Player Matchup

Thor
Thor
 
Thor
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
KingSpudly
Persephone
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 2
Achilles
Achilles
Skekkle
Achilles
Level 124
God Stats
1W - 1L
1,222 SR
Queue Stats
6W - 18L
1,275 Elo+
Party 2
Team Averages
Level 94
1,407 SR
1,370 Elo+

VS

Team Averages
Level 95
1,564 SR
1,381 Elo+
Sun Wukong
Sun Wukong
ClankyMonster65
Sun Wukong
Level 88
God Stats
1W - 1L
1,706 SR
Queue Stats
10W - 18L
1,411 Elo+
Party 1
Ganesha
Ganesha
LostClover5949
Ganesha
Level 75
God Stats
0W - 1L
1,457 SR
Queue Stats
17W - 26L
1,401 Elo+
Party 1
He Bo
He Bo
xXDelta-13
He Bo
Level 123
God Stats
0W - 1L
1,528 SR
Queue Stats
68W - 107L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
9 / 3 / 7
11,318
871
15,440
12,537
5,211
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
KingSpudly
Persephone
15
2 / 3 / 9
10,085
776
8,366
9,537
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Skekkle
Achilles
16
7 / 0 / 9
10,323
794
12,494
15,194
20,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ClankyMonster65
Sun Wukong
14
2 / 6 / 2
9,378
721
12,685
16,669
12,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 4
9,169
705
8,251
13,217
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
14
2 / 6 / 2
9,476
729
8,906
11,833
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
6
6
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
3
7
4.17
L
Sun Wukong
ClankyMonster65
Sun Wukong
2
6
2
0.5
W
Persephone
KingSpudly
Persephone
2
3
9
2.17
L
2
6
4
0.67
W
Achilles
Skekkle
Achilles
7
0
9
11.5
L
He Bo
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,300
Damage
29,842
37,268
Taken
41,719
29,223
Mitigated
22,619
4,588
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,440
1,823
0
396
12,537
5,211
545
6,444
5,735
0
56,678
L
Sun Wukong
ClankyMonster65
Sun Wukong
12,685
3,347
499
3,062
16,669
12,334
0
3,905
12,090
0
27,163
W
Persephone
KingSpudly
Persephone
8,366
490
0
505
9,537
3,337
252
5,497
3,851
30,554
0
L
8,251
396
0
0
13,217
6,220
0
2,209
10,693
16,493
0
W
Achilles
Skekkle
Achilles
12,494
3,010
0
3,687
15,194
20,675
165
4,546
10,411
0
36,701
L
He Bo
8,906
189
733
1,602
11,833
4,065
0
2,291
9,134
38,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
28,023
154
Minions Killed
123
0
Camps Cleared
0
723,894
Distance Traveled
698,369
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,318
871
67
5
0
215,590
1
L
Sun Wukong
9,378
721
43
3
0
250,161
2
W
Persephone
10,085
776
43
3
0
235,019
1
L
Ganesha
9,169
705
10
1
0
222,826
0
W
Achilles
10,323
794
44
3
0
273,285
3
L
He Bo
9,476
729
70
5
0
225,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role