Player Matchup

Xing Tian
Xing Tian
Platinum III
 
Xing Tian
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
Cornballodin4
Hades
Gold IV
Level 148
God Stats
1W - 0L
1,565 SR
Queue Stats
57W - 46L
1,874 MMR
Party 1
Nemesis
Nemesis
Platinum III
GOODFORUGRIF
Nemesis
Platinum III
Level 141
God Stats
18W - 10L
1,647 SR
Queue Stats
403W - 387L
1,802 MMR
Solo
Hou Yi
Hou Yi
Gold V
JakeHighDiff
Hou Yi
Gold V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,662 MMR
Party 1
Zeus
Zeus
Platinum III
yoshithekiller
Zeus
Platinum III
Level 142
God Stats
1W - 0L
1,761 SR
Queue Stats
161W - 149L
1,771 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,595 SR
1,722 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,518 SR
1,785 MMR
Odin
Odin
Platinum V
KamenRiderGaim7
Odin
Platinum V
Level 48
God Stats
0W - 2L
1,210 SR
Queue Stats
39W - 27L
1,805 MMR
Solo
Ne Zha
Ne Zha
Platinum III
MuralTester2394
Ne Zha
Platinum III
Level 159
God Stats
14W - 11L
1,625 SR
Queue Stats
321W - 313L
1,780 MMR
Solo
Persephone
Persephone
Platinum V
V1rtueGam1ng
Persephone
Platinum V
Level 159
God Stats
2W - 1L
1,778 SR
Queue Stats
131W - 133L
1,790 MMR
Solo
Sobek
Sobek
Platinum V
shumboii
Sobek
Platinum V
Level 108
God Stats
4W - 2L
1,731 SR
Queue Stats
153W - 148L
1,765 MMR
Solo
Ullr
Ullr
Platinum IV
xBrownBrownx499
Ullr
Platinum IV
Level 91
God Stats
0W - 2L
1,248 SR
Queue Stats
190W - 186L
1,784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 1 / 4
10,247
488
7,849
12,055
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
2 / 0 / 4
12,858
612
13,919
16,325
9,110
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
GOODFORUGRIF
Nemesis
18
5 / 0 / 4
11,741
559
9,143
17,075
7,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
19
6 / 2 / 7
12,406
591
19,078
18,720
9,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 2 / 3
12,809
610
10,305
9,648
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AgniAwilixChaacCabrakan

VS

Bans
ThorLokiAtlasIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 1
10,516
501
11,936
16,870
22,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 2
8,677
413
5,029
19,366
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
V1rtueGam1ng
Persephone
15
2 / 6 / 2
10,723
511
7,112
11,883
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
shumboii
Sobek
12
1 / 4 / 2
8,552
407
4,696
21,012
20,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 5 / 2
8,513
405
9,894
15,059
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
5
5
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
4
4
W
2
0
4
4
W
Nemesis
GOODFORUGRIF
Nemesis
5
0
4
7
W
Hou Yi
6
2
7
4.75
L
0
1
1
0.5
L
1
6
2
0.33
L
Persephone
V1rtueGam1ng
Persephone
2
6
2
0.5
L
Sobek
shumboii
Sobek
1
4
2
0.5
L
1
5
2
0.4
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,294
Damage
38,667
73,823
Taken
84,190
44,812
Mitigated
61,693
30,056
Healing
22,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,849
710
0
2,972
12,055
14,208
186
2,256
9,799
18,860
1,420
W
13,919
3,275
838
12,960
16,325
9,110
2,311
2,939
13,386
103,403
0
W
Nemesis
GOODFORUGRIF
Nemesis
9,143
3,683
0
1,102
17,075
7,653
1,790
2,947
14,128
0
120,411
W
Hou Yi
19,078
10,237
0
8,391
18,720
9,431
7,005
2,317
16,403
0
116,911
L
11,936
1,123
0
5,049
16,870
22,035
0
9,062
7,758
13,054
87,521
L
5,029
1,756
0
7,233
19,366
8,109
0
3,550
15,722
0
69,399
L
Persephone
V1rtueGam1ng
Persephone
7,112
356
0
907
11,883
5,067
0
5,708
5,901
84,400
0
L
Sobek
shumboii
Sobek
4,696
346
2,561
5,160
21,012
20,633
0
8,791
12,031
13,830
0
L
9,894
3,345
0
1,158
15,059
5,849
0
4,008
11,003
0
63,512
W
10,305
1,654
0
3,793
9,648
4,410
0
3,638
6,010
102,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,061
Gold Earned
46,981
750
Minions Killed
575
0
Camps Cleared
0
2,056,259
Distance Traveled
1,842,178
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,247
488
21
1
0
396,198
9
W
Hades
12,858
612
211
10
0
391,802
1
W
Nemesis
11,741
559
161
8
0
505,644
3
W
Hou Yi
12,406
591
164
8
0
376,327
1
L
Odin
10,516
501
192
9
0
376,750
6
L
Ne Zha
8,677
413
111
5
0
363,142
3
L
Persephone
10,723
511
158
8
0
363,379
3
L
Sobek
8,552
407
14
1
0
404,061
6
L
Ullr
8,513
405
100
5
0
334,846
3
W
Zeus
12,809
610
193
9
0
386,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role