Player Matchup

King Arthur
King Arthur
Grasme
King Arthur
Level 25
God Stats
2W - 1L
1,599 SR
Queue Stats
2W - 1L
1,555 Elo+
Party 3
Ishtar
Ishtar
Jewer
Ishtar
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,306 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MythicalBonito
Morgan Le Fay
Level 160
God Stats
13W - 1L
1,849 SR
Queue Stats
115W - 56L
1,765 Elo+
Party 3
Maui
Maui
R0seTheUno
Maui
Level 38
God Stats
1W - 1L
1,850 SR
Queue Stats
4W - 6L
1,306 Elo+
Party 2
Vulcan
Vulcan
Vuskii
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,306 Elo+
Party 2
Team Averages
Level 95
1,660 SR
1,448 Elo+

VS

Team Averages
Level 107
1,583 SR
1,532 Elo+
Baron Samedi
Baron Samedi
ArcanaeumXD
Baron Samedi
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,492 Elo+
Party 1
Set
Set
Harvestah
Set
Level 141
God Stats
5W - 2L
1,653 SR
Queue Stats
44W - 48L
1,505 Elo+
Solo
Ymir
Ymir
KingShadyy
Ymir
Level 160
God Stats
1W - 6L
1,643 SR
Queue Stats
96W - 103L
1,522 Elo+
Party 1
Achilles
Achilles
OverdriveX9
Achilles
Level 118
God Stats
1W - 4L
1,577 SR
Queue Stats
45W - 37L
1,587 Elo+
Solo
Janus
Janus
h3ll-_-EpicGamer
Janus
Level 73
God Stats
2W - 1L
1,541 SR
Queue Stats
31W - 22L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grasme
King Arthur
18
12 / 0 / 8
9,778
978
22,605
9,519
9,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Jewer
Ishtar
14
2 / 2 / 6
7,514
751
5,936
7,552
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
MythicalBonito
Morgan Le Fay
16
6 / 1 / 8
8,957
896
15,622
8,661
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 1 / 12
7,988
799
3,821
6,630
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Vuskii
Vulcan
14
2 / 4 / 3
7,463
746
5,960
5,729
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcanaeumXD
Baron Samedi
14
3 / 4 / 4
7,791
779
8,292
11,247
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 7 / 1
7,645
765
3,323
12,982
9,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
3 / 2 / 3
8,143
814
6,700
15,082
17,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
OverdriveX9
Achilles
13
1 / 4 / 2
7,404
740
7,799
13,611
14,993
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 3
7,081
708
4,260
8,998
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
22
Kills
8
8
Deaths
22
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArcanaeumXD
Baron Samedi
3
4
4
1.25
W
King Arthur
Grasme
King Arthur
12
0
8
16
L
1
7
1
0.21
W
Ishtar
Jewer
Ishtar
2
2
6
2.5
L
3
2
3
2.25
W
Morgan Le Fay
MythicalBonito
Morgan Le Fay
6
1
8
10
L
Achilles
OverdriveX9
Achilles
1
4
2
0.5
W
0
1
12
6
W
Vulcan
Vuskii
Vulcan
2
4
3
0.88
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,944
Damage
30,374
38,091
Taken
61,920
27,876
Mitigated
52,140
4,537
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArcanaeumXD
Baron Samedi
8,292
499
1,246
1,598
11,247
6,367
0
5,115
6,132
22,107
0
W
King Arthur
Grasme
King Arthur
22,605
2,320
0
250
9,519
9,802
0
2,920
6,599
0
46,232
L
3,323
1,485
72
1,133
12,982
9,096
42
4,433
8,549
0
27,369
W
Ishtar
Jewer
Ishtar
5,936
3,671
0
2,126
7,552
4,003
622
4,271
3,281
0
15,942
L
6,700
887
0
2,037
15,082
17,625
0
8,342
6,740
15,067
0
W
Morgan Le Fay
MythicalBonito
Morgan Le Fay
15,622
1,559
0
1,257
8,661
4,995
568
4,384
4,277
43,647
0
L
Achilles
OverdriveX9
Achilles
7,799
1,217
0
1,122
13,611
14,993
0
5,701
7,910
0
19,346
W
3,821
1,067
0
904
6,630
5,814
0
4,073
2,557
5,196
0
W
Vulcan
Vuskii
Vulcan
5,960
1,273
0
0
5,729
3,262
327
3,604
2,125
21,212
0
L
4,260
403
0
429
8,998
4,059
0
1,812
7,186
22,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,700
Gold Earned
38,064
193
Minions Killed
189
0
Camps Cleared
0
1,092,450
Distance Traveled
1,006,699
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,791
779
38
4
0
191,299
1
W
King Arthur
9,778
978
63
6
0
248,310
5
L
Set
7,645
765
67
7
0
191,218
0
W
Ishtar
7,514
751
24
2
0
213,405
0
L
Ymir
8,143
814
19
2
0
200,905
1
W
Morgan Le Fay
8,957
896
67
7
0
217,362
1
L
Achilles
7,404
740
20
2
0
222,786
1
W
Maui
7,988
799
1
0
0
200,924
0
W
Vulcan
7,463
746
38
4
0
212,449
0
L
Janus
7,081
708
45
5
0
200,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role