Player Matchup

Set
Set
 
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Cloaxs
Cerberus
Level 14
God Stats
1W - 4L
1,285 SR
Queue Stats
5W - 18L
1,125 Elo+
Party 1
Sun Wukong
Sun Wukong
DemonKing_Jonnie
Sun Wukong
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
996 Elo+
Party 1
Izanami
Izanami
Nanashi__Crow
Izanami
Level 17
God Stats
1W - 6L
1,251 SR
Queue Stats
1W - 9L
1,092 Elo+
Party 1
Sol
Sol
TrueDisrespect_
Sol
Level 56
God Stats
1W - 7L
1,398 SR
Queue Stats
60W - 102L
1,311 Elo+
Party 1
Team Averages
Level 25
1,387 SR
1,205 Elo+

VS

Team Averages
Level 78
1,504 SR
1,374 Elo+
Ra
Ra
AxXoHD
Ra
Level 107
God Stats
33W - 29L
1,534 SR
Queue Stats
672W - 716L
1,374 Elo+
Solo
Izanami
Izanami
Choco__Cookie__
Izanami
Level 103
God Stats
2W - 4L
1,272 SR
Queue Stats
23W - 32L
1,340 Elo+
Party 2
Guan Yu
Guan Yu
Dr_pain2y
Guan Yu
Level 96
God Stats
16W - 16L
1,468 SR
Queue Stats
203W - 192L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kritzzzzzzzzz
Cu Chulainn
Level 42
God Stats
3W - 3L
1,632 SR
Queue Stats
36W - 57L
1,371 Elo+
Party 2
Cliodhna
Cliodhna
diego17x
Cliodhna
Level 44
God Stats
3W - 2L
1,613 SR
Queue Stats
49W - 62L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 11 / 1
8,709
348
3,144
27,163
9,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Cloaxs
Cerberus
15
2 / 7 / 1
9,889
396
9,632
37,059
45,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
DemonKing_Jonnie
Sun Wukong
12
0 / 13 / 1
8,538
342
6,412
27,527
20,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
16
1 / 9 / 2
10,559
422
17,265
23,942
8,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 7 / 1
11,254
450
19,173
28,776
11,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
6 / 1 / 13
13,616
545
23,104
19,062
11,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 7
13,051
522
17,082
17,893
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Dr_pain2y
Guan Yu
19
8 / 1 / 22
13,737
549
17,417
22,624
33,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Kritzzzzzzzzz
Cu Chulainn
17
6 / 1 / 15
12,479
499
20,908
31,257
36,347
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
diego17x
Cliodhna
20
16 / 0 / 11
14,135
565
30,666
19,865
9,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
114
5
Kills
46
47
Deaths
6
6
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
11
1
0.05
W
Ra
6
1
13
12.5
W
10
3
7
4.5
L
Cerberus
Cloaxs
Cerberus
2
7
1
0.36
L
Sun Wukong
DemonKing_Jonnie
Sun Wukong
0
13
1
0.04
W
Guan Yu
Dr_pain2y
Guan Yu
8
1
22
19
W
Cu Chulainn
Kritzzzzzzzzz
Cu Chulainn
6
1
15
13.5
L
Izanami
1
9
2
0.22
L
2
7
1
0.36
W
Cliodhna
diego17x
Cliodhna
16
0
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,626
Damage
109,177
144,467
Taken
110,701
95,626
Mitigated
98,227
32,076
Healing
45,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,144
2,478
0
5,744
27,163
9,850
864
1,279
25,390
0
49,366
W
Ra
23,104
1,444
6,212
8,327
19,062
11,215
1,603
6,283
12,734
122,869
0
W
17,082
11,116
0
7,113
17,893
7,551
7,456
4,333
13,560
45
121,791
L
Cerberus
Cloaxs
Cerberus
9,632
1,168
726
7,583
37,059
45,385
32
5,558
30,990
53,753
1,084
L
Sun Wukong
DemonKing_Jonnie
Sun Wukong
6,412
2,147
0
2,831
27,527
20,342
213
3,988
22,769
0
37,141
W
Guan Yu
Dr_pain2y
Guan Yu
17,417
3,745
2,778
8,300
22,624
33,126
2,281
4,639
17,313
451
83,433
W
Cu Chulainn
Kritzzzzzzzzz
Cu Chulainn
20,908
4,578
370
4,304
31,257
36,347
586
9,376
21,542
152
78,654
L
Izanami
17,265
13,072
0
4,173
23,942
8,288
442
2,094
21,677
0
97,964
L
19,173
7,282
0
11,019
28,776
11,761
1,530
9,773
18,337
83,997
9,723
W
Cliodhna
diego17x
Cliodhna
30,666
5,701
0
8,370
19,865
9,988
0
8,044
11,635
0
107,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
67,018
561
Minions Killed
636
0
Camps Cleared
0
2,158,881
Distance Traveled
2,514,767
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,709
348
86
3
0
428,160
0
W
Ra
13,616
545
161
6
0
490,108
3
W
Izanami
13,051
522
146
6
0
453,153
0
L
Cerberus
9,889
396
127
5
0
463,772
1
L
Sun Wukong
8,538
342
56
2
0
419,350
1
W
Guan Yu
13,737
549
114
5
0
507,737
2
W
Cu Chulainn
12,479
499
91
4
0
503,741
2
L
Izanami
10,559
422
132
5
0
419,899
0
L
Sol
11,254
450
160
6
0
427,700
0
W
Cliodhna
14,135
565
124
5
0
560,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role