Player Matchup

Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
FatalMutation
Sol
Silver III
Level 149
God Stats
1W - 2L
1,635 SR
Queue Stats
12W - 15L
1,503 MMR
Party 1
Freya
Freya
Gold IV
MasterkillH
Freya
Gold IV
Level 127
God Stats
3W - 5L
1,504 SR
Queue Stats
27W - 38L
1,473 MMR
Solo
Shiva
Shiva
Bronze III
Ragnuu
Shiva
Bronze III
Level 78
God Stats
0W - 2L
1,512 SR
Queue Stats
6W - 8L
1,453 MMR
Solo
Horus
Horus
Silver I
bunkw
Horus
Silver I
Level 141
God Stats
1W - 2L
1,635 SR
Queue Stats
17W - 16L
1,504 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,557 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,600 SR
1,502 MMR
Lancelot
Lancelot
Silver III
AGamer336
Lancelot
Silver III
Level 74
God Stats
2W - 1L
1,717 SR
Queue Stats
5W - 4L
1,498 MMR
Party 2
Cernunnos
Cernunnos
Gold III
DLC Smurff
Cernunnos
Gold III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,532 MMR
Solo
Sylvanus
Sylvanus
Silver I
JigsawUwU
Sylvanus
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,546 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
ProtoPulse
Kumbhakarna
Bronze III
Level 68
God Stats
1W - 0L
1,583 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Pulsarrr
Tsukuyomi
Gold III
Level 109
God Stats
2W - 0L
1,700 SR
Queue Stats
287W - 282L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 4 / 2
7,438
496
6,136
15,786
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 1
7,125
475
8,422
13,319
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 4 / 0
6,534
436
4,760
12,308
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Ragnuu
Shiva
13
0 / 4 / 0
7,324
488
6,599
14,623
7,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
bunkw
Horus
10
1 / 2 / 1
6,592
439
6,343
13,500
9,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BellonaVulcanThorMulanIshtar

VS

Bans
MauiYu HuangHadesAtlasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AGamer336
Lancelot
16
11 / 0 / 2
9,828
655
8,924
10,403
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
DLC Smurff
Cernunnos
14
0 / 1 / 6
8,227
548
11,925
14,801
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sylvanus
JigsawUwU
Sylvanus
15
2 / 0 / 3
9,229
615
11,771
10,997
9,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
ProtoPulse
Kumbhakarna
11
2 / 1 / 3
7,633
509
3,518
13,884
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Pulsarrr
Tsukuyomi
13
1 / 1 / 2
7,896
526
10,360
12,638
5,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
16
16
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
2
0.25
W
Lancelot
AGamer336
Lancelot
11
0
2
12
W
Cernunnos
DLC Smurff
Cernunnos
0
1
6
3
L
1
2
1
0.75
W
Sylvanus
JigsawUwU
Sylvanus
2
0
3
3.5
L
1
4
0
0.25
W
Kumbhakarna
ProtoPulse
Kumbhakarna
2
1
3
3.5
W
Tsukuyomi
Pulsarrr
Tsukuyomi
1
1
2
2
L
Shiva
Ragnuu
Shiva
0
4
0
0
L
Horus
bunkw
Horus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,260
Damage
46,498
69,536
Taken
62,723
31,288
Mitigated
39,622
23,635
Healing
24,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,136
2,597
0
3,634
15,786
6,185
0
1,525
14,261
0
72,802
W
Lancelot
AGamer336
Lancelot
8,924
2,068
0
1,510
10,403
4,882
831
636
9,767
0
68,661
W
Cernunnos
DLC Smurff
Cernunnos
11,925
6,236
0
10,161
14,801
5,848
536
5,434
9,367
0
70,764
L
8,422
2,783
0
6,504
13,319
3,381
461
942
12,377
55,143
0
W
Sylvanus
JigsawUwU
Sylvanus
11,771
4,024
112
6,957
10,997
9,709
903
1,449
9,548
57,266
11,721
L
4,760
1,364
0
3,598
12,308
4,315
0
1,698
10,610
43,454
0
W
Kumbhakarna
ProtoPulse
Kumbhakarna
3,518
339
0
2,554
13,884
13,465
0
3,516
10,368
14,591
0
W
Tsukuyomi
Pulsarrr
Tsukuyomi
10,360
3,583
0
3,460
12,638
5,718
473
3,036
9,602
0
69,100
L
Shiva
Ragnuu
Shiva
6,599
1,819
0
3,412
14,623
7,793
0
8,822
5,801
251
52,297
L
Horus
bunkw
Horus
6,343
2,977
2,362
4,125
13,500
9,614
0
1,533
11,967
0
26,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,013
Gold Earned
42,813
456
Minions Killed
457
0
Camps Cleared
0
1,422,829
Distance Traveled
1,525,277
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,438
496
122
8
0
291,970
3
W
Lancelot
9,828
655
111
7
0
374,539
3
W
Cernunnos
8,227
548
108
7
0
268,595
4
L
Sol
7,125
475
88
6
0
265,671
4
W
Sylvanus
9,229
615
116
8
0
230,702
2
L
Freya
6,534
436
96
6
0
260,803
6
W
Kumbhakarna
7,633
509
19
1
0
318,327
10
W
Tsukuyomi
7,896
526
103
7
0
333,114
4
L
Shiva
7,324
488
114
8
0
304,136
1
L
Horus
6,592
439
36
2
0
300,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role