Player Matchup

Artemis
Artemis
DaSoulFact
Artemis
Level 129
God Stats
3W - 1L
1,691 SR
Queue Stats
79W - 68L
1,474 Elo+
Party 1
Geb
Geb
FeralAmps
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,347 Elo+
Party 1
Zhong Kui
Zhong Kui
Rychus
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 137L
1,514 Elo+
Solo
Hel
Hel
Sheeptoaster
Hel
Level 121
God Stats
1W - 0L
1,703 SR
Queue Stats
47W - 28L
1,539 Elo+
Solo
Hercules
Hercules
solly8517
Hercules
Level 153
God Stats
21W - 16L
1,573 SR
Queue Stats
800W - 849L
1,496 Elo+
Solo
Team Averages
Level 127
1,593 SR
1,474 Elo+

VS

Team Averages
Level 116
1,576 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Accruals
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,523 Elo+
Party 2
Set
Set
TechnoWolf150
Set
Level 39
God Stats
1W - 1L
1,707 SR
Queue Stats
51W - 64L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
superdabs
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,394 Elo+
Solo
Osiris
Osiris
time2changelater
Osiris
Level 156
God Stats
9W - 4L
1,673 SR
Queue Stats
566W - 568L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaSoulFact
Artemis
13
2 / 2 / 4
7,587
759
13,487
10,661
5,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 7
7,459
746
6,655
11,029
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Rychus
Zhong Kui
16
3 / 2 / 5
8,800
880
14,409
12,962
10,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 4
7,460
746
12,184
14,155
8,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
solly8517
Hercules
15
2 / 0 / 6
8,477
848
8,597
18,835
11,491
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 4
7,941
794
19,318
8,839
4,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 4
7,600
760
4,416
11,665
6,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 4 / 4
6,603
660
4,151
9,709
7,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
superdabs
Nu Wa
15
0 / 1 / 8
7,167
717
13,167
10,551
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 6
7,408
741
7,254
17,408
18,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
8
Kills
7
8
Deaths
8
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
1
4
6
L
1
0
4
3
W
Artemis
DaSoulFact
Artemis
2
2
4
2
W
0
2
7
1.75
W
Zhong Kui
Rychus
Zhong Kui
3
2
5
2.75
W
1
2
4
1.5
L
0
4
4
0.5
W
Hercules
solly8517
Hercules
2
0
6
5
L
Nu Wa
superdabs
Nu Wa
0
1
8
4
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,332
Damage
48,306
67,642
Taken
58,172
45,796
Mitigated
43,623
42,237
Healing
29,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,318
2,753
1,346
1,971
8,839
4,661
639
4,551
4,288
34,243
0
L
4,416
923
15,662
7,646
11,665
6,774
0
5,555
6,110
8,095
0
W
Artemis
DaSoulFact
Artemis
13,487
3,550
1,272
1,187
10,661
5,405
1,478
7,779
2,882
0
24,607
W
6,655
0
956
1,208
11,029
10,820
25
4,218
6,811
10,313
0
W
Zhong Kui
Rychus
Zhong Kui
14,409
926
1,193
5,758
12,962
10,052
19
5,884
7,078
37,734
0
W
12,184
1,236
13,010
8,523
14,155
8,028
28
10,118
4,037
30,687
0
L
4,151
1,518
11
399
9,709
7,783
0
5,850
3,859
0
11,039
W
Hercules
solly8517
Hercules
8,597
639
1,794
7,336
18,835
11,491
137
8,902
9,933
0
26,098
L
Nu Wa
superdabs
Nu Wa
13,167
5,005
973
1,355
10,551
5,430
0
5,792
4,759
27,591
0
L
7,254
780
241
315
17,408
18,975
0
11,500
5,908
0
11,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
36,719
139
Minions Killed
102
0
Camps Cleared
0
1,079,731
Distance Traveled
1,008,907
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,941
794
41
4
0
185,964
1
L
Hel
7,600
760
10
1
0
227,643
1
W
Artemis
7,587
759
17
2
0
189,960
0
W
Geb
7,459
746
6
1
0
239,901
1
W
Zhong Kui
8,800
880
52
5
0
207,086
2
W
Hel
7,460
746
32
3
0
198,063
1
L
Set
6,603
660
17
2
0
206,630
1
W
Hercules
8,477
848
32
3
0
244,721
5
L
Nu Wa
7,167
717
31
3
0
200,043
0
L
Osiris
7,408
741
3
0
0
188,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role