Player Matchup

Mercury
Mercury
ImJustBetterLol
Mercury
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 39L
1,235 Elo+
Party 1
Izanami
Izanami
NameChanged119
Izanami
Level 58
God Stats
17W - 21L
1,470 SR
Queue Stats
123W - 160L
1,375 Elo+
Party 4
Baron Samedi
Baron Samedi
Scorpion41057023
Baron Samedi
Level 86
God Stats
19W - 23L
1,505 SR
Queue Stats
21W - 36L
1,253 Elo+
Party 1
Cabrakan
Cabrakan
daksbeutifulhole
Cabrakan
Level 62
God Stats
2W - 2L
1,451 SR
Queue Stats
126W - 171L
1,364 Elo+
Party 4
Chaac
Chaac
joseph2113
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 60
1,485 SR
1,345 Elo+

VS

Team Averages
Level 60
1,448 SR
1,460 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
 
Freya
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GetMossed
Ullr
Level 96
God Stats
0W - 4L
1,240 SR
Queue Stats
63W - 65L
1,397 Elo+
Party 2
Vamana
Vamana
MooseIover
Vamana
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,405 Elo+
Party 2
Izanami
Izanami
asakuo
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,671
556
3,338
9,389
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 0 / 0
7,164
597
2,420
3,280
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Scorpion41057023
Baron Samedi
12
5 / 2 / 3
7,403
617
7,366
5,607
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 8
6,335
528
4,387
7,041
3,863
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
12
3 / 1 / 4
7,788
649
9,075
9,131
5,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 2 / 2
5,325
444
3,302
6,325
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
 
Freya
8
0 / 5 / 2
5,216
435
560
8,889
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
11
4 / 2 / 1
6,510
543
5,688
8,881
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vamana
MooseIover
Vamana
9
1 / 3 / 2
5,796
483
3,954
11,064
7,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
asakuo
Izanami
8
0 / 4 / 1
4,767
397
2,340
6,458
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
5
6
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
2
0.5
L
Freya
 
Freya
0
5
2
0.2
L
Ullr
4
2
1
2.25
W
2
2
1
1.25
L
Vamana
MooseIover
Vamana
1
3
2
0.67
W
4
0
0
4
W
Baron Samedi
Scorpion41057023
Baron Samedi
5
2
3
3.25
L
Izanami
asakuo
Izanami
0
4
1
0.13
W
0
1
8
4
W
Chaac
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
15,844
34,448
Taken
41,617
17,060
Mitigated
22,236
12,741
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,302
952
0
2,454
6,325
4,803
0
2,064
4,261
20,743
0
L
Freya
 
Freya
560
234
0
1,784
8,889
3,367
0
2,216
6,673
22,523
0
L
Ullr
5,688
1,347
0
1,145
8,881
4,771
0
2,989
5,892
0
33,169
W
3,338
1,331
0
4,173
9,389
3,537
760
905
8,464
0
39,266
L
Vamana
MooseIover
Vamana
3,954
1,336
0
1,313
11,064
7,173
17
3,425
7,639
0
24,745
W
2,420
1,830
0
1,711
3,280
1,135
3,921
425
2,855
0
46,933
W
Baron Samedi
Scorpion41057023
Baron Samedi
7,366
873
321
1,858
5,607
2,544
1,222
479
5,108
41,604
0
L
Izanami
asakuo
Izanami
2,340
1,800
0
1,433
6,458
2,122
0
935
5,523
0
21,784
W
4,387
321
0
1,790
7,041
3,863
345
1,440
5,601
26,151
5,325
W
Chaac
9,075
1,841
0
2,888
9,131
5,981
1,756
543
8,558
0
48,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
27,614
380
Minions Killed
197
0
Camps Cleared
0
1,119,931
Distance Traveled
1,008,347
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,325
444
21
2
0
181,333
0
L
Freya
5,216
435
49
4
0
194,207
1
L
Ullr
6,510
543
55
5
0
218,844
0
W
Mercury
6,671
556
81
7
0
260,781
2
L
Vamana
5,796
483
34
3
0
218,962
0
W
Izanami
7,164
597
105
9
0
193,529
1
W
Baron Samedi
7,403
617
61
5
0
208,524
1
L
Izanami
4,767
397
38
3
0
195,001
1
W
Cabrakan
6,335
528
57
5
0
217,389
2
W
Chaac
7,788
649
76
6
0
239,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role