Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Sleepybear1127
Terra
Level 108
God Stats
15W - 19L
1,496 SR
Queue Stats
70W - 70L
1,470 Elo+
Solo
Fenrir
Fenrir
mrEmperor180
Fenrir
Level 129
God Stats
25W - 45L
1,390 SR
Queue Stats
191W - 267L
1,372 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
the_claimer_
Morgan Le Fay
Level 155
God Stats
0W - 3L
1,196 SR
Queue Stats
207W - 282L
1,378 Elo+
Party 1
Team Averages
Level 128
1,416 SR
1,444 Elo+

VS

Team Averages
Level 114
1,635 SR
1,643 Elo+
Janus
Janus
DjInsider
Janus
Level 157
God Stats
72W - 42L
1,661 SR
Queue Stats
337W - 209L
1,640 Elo+
Party 2
Nemesis
Nemesis
Mihaicuvalor
Nemesis
Level 160
God Stats
1W - 2L
1,676 SR
Queue Stats
389W - 172L
1,756 Elo+
Party 2
Ullr
Ullr
Mrchargantic123
Ullr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 59L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Valorificatu
Sun Wukong
Level 26
God Stats
2W - 0L
1,653 SR
Queue Stats
20W - 4L
1,701 Elo+
Party 2
Hera
Hera
Vecsia0
Hera
Level 120
God Stats
2W - 0L
1,682 SR
Queue Stats
52W - 28L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 2 / 0
6,603
660
5,449
9,608
4,469
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
 
Hera
12
0 / 7 / 2
6,539
654
4,596
12,293
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 2
7,331
733
4,774
11,639
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
12
2 / 2 / 0
6,910
691
3,183
8,766
4,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
the_claimer_
Morgan Le Fay
13
1 / 5 / 0
7,338
734
5,592
8,811
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DjInsider
Janus
14
0 / 0 / 7
7,620
762
5,882
4,256
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Mihaicuvalor
Nemesis
16
10 / 1 / 6
8,806
881
15,974
11,046
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 1 / 7
7,767
777
5,799
7,418
3,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Valorificatu
Sun Wukong
13
5 / 1 / 8
7,962
796
8,145
8,558
5,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
Vecsia0
Hera
14
2 / 0 / 11
7,636
764
10,708
4,062
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
19
19
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
L
Hera
 
Hera
0
7
2
0.14
W
Janus
DjInsider
Janus
0
0
7
3.5
W
Nemesis
Mihaicuvalor
Nemesis
10
1
6
13
W
2
1
7
5.5
L
0
3
2
0.33
W
Sun Wukong
Valorificatu
Sun Wukong
5
1
8
9
W
Hera
Vecsia0
Hera
2
0
11
7.5
L
Fenrir
2
2
0
1
L
Morgan Le Fay
the_claimer_
Morgan Le Fay
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
46,508
51,117
Taken
35,340
27,450
Mitigated
18,075
8,062
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,449
2,903
0
1,614
9,608
4,469
0
3,892
5,716
0
21,527
L
Hera
 
Hera
4,596
543
0
190
12,293
5,178
58
2,927
9,366
12,567
0
W
Janus
DjInsider
Janus
5,882
383
0
337
4,256
1,859
0
3,162
1,094
33,938
0
W
Nemesis
Mihaicuvalor
Nemesis
15,974
9,058
0
3,670
11,046
5,381
534
3,300
7,746
0
33,002
W
5,799
2,390
0
826
7,418
3,487
1,128
3,329
4,089
0
26,117
L
4,774
199
1,949
2,511
11,639
9,194
0
4,685
6,954
18,583
0
W
Sun Wukong
Valorificatu
Sun Wukong
8,145
1,799
0
1,483
8,558
5,583
428
3,193
5,365
0
14,182
W
Hera
Vecsia0
Hera
10,708
1,846
0
500
4,062
1,765
92
1,978
2,084
30,184
0
L
Fenrir
3,183
363
18
1,153
8,766
4,350
0
2,189
6,577
0
11,071
L
Morgan Le Fay
the_claimer_
Morgan Le Fay
5,592
367
0
627
8,811
4,259
562
2,897
5,914
29,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
39,791
151
Minions Killed
225
0
Camps Cleared
0
968,985
Distance Traveled
1,072,414
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,603
660
42
4
0
176,688
3
L
Hera
6,539
654
24
2
0
183,951
5
W
Janus
7,620
762
73
7
0
181,933
3
W
Nemesis
8,806
881
39
4
0
244,117
2
W
Ullr
7,767
777
45
5
0
188,845
0
L
Terra
7,331
733
26
3
0
226,832
2
W
Sun Wukong
7,962
796
21
2
0
234,267
0
W
Hera
7,636
764
47
5
0
223,252
3
L
Fenrir
6,910
691
17
2
0
212,246
0
L
Morgan Le Fay
7,338
734
42
4
0
169,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role