Player Matchup

Scylla
Scylla
BenzyTheGr8
Scylla
Level 100
God Stats
1W - 0L
1,454 SR
Queue Stats
15W - 8L
1,865 Elo+
Party 3
Baron Samedi
Baron Samedi
FFlai-R
Baron Samedi
Level 98
God Stats
1W - 0L
1,259 SR
Queue Stats
21W - 14L
1,418 Elo+
Party 3
Ne Zha
Ne Zha
FiLiMoNx77
Ne Zha
Level 107
God Stats
1W - 0L
1,355 SR
Queue Stats
15W - 17L
1,486 Elo+
Party 3
Cliodhna
Cliodhna
Obi One9112
Cliodhna
Level 82
God Stats
3W - 2L
1,483 SR
Queue Stats
79W - 82L
1,412 Elo+
Solo
Nu Wa
Nu Wa
afladnag
Nu Wa
Level 25
God Stats
1W - 1L
1,373 SR
Queue Stats
9W - 21L
1,273 Elo+
Solo
Team Averages
Level 82
1,385 SR
1,491 Elo+

VS

Team Averages
Level 84
1,515 SR
1,441 Elo+
Janus
Janus
AlphaOfThePac_
Janus
Level 82
God Stats
0W - 2L
1,221 SR
Queue Stats
57W - 53L
1,495 Elo+
Party 2
Shiva
Shiva
CaptAFK
Shiva
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
MACHiNe15112
Ao Kuang
Level 122
God Stats
1W - 3L
1,716 SR
Queue Stats
78W - 78L
1,481 Elo+
Party 2
Neith
Neith
Nightdragonman1
Neith
Level 108
God Stats
3W - 4L
1,403 SR
Queue Stats
119W - 124L
1,482 Elo+
Party 2
Eset
Eset
Vollernte
Eset
Level 40
God Stats
1W - 1L
1,734 SR
Queue Stats
19W - 33L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 3 / 18
11,096
793
19,809
10,040
4,544
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
FFlai-R
Baron Samedi
20
7 / 2 / 15
11,267
805
20,841
13,993
9,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
FiLiMoNx77
Ne Zha
14
2 / 5 / 12
9,002
643
9,493
16,061
12,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Obi One9112
Cliodhna
15
8 / 7 / 5
10,097
721
13,266
16,550
7,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
afladnag
Nu Wa
20
5 / 1 / 18
11,903
850
25,988
11,571
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 8
8,159
583
12,275
14,719
6,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
CaptAFK
Shiva
17
3 / 7 / 9
9,490
678
9,453
26,376
18,394
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
MACHiNe15112
Ao Kuang
18
7 / 3 / 7
10,185
728
11,717
18,796
9,792
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 5 / 7
10,634
760
17,275
16,246
8,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
15
0 / 6 / 8
8,722
623
6,542
20,615
26,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
56
27
Kills
17
18
Deaths
27
68
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
W
Scylla
5
3
18
4.67
L
Shiva
CaptAFK
Shiva
3
7
9
1.07
W
Baron Samedi
FFlai-R
Baron Samedi
7
2
15
7.25
W
Ne Zha
FiLiMoNx77
Ne Zha
2
5
12
1.6
L
Ao Kuang
MACHiNe15112
Ao Kuang
7
3
7
3.5
L
7
5
7
2.1
W
Cliodhna
Obi One9112
Cliodhna
8
7
5
1.5
L
Eset
0
6
8
0.67
W
Nu Wa
afladnag
Nu Wa
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,397
Damage
57,262
68,215
Taken
96,752
39,478
Mitigated
68,564
30,212
Healing
30,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,275
435
1,783
2,288
14,719
6,111
0
11,520
2,717
26,746
0
W
Scylla
19,809
967
832
1,772
10,040
4,544
1,141
3,584
6,456
33,082
0
L
Shiva
CaptAFK
Shiva
9,453
525
1,768
3,347
26,376
18,394
0
17,348
8,261
0
24,271
W
Baron Samedi
FFlai-R
Baron Samedi
20,841
940
5,300
6,732
13,993
9,075
378
7,638
6,355
36,559
0
W
Ne Zha
FiLiMoNx77
Ne Zha
9,493
2,531
882
2,828
16,061
12,362
0
6,351
9,710
0
14,756
L
Ao Kuang
MACHiNe15112
Ao Kuang
11,717
2,826
2,162
8,255
18,796
9,792
0
10,932
7,304
17,374
0
L
17,275
2,397
1,326
3,933
16,246
8,232
0
12,669
3,205
0
45,064
W
Cliodhna
Obi One9112
Cliodhna
13,266
1,347
1,893
3,223
16,550
7,826
340
7,129
9,421
0
19,862
L
Eset
6,542
697
3,156
2,878
20,615
26,035
81
12,331
7,614
22,321
0
W
Nu Wa
afladnag
Nu Wa
25,988
8,479
1,392
5,358
11,571
5,671
361
5,832
5,739
45,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,365
Gold Earned
47,190
152
Minions Killed
158
0
Camps Cleared
0
1,311,918
Distance Traveled
1,184,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,159
583
39
3
0
221,135
0
W
Scylla
11,096
793
37
3
0
261,204
0
L
Shiva
9,490
678
27
2
0
248,099
0
W
Baron Samedi
11,267
805
39
3
0
285,540
0
W
Ne Zha
9,002
643
11
1
0
250,919
0
L
Ao Kuang
10,185
728
8
1
0
255,769
0
L
Neith
10,634
760
55
4
0
227,718
0
W
Cliodhna
10,097
721
12
1
0
261,255
0
L
Eset
8,722
623
29
2
0
231,618
0
W
Nu Wa
11,903
850
53
4
0
253,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role