Player Matchup

Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TS_PANDA_YT
Ne Zha
Level 66
God Stats
4W - 4L
1,437 SR
Queue Stats
98W - 105L
1,384 Elo+
Party 2
Yemoja
Yemoja
oli_34567-g93
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,467 Elo+
Party 3
Medusa
Medusa
xXJAMASXx
Medusa
Level 46
God Stats
0W - 1L
1,749 SR
Queue Stats
6W - 5L
1,419 Elo+
Party 3
Team Averages
Level 66
1,537 SR
1,454 Elo+

VS

Team Averages
Level 73
1,624 SR
1,414 Elo+
Hercules
Hercules
Dawdler2
Hercules
Level 24
God Stats
21W - 10L
1,740 SR
Queue Stats
35W - 34L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GrandfatherIvan
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 152L
1,434 Elo+
Party 1
Tyr
Tyr
Kazumuser
Tyr
Level 81
God Stats
6W - 3L
1,585 SR
Queue Stats
209W - 241L
1,421 Elo+
Solo
Shiva
Shiva
ParatrooperEND
Shiva
Level 57
God Stats
6W - 3L
1,680 SR
Queue Stats
46W - 38L
1,336 Elo+
Solo
Poseidon
Poseidon
SouPand4
Poseidon
Level 137
God Stats
36W - 23L
1,614 SR
Queue Stats
240W - 241L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 1 / 1
8,823
490
10,276
15,212
9,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
 
Hou Yi
14
1 / 1 / 1
8,318
462
7,321
12,187
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
13
1 / 6 / 1
8,230
457
6,060
19,206
8,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 5
8,579
477
4,985
15,223
12,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
xXJAMASXx
Medusa
14
6 / 5 / 2
8,778
488
14,499
19,081
7,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dawdler2
Hercules
16
4 / 0 / 3
9,713
540
10,875
15,423
15,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
GrandfatherIvan
Ah Muzen Cab
14
3 / 5 / 5
9,079
504
10,746
12,338
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 5
9,142
508
6,815
15,971
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 2 / 4
9,656
536
9,826
16,538
14,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SouPand4
Poseidon
18
2 / 1 / 5
10,845
603
12,896
11,216
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
16
16
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
1
1.5
L
Hou Yi
 
Hou Yi
1
1
1
1.5
W
Hercules
Dawdler2
Hercules
4
0
3
5.5
W
Ah Muzen Cab
GrandfatherIvan
Ah Muzen Cab
3
5
5
1.1
W
3
3
5
1.83
W
4
2
4
3
W
Poseidon
SouPand4
Poseidon
2
1
5
4.5
L
Ne Zha
1
6
1
0.25
L
1
3
5
1.17
L
Medusa
xXJAMASXx
Medusa
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,141
Damage
51,158
80,909
Taken
71,486
42,931
Mitigated
46,620
31,597
Healing
25,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,276
1,300
0
5,903
15,212
9,435
252
2,094
12,423
0
60,141
L
Hou Yi
 
Hou Yi
7,321
1,651
0
5,397
12,187
4,940
1,572
3,414
8,773
0
70,778
W
Hercules
Dawdler2
Hercules
10,875
1,802
9
7,320
15,423
15,681
136
525
14,898
0
47,079
W
Ah Muzen Cab
GrandfatherIvan
Ah Muzen Cab
10,746
2,976
0
1,660
12,338
4,888
4,342
1,378
10,960
0
58,112
W
6,815
782
0
7,230
15,971
7,549
180
658
15,313
0
61,963
W
9,826
1,507
757
3,103
16,538
14,284
0
1,513
15,025
85
40,807
W
Poseidon
SouPand4
Poseidon
12,896
1,274
0
5,163
11,216
4,218
288
911
10,305
112,547
0
L
Ne Zha
6,060
1,716
0
6,237
19,206
8,182
0
3,532
15,457
0
52,684
L
4,985
1,220
4,408
2,997
15,223
12,897
522
2,824
12,248
32,818
0
L
Medusa
xXJAMASXx
Medusa
14,499
7,445
0
6,655
19,081
7,477
2,677
1,117
17,861
0
63,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,728
Gold Earned
48,435
477
Minions Killed
492
0
Camps Cleared
0
1,619,884
Distance Traveled
1,852,572
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,823
490
114
6
0
367,994
4
L
Hou Yi
8,318
462
111
6
0
305,667
5
W
Hercules
9,713
540
86
5
0
348,288
1
W
Ah Muzen Cab
9,079
504
73
4
0
315,686
2
W
Tyr
9,142
508
84
5
0
387,388
5
W
Shiva
9,656
536
53
3
0
383,205
3
W
Poseidon
10,845
603
196
11
0
418,005
0
L
Ne Zha
8,230
457
89
5
0
329,623
0
L
Yemoja
8,579
477
77
4
0
320,592
1
L
Medusa
8,778
488
86
5
0
296,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role