Player Matchup

Jormungandr
Jormungandr
Kaosu
Jormungandr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,408 Elo+
Solo
King Arthur
King Arthur
LobitasOkami
King Arthur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 227L
1,515 Elo+
Solo
Skadi
Skadi
RatedM4Major
Skadi
Level 69
God Stats
34W - 28L
1,529 SR
Queue Stats
406W - 437L
1,414 Elo+
Solo
Susano
Susano
deathspell777
Susano
Level 128
God Stats
6W - 4L
1,499 SR
Queue Stats
319W - 325L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iTzMoFin
Morgan Le Fay
Level 149
God Stats
3W - 4L
1,378 SR
Queue Stats
76W - 96L
1,455 Elo+
Solo
Team Averages
Level 103
1,481 SR
1,448 Elo+

VS

Team Averages
Level 83
1,402 SR
1,564 Elo+
Neith
Neith
Firulais608
Neith
Level 64
God Stats
39W - 60L
1,433 SR
Queue Stats
144W - 169L
1,427 Elo+
Solo
Anubis
Anubis
JWM30
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shmumdo
Morgan Le Fay
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,522 Elo+
Party 1
Maui
Maui
WeavileX276
Maui
Level 102
God Stats
0W - 1L
1,272 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 1
Nemesis
Nemesis
askewatl
Nemesis
Level 69
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kaosu
Jormungandr
17
1 / 0 / 19
11,674
1,167
9,895
8,313
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
LobitasOkami
King Arthur
17
4 / 3 / 11
11,002
1,100
15,325
13,922
14,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 0 / 10
11,488
1,149
12,455
3,287
1,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 3 / 8
11,715
1,172
17,554
11,821
5,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
iTzMoFin
Morgan Le Fay
17
5 / 3 / 12
11,102
1,110
10,389
6,584
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

263

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
10,687
1,069
8,937
12,821
5,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
JWM30
Anubis
16
4 / 8 / 4
10,967
1,097
13,407
16,442
8,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Shmumdo
Morgan Le Fay
16
2 / 4 / 4
10,363
1,036
10,567
11,780
5,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 1 / 5
9,240
924
2,842
12,450
13,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
askewatl
Nemesis
15
0 / 6 / 3
9,503
950
4,161
17,273
7,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
23
Kills
9
9
Deaths
23
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Anubis
JWM30
Anubis
4
8
4
0.75
W
Jormungandr
Kaosu
Jormungandr
1
0
19
10.5
W
King Arthur
LobitasOkami
King Arthur
4
3
11
3.17
W
4
0
10
9
L
Morgan Le Fay
Shmumdo
Morgan Le Fay
2
4
4
1
L
0
1
5
2.5
L
Nemesis
askewatl
Nemesis
0
6
3
0.25
W
9
3
8
4.33
W
Morgan Le Fay
iTzMoFin
Morgan Le Fay
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,618
Damage
39,914
43,927
Taken
70,766
36,944
Mitigated
39,838
2,959
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,937
5,526
0
2,239
12,821
5,524
0
2,823
9,998
0
33,866
L
Anubis
JWM30
Anubis
13,407
295
0
3,437
16,442
8,231
0
4,506
11,936
30,896
0
W
Jormungandr
Kaosu
Jormungandr
9,895
2,155
0
1,316
8,313
12,194
0
5,265
3,048
22,966
0
W
King Arthur
LobitasOkami
King Arthur
15,325
467
0
0
13,922
14,978
0
6,774
7,148
0
28,436
W
12,455
4,741
0
291
3,287
1,436
0
1,708
1,579
0
40,472
L
Morgan Le Fay
Shmumdo
Morgan Le Fay
10,567
1,127
145
324
11,780
5,230
0
3,411
8,369
31,066
0
L
2,842
702
0
390
12,450
13,540
0
3,831
8,619
6,028
0
L
Nemesis
askewatl
Nemesis
4,161
1,055
85
1,527
17,273
7,313
0
5,713
11,560
0
24,941
W
17,554
1,189
0
15
11,821
5,381
0
7,769
4,052
0
25,340
W
Morgan Le Fay
iTzMoFin
Morgan Le Fay
10,389
740
254
1,083
6,584
2,955
0
5,300
1,284
33,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,981
Gold Earned
50,760
196
Minions Killed
186
9
Camps Cleared
7
988,824
Distance Traveled
899,766
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,687
1,069
48
5
0
160,716
0
L
Anubis
10,967
1,097
50
5
1
157,986
0
W
Jormungandr
11,674
1,167
22
2
0
195,019
0
W
King Arthur
11,002
1,100
21
2
4
205,710
3
W
Skadi
11,488
1,149
86
9
2
208,183
0
L
Morgan Le Fay
10,363
1,036
35
4
1
189,639
0
L
Maui
9,240
924
8
1
0
200,443
0
L
Nemesis
9,503
950
45
5
5
190,982
0
W
Susano
11,715
1,172
24
2
2
198,829
1
W
Morgan Le Fay
11,102
1,110
43
4
1
181,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role