
8,837
5,645
0
5,751
19,548
8,847
1,615
2,552
16,996
0
71,012
W
Hel
17,187
2,239
10,080
9,676
12,113
5,775
2,940
7,534
4,497
102,694
0
L
Thor
9,996
2,671
0
6,082
18,828
8,494
0
5,058
13,661
19
71,720
W
Atlas
Yazandj
Atlas
12,196
4,959
0
3,696
24,397
29,563
0
9,368
14,883
36,846
0
W
Bellona
eldarene
Bellona
7,293
3,162
0
8,239
18,004
15,934
1,171
8,508
8,742
0
78,623
L
Ganesha
lllTWINNYIII
Ganesha
7,288
1,094
651
6,590
24,588
25,737
0
7,909
16,499
33,463
2,932
L
Baba Yaga
uaDimaS
Baba Yaga
17,608
601
0
2,360
17,586
8,220
0
6,113
11,236
84,063
0
W
27,674
14,911
0
5,690
19,168
9,440
4,913
5,436
13,608
0
126,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,101
Gold Earned
45,565
601
Minions Killed
478
0
Camps Cleared
0
2,089,015
Distance Traveled
1,895,003
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,668
413
111
5
0
361,744
4
W
Kali
12,678
604
101
5
0
455,017
6
L
Ishtar
8,725
415
122
6
0
329,190
3
W
Hel
12,262
584
164
8
0
441,213
4
L
Thor
9,328
444
104
5
0
403,088
7
W
Atlas
11,586
552
35
2
0
449,834
19
W
Bellona
11,706
557
153
7
0
369,796
3
L
Ganesha
8,377
399
14
1
0
387,052
8
L
Baba Yaga
10,467
498
127
6
0
413,929
5
W
Cernunnos
12,869
613
148
7
0
373,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role