Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Glaak2
Ne Zha
Level 134
God Stats
18W - 15L
1,570 SR
Queue Stats
1,144W - 1,252L
1,426 Elo+
Solo
Nu Wa
Nu Wa
LieutenantSATAN
Nu Wa
Level 160
God Stats
24W - 10L
1,678 SR
Queue Stats
374W - 396L
1,504 Elo+
Solo
Nemesis
Nemesis
Thy Kitsune
Nemesis
Level 99
God Stats
1W - 1L
1,207 SR
Queue Stats
48W - 48L
1,466 Elo+
Solo
Odin
Odin
sam313skunk
Odin
Level 86
God Stats
3W - 3L
1,394 SR
Queue Stats
406W - 386L
1,522 Elo+
Solo
Team Averages
Level 127
1,469 SR
1,484 Elo+

VS

Team Averages
Level 138
1,372 SR
1,464 Elo+
Artio
Artio
GLADIAT0R HD
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 74L
1,445 Elo+
Solo
Hercules
Hercules
ItsAColdCut
Hercules
Level 155
God Stats
2W - 12L
1,289 SR
Queue Stats
226W - 245L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
JawstheGoldFish
Tsukuyomi
Level 156
God Stats
0W - 5L
1,180 SR
Queue Stats
85W - 77L
1,584 Elo+
Solo
Nu Wa
Nu Wa
Ktalin13
Nu Wa
Level 138
God Stats
25W - 20L
1,568 SR
Queue Stats
923W - 947L
1,480 Elo+
Solo
Hou Yi
Hou Yi
TheReelDeal21
Hou Yi
Level 153
God Stats
3W - 7L
1,321 SR
Queue Stats
363W - 409L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
6 / 3 / 12
14,095
671
39,177
14,556
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Glaak2
Ne Zha
20
13 / 7 / 17
15,435
735
33,281
32,514
16,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 21
14,745
702
25,452
18,122
8,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Thy Kitsune
Nemesis
20
9 / 4 / 19
15,392
733
18,781
30,676
28,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 7 / 17
12,852
612
18,175
29,024
25,735
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 10
14,443
688
11,412
32,838
58,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
ItsAColdCut
Hercules
20
4 / 5 / 10
13,021
620
24,934
40,896
38,262
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
JawstheGoldFish
Tsukuyomi
20
5 / 9 / 10
12,769
608
23,806
26,425
12,916
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Ktalin13
Nu Wa
20
3 / 8 / 13
13,162
627
32,639
22,858
11,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 7 / 9
13,359
636
21,273
25,205
12,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
76
34
Kills
24
24
Deaths
35
86
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
12
4
L
5
6
10
1.67
W
Ne Zha
Glaak2
Ne Zha
13
7
17
3.07
L
Hercules
ItsAColdCut
Hercules
4
5
10
1.8
L
Tsukuyomi
JawstheGoldFish
Tsukuyomi
5
9
10
1.11
L
Nu Wa
Ktalin13
Nu Wa
3
8
13
1.19
W
3
3
21
4.5
L
7
7
9
1.64
W
Nemesis
Thy Kitsune
Nemesis
9
4
19
4.63
W
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,866
Damage
114,064
124,892
Taken
148,222
85,394
Mitigated
133,338
56,230
Healing
59,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
39,177
99
1,350
3,876
14,556
6,685
942
5,951
8,605
76,725
0
L
11,412
1,158
6,686
9,118
32,838
58,180
74
16,344
16,494
30,150
0
W
Ne Zha
Glaak2
Ne Zha
33,281
7,512
790
13,518
32,514
16,154
2,068
13,230
19,284
0
58,884
L
Hercules
ItsAColdCut
Hercules
24,934
4,188
4,361
17,284
40,896
38,262
23
19,776
21,120
8,998
44,682
L
Tsukuyomi
JawstheGoldFish
Tsukuyomi
23,806
4,511
1,436
3,241
26,425
12,916
125
10,147
16,278
0
56,264
L
Nu Wa
Ktalin13
Nu Wa
32,639
5,940
2,028
4,471
22,858
11,098
910
7,956
14,902
77,304
0
W
25,452
5,618
3,549
6,664
18,122
8,397
3,084
5,675
12,447
78,210
0
L
21,273
9,153
2,615
7,872
25,205
12,882
896
10,406
14,799
0
50,369
W
Nemesis
Thy Kitsune
Nemesis
18,781
5,826
6,766
10,667
30,676
28,423
3,115
11,468
19,208
0
27,780
W
18,175
1,833
2,609
6,441
29,024
25,735
291
11,712
17,312
0
34,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,519
Gold Earned
66,754
254
Minions Killed
303
0
Camps Cleared
0
1,939,878
Distance Traveled
1,795,294
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,095
671
77
4
0
390,320
1
L
Artio
14,443
688
31
1
0
389,884
0
W
Ne Zha
15,435
735
51
2
0
369,422
0
L
Hercules
13,021
620
45
2
0
404,001
1
L
Tsukuyomi
12,769
608
72
3
0
340,220
0
L
Nu Wa
13,162
627
84
4
0
315,083
2
W
Nu Wa
14,745
702
95
5
0
375,067
0
L
Hou Yi
13,359
636
71
3
0
346,106
0
W
Nemesis
15,392
733
13
1
0
419,390
0
W
Odin
12,852
612
18
1
0
385,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role