Player Matchup

Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BLOODE KILLA
Merlin
Level 117
God Stats
0W - 2L
1,554 SR
Queue Stats
1W - 8L
1,160 Elo+
Party 1
Ishtar
Ishtar
Lil_pollo408
Ishtar
Level 64
God Stats
3W - 4L
1,445 SR
Queue Stats
102W - 115L
1,486 Elo+
Solo
Geb
Geb
REC ORIGINAL
Geb
Level 102
God Stats
5W - 4L
1,601 SR
Queue Stats
87W - 96L
1,485 Elo+
Solo
Horus
Horus
xMagicMeechx
Horus
Level 144
God Stats
4W - 5L
1,765 SR
Queue Stats
205W - 255L
1,483 Elo+
Party 1
Team Averages
Level 107
1,573 SR
1,423 Elo+

VS

Team Averages
Level 123
1,499 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IntuitiveElk
Nu Wa
Level 113
God Stats
4W - 6L
1,515 SR
Queue Stats
232W - 200L
1,503 Elo+
Solo
Terra
Terra
Neos424
Terra
Level 157
God Stats
2W - 3L
1,522 SR
Queue Stats
493W - 524L
1,501 Elo+
Solo
Achilles
Achilles
Shadowmere2022
Achilles
Level 88
God Stats
1W - 3L
1,459 SR
Queue Stats
60W - 62L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 1 / 0
4,953
826
2,591
5,933
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
11
0 / 2 / 1
5,100
850
4,636
4,076
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
9
0 / 1 / 0
4,672
779
1,600
4,509
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 0
4,430
738
838
2,205
1,626
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 2 / 1
4,633
772
3,456
5,995
3,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 3
5,913
986
4,842
2,659
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
11
2 / 1 / 3
5,322
887
3,532
5,121
2,126
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 4
5,270
878
5,652
1,410
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Terra
Neos424
Terra
10
0 / 0 / 5
4,901
817
1,725
5,759
4,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
10
1 / 0 / 2
5,080
847
2,390
5,310
3,828

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
6
6
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
0
1
W
Morgan Le Fay
 
Morgan Le Fay
3
0
3
4.5
W
Lancelot
 
Lancelot
2
1
3
3.5
L
Merlin
0
2
1
0.25
W
0
0
4
2
L
Ishtar
0
1
0
0
W
Terra
Neos424
Terra
0
0
5
2.5
L
0
0
0
0
W
Achilles
1
0
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,121
Damage
18,141
22,718
Taken
20,259
11,406
Mitigated
11,664
6,090
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,591
404
0
2,141
5,933
2,928
0
2,817
2,874
0
12,949
W
Morgan Le Fay
 
Morgan Le Fay
4,842
510
0
230
2,659
1,199
212
550
2,109
16,090
0
W
Lancelot
 
Lancelot
3,532
542
0
305
5,121
2,126
184
1,139
3,982
0
10,312
L
Merlin
4,636
248
0
500
4,076
1,585
0
1,708
2,236
22,374
0
W
5,652
1,635
0
200
1,410
490
966
194
1,216
21,334
0
L
Ishtar
1,600
557
0
984
4,509
1,548
0
2,691
1,604
0
9,954
W
Terra
Neos424
Terra
1,725
295
1,681
2,883
5,759
4,021
60
1,794
3,965
4,243
0
L
838
168
178
74
2,205
1,626
0
1,443
550
2,254
0
W
Achilles
2,390
280
596
1,060
5,310
3,828
409
1,797
3,513
0
7,075
L
3,456
1,714
552
1,661
5,995
3,719
0
2,518
3,235
0
6,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,788
Gold Earned
26,486
96
Minions Killed
112
0
Camps Cleared
0
548,049
Distance Traveled
722,019
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,953
826
27
5
0
126,629
0
W
Morgan Le Fay
5,913
986
37
6
0
138,298
2
W
Lancelot
5,322
887
12
2
0
164,523
2
L
Merlin
5,100
850
47
8
0
119,841
0
W
Nu Wa
5,270
878
45
8
0
126,375
0
L
Ishtar
4,672
779
15
3
0
115,122
0
W
Terra
4,901
817
7
1
0
147,853
3
L
Geb
4,430
738
2
0
0
61,151
0
W
Achilles
5,080
847
11
2
0
144,970
2
L
Horus
4,633
772
5
1
0
125,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role