Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aleboxe123
Chang'e
Level 59
God Stats
5W - 10L
1,403 SR
Queue Stats
61W - 52L
1,547 Elo+
Solo
Thor
Thor
Rafa_Bushido
Thor
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 100L
1,423 Elo+
Solo
Sobek
Sobek
TILTAD0
Sobek
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,436 Elo+
Solo
Medusa
Medusa
ViviBom
Medusa
Level 67
God Stats
0W - 3L
1,160 SR
Queue Stats
10W - 18L
1,263 Elo+
Solo
Team Averages
Level 81
1,412 SR
1,434 Elo+

VS

Team Averages
Level 77
1,598 SR
1,529 Elo+
Anubis
Anubis
AURAHUNTTER
Anubis
Level 125
God Stats
8W - 6L
1,556 SR
Queue Stats
37W - 51L
1,445 Elo+
Party 1
Charybdis
Charybdis
NAUTYMUSSS
Charybdis
Level 120
God Stats
3W - 3L
1,359 SR
Queue Stats
32W - 27L
1,452 Elo+
Solo
Loki
Loki
SnowFireWolf
Loki
Level 18
God Stats
6W - 2L
1,882 SR
Queue Stats
17W - 14L
1,546 Elo+
Party 1
Freya
Freya
chavesofthe8
Freya
Level 55
God Stats
2W - 0L
1,740 SR
Queue Stats
29W - 9L
1,722 Elo+
Solo
Guan Yu
Guan Yu
darksaiiders
Guan Yu
Level 69
God Stats
6W - 10L
1,453 SR
Queue Stats
69W - 83L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 18 / 2
7,632
954
1,928
23,275
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Aleboxe123
Chang'e
13
0 / 6 / 3
8,093
1,012
3,796
13,774
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 6 / 0
9,122
1,140
7,676
16,505
5,093
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
TILTAD0
Sobek
13
0 / 2 / 4
8,603
1,075
3,139
13,129
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
ViviBom
Medusa
13
1 / 8 / 3
8,451
1,056
6,067
16,085
4,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
15 / 1 / 20
11,773
1,472
27,696
5,455
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
NAUTYMUSSS
Charybdis
16
8 / 0 / 16
10,370
1,296
12,354
1,945
839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
8 / 1 / 18
10,123
1,265
12,173
7,465
3,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 24
10,109
1,264
11,987
5,063
2,256
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
darksaiiders
Guan Yu
16
4 / 3 / 20
9,765
1,221
8,788
12,502
18,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
137
5
Kills
39
40
Deaths
5
12
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
18
2
0.06
W
Anubis
15
1
20
25
L
Chang'e
Aleboxe123
Chang'e
0
6
3
0.25
W
Charybdis
NAUTYMUSSS
Charybdis
8
0
16
16
L
4
6
0
0.67
W
8
1
18
17
L
Sobek
TILTAD0
Sobek
0
2
4
1
L
Medusa
ViviBom
Medusa
1
8
3
0.31
W
4
0
24
16
W
Guan Yu
darksaiiders
Guan Yu
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
72,998
82,768
Taken
32,430
34,861
Mitigated
28,132
6,354
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,928
0
0
0
23,275
7,314
0
9,807
12,825
2,836
0
W
Anubis
27,696
1,061
554
2,599
5,455
2,963
0
1,223
4,232
44,147
0
L
Chang'e
Aleboxe123
Chang'e
3,796
459
1,796
1,405
13,774
4,225
0
8,863
4,911
18,261
0
W
Charybdis
NAUTYMUSSS
Charybdis
12,354
7,268
0
125
1,945
839
0
527
1,418
0
45,906
L
7,676
461
0
0
16,505
5,093
0
8,333
8,172
0
18,091
W
12,173
5,360
0
656
7,465
3,557
0
2,023
5,442
0
20,241
L
Sobek
TILTAD0
Sobek
3,139
323
241
2,818
13,129
13,519
0
4,294
8,835
9,555
0
L
Medusa
ViviBom
Medusa
6,067
2,640
0
94
16,085
4,710
0
8,386
7,699
0
20,775
W
11,987
5,404
0
2,366
5,063
2,256
0
2,560
2,503
21,009
0
W
Guan Yu
darksaiiders
Guan Yu
8,788
1,562
1,035
1,346
12,502
18,517
0
2,530
8,288
0
13,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,901
Gold Earned
52,140
92
Minions Killed
171
3
Camps Cleared
7
548,480
Distance Traveled
794,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,632
954
1
0
1
90,550
0
W
Anubis
11,773
1,472
38
5
0
163,234
0
L
Chang'e
8,093
1,012
29
4
2
95,592
0
W
Charybdis
10,370
1,296
88
11
2
148,459
0
L
Thor
9,122
1,140
18
2
0
145,473
0
W
Loki
10,123
1,265
21
3
2
176,936
0
L
Sobek
8,603
1,075
13
2
0
101,405
0
L
Medusa
8,451
1,056
31
4
0
115,460
0
W
Freya
10,109
1,264
20
3
3
141,088
0
W
Guan Yu
9,765
1,221
4
1
0
165,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role