Player Matchup

Sol
Sol
Bunni02
Sol
Level 17
God Stats
19W - 17L
1,526 SR
Queue Stats
19W - 17L
1,453 Elo+
Party 1
Loki
Loki
EI Huevo
Loki
Level 147
God Stats
1W - 2L
1,142 SR
Queue Stats
111W - 115L
1,473 Elo+
Party 1
Neith
Neith
JimFrigglnLahey
Neith
Level 128
God Stats
86W - 67L
1,551 SR
Queue Stats
543W - 567L
1,468 Elo+
Party 1
Chaac
Chaac
Void TC
Chaac
Level 68
God Stats
4W - 2L
1,780 SR
Queue Stats
51W - 63L
1,448 Elo+
Party 1
Ymir
Ymir
Who is Kasper
Ymir
Level 155
God Stats
9W - 7L
1,531 SR
Queue Stats
351W - 375L
1,477 Elo+
Party 1
Team Averages
Level 103
1,506 SR
1,464 Elo+

VS

Team Averages
Level 62
1,446 SR
1,365 Elo+
Heimdallr
Heimdallr
HTG_FatKidd
Heimdallr
Level 40
God Stats
11W - 19L
1,445 SR
Queue Stats
21W - 28L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
Sniven87
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,126 Elo+
Party 3
Jing Wei
Jing Wei
The_Dynasty18
Jing Wei
Level 41
God Stats
7W - 8L
1,416 SR
Queue Stats
36W - 62L
1,276 Elo+
Party 3
Pele
Pele
distendedsnake3
Pele
Level 47
God Stats
2W - 5L
1,354 SR
Queue Stats
67W - 75L
1,421 Elo+
Party 2
Loki
Loki
irkiddfoxx
Loki
Level 158
God Stats
3W - 3L
1,512 SR
Queue Stats
219W - 204L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 3 / 4
7,074
472
7,660
7,876
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
6 / 1 / 4
8,053
537
6,861
10,273
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 6
8,973
598
11,037
8,549
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Void TC
Chaac
14
0 / 1 / 2
8,113
541
7,306
15,001
13,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 0 / 9
8,947
596
5,330
10,609
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HTG_FatKidd
Heimdallr
13
1 / 1 / 0
7,429
495
9,985
10,620
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Sniven87
Cabrakan
9
0 / 7 / 1
6,111
407
1,125
12,511
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
The_Dynasty18
Jing Wei
10
0 / 3 / 0
6,022
401
4,091
9,247
3,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 1
6,968
465
3,646
14,047
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 1
6,978
465
7,688
11,825
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
18
Kills
5
5
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
1
3
4
1
W
Loki
6
1
4
8
L
Heimdallr
HTG_FatKidd
Heimdallr
1
1
0
1
W
6
0
6
9
L
Cabrakan
Sniven87
Cabrakan
0
7
1
0.07
L
Jing Wei
The_Dynasty18
Jing Wei
0
3
0
0
W
Chaac
Void TC
Chaac
0
1
2
1
W
5
0
9
9.5
L
3
3
1
1.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,194
Damage
26,535
52,308
Taken
58,250
36,722
Mitigated
28,961
24,020
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
7,660
3,534
0
1,925
7,876
2,400
1,291
0
7,876
45,650
0
W
Loki
6,861
1,938
0
2,600
10,273
4,708
220
76
10,197
0
48,446
L
Heimdallr
HTG_FatKidd
Heimdallr
9,985
5,856
0
4,575
10,620
4,595
0
0
9,910
0
55,557
W
11,037
5,250
0
5,686
8,549
3,685
434
256
8,293
0
82,722
L
Cabrakan
Sniven87
Cabrakan
1,125
360
0
412
12,511
10,948
81
2,544
9,967
13,661
0
L
Jing Wei
The_Dynasty18
Jing Wei
4,091
3,488
0
2,996
9,247
3,369
0
2,560
6,687
0
41,337
W
Chaac
Void TC
Chaac
7,306
1,213
0
9,176
15,001
13,551
0
0
15,001
0
62,747
W
5,330
1,017
549
4,084
10,609
12,378
174
793
9,816
23,979
4,605
L
3,646
661
0
4,090
14,047
5,909
0
6,356
7,691
0
45,916
L
7,688
1,952
0
3,690
11,825
4,140
0
1,304
10,448
0
50,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
33,508
421
Minions Killed
331
0
Camps Cleared
0
1,549,604
Distance Traveled
1,365,574
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,074
472
65
4
0
265,569
3
W
Loki
8,053
537
70
5
0
337,508
1
L
Heimdallr
7,429
495
97
6
0
257,440
4
W
Neith
8,973
598
129
9
0
255,710
2
L
Cabrakan
6,111
407
26
2
0
222,830
0
L
Jing Wei
6,022
401
57
4
0
259,290
1
W
Chaac
8,113
541
106
7
0
397,334
0
W
Ymir
8,947
596
51
3
0
293,483
2
L
Pele
6,968
465
63
4
0
311,563
12
L
Loki
6,978
465
88
6
0
314,451
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role