Player Matchup

Thor
Thor
DANIELosMONSTER
Thor
Level 34
God Stats
0W - 1L
1,224 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 1
Sobek
Sobek
Noanixe
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,553 Elo+
Party 3
Mulan
Mulan
PatrycjuszPL
Mulan
Level 120
God Stats
0W - 1L
1,574 SR
Queue Stats
8W - 5L
1,522 Elo+
Party 1
Chronos
Chronos
PeterMan04
Chronos
Level 110
God Stats
0W - 1L
1,318 SR
Queue Stats
5W - 4L
1,543 Elo+
Party 1
Ishtar
Ishtar
shadeshiver
Ishtar
Level 145
God Stats
7W - 2L
1,865 SR
Queue Stats
371W - 399L
1,587 Elo+
Party 3
Team Averages
Level 89
1,496 SR
1,540 Elo+

VS

Team Averages
Level 81
1,563 SR
1,505 Elo+
Hachiman
Hachiman
NordisteSon
Hachiman
Level 66
God Stats
1W - 1L
1,234 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 2
Fenrir
Fenrir
VivaAlgeria213
Fenrir
Level 128
God Stats
5W - 3L
1,666 SR
Queue Stats
288W - 192L
1,618 Elo+
Party 2
Xing Tian
Xing Tian
You0ne
Xing Tian
Level 147
God Stats
26W - 15L
1,680 SR
Queue Stats
494W - 391L
1,594 Elo+
Party 2
Bellona
Bellona
aranvic
Bellona
Level 40
God Stats
5W - 1L
1,735 SR
Queue Stats
20W - 28L
1,460 Elo+
Solo
Ganesha
Ganesha
superkékékdu83
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
5,590
430
2,431
11,333
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Noanixe
Sobek
9
1 / 4 / 1
6,443
496
5,056
16,335
15,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 5 / 0
6,394
492
6,498
11,860
6,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
PeterMan04
Chronos
10
1 / 5 / 2
6,024
463
5,604
8,631
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ishtar
12
0 / 3 / 0
6,674
513
5,394
10,477
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NordisteSon
Hachiman
13
0 / 0 / 4
7,571
582
4,057
4,014
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
13 / 0 / 4
9,333
718
11,752
12,548
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
You0ne
Xing Tian
13
6 / 1 / 10
8,113
624
11,856
10,141
4,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
aranvic
Bellona
12
4 / 1 / 7
7,766
597
8,005
9,891
8,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 15
7,395
569
4,498
13,013
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
23
23
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Sobek
Noanixe
Sobek
1
4
1
0.38
W
Hachiman
NordisteSon
Hachiman
0
0
4
2
L
1
5
0
0.2
L
Chronos
PeterMan04
Chronos
1
5
2
0.4
W
13
0
4
15
W
Xing Tian
You0ne
Xing Tian
6
1
10
11
W
Bellona
aranvic
Bellona
4
1
7
7.5
L
Ishtar
0
3
0
0
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
40,168
58,636
Taken
49,607
33,208
Mitigated
35,583
14,968
Healing
18,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,431
996
0
2,008
11,333
4,251
0
2,984
8,349
0
25,292
L
Sobek
Noanixe
Sobek
5,056
802
130
4,969
16,335
15,251
0
5,203
11,132
14,851
0
W
Hachiman
NordisteSon
Hachiman
4,057
2,007
0
2,988
4,014
1,359
1,375
329
3,685
0
56,562
L
6,498
1,332
0
2,117
11,860
6,615
0
1,751
10,109
0
38,753
L
Chronos
PeterMan04
Chronos
5,604
1,694
0
512
8,631
3,608
0
5,000
3,631
39,855
0
W
11,752
5,299
0
7,476
12,548
5,952
0
650
11,898
0
77,856
W
Xing Tian
You0ne
Xing Tian
11,856
1,052
0
1,292
10,141
4,690
47
3,761
6,380
54,473
0
W
Bellona
aranvic
Bellona
8,005
3,168
0
4,464
9,891
8,954
1,140
1,710
8,181
0
44,103
L
Ishtar
5,394
2,823
0
5,232
10,477
3,483
0
1,014
9,463
0
60,958
W
4,498
344
0
1,995
13,013
14,628
0
4,210
8,803
19,993
1,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
40,178
317
Minions Killed
409
0
Camps Cleared
0
1,214,091
Distance Traveled
1,405,132
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,590
430
40
3
0
217,997
3
L
Sobek
6,443
496
18
1
0
253,281
0
W
Hachiman
7,571
582
118
9
0
248,630
4
L
Mulan
6,394
492
72
6
0
252,739
3
L
Chronos
6,024
463
76
6
0
251,739
4
W
Fenrir
9,333
718
115
9
0
312,298
3
W
Xing Tian
8,113
624
89
7
0
298,554
3
W
Bellona
7,766
597
77
6
0
273,219
2
L
Ishtar
6,674
513
111
9
0
238,335
0
W
Ganesha
7,395
569
10
1
0
272,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role