Player Matchup

Merlin
Merlin
Drakansel
Merlin
Level 62
God Stats
0W - 1L
1,227 SR
Queue Stats
13W - 13L
1,443 Elo+
Solo
Maui
Maui
joelppt
Maui
Level 89
God Stats
1W - 1L
1,673 SR
Queue Stats
12W - 29L
1,209 Elo+
Party 2
Charybdis
Charybdis
krosee1997
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,340 Elo+
Party 2
Team Averages
Level 84
1,467 SR
1,330 Elo+

VS

Team Averages
Level 50
1,415 SR
1,329 Elo+
Morgan Le Fay
Morgan Le Fay
Dariom
Morgan Le Fay
Level 65
God Stats
7W - 9L
1,113 SR
Queue Stats
42W - 69L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
Foxzero
Sun Wukong
Level 44
God Stats
7W - 4L
1,840 SR
Queue Stats
42W - 69L
1,373 Elo+
Party 1
Hou Yi
Hou Yi
UnixAxwell
Hou Yi
Level 41
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 1L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drakansel
Merlin
19
3 / 4 / 0
12,864
677
12,008
17,254
8,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Maui
joelppt
Maui
16
0 / 3 / 3
11,800
621
6,332
28,965
44,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
krosee1997
Charybdis
16
0 / 5 / 3
11,089
584
7,816
17,402
8,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dariom
Morgan Le Fay
20
8 / 1 / 4
14,096
742
30,262
10,302
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Foxzero
Sun Wukong
19
3 / 0 / 9
12,941
681
11,164
17,521
14,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
UnixAxwell
Hou Yi
17
1 / 2 / 7
11,627
612
15,012
8,842
3,826
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dariom
Morgan Le Fay
8
1
4
10
L
Merlin
Drakansel
Merlin
3
4
0
0.75
W
Sun Wukong
Foxzero
Sun Wukong
3
0
9
7.5
W
Hou Yi
UnixAxwell
Hou Yi
1
2
7
2.25
L
Maui
joelppt
Maui
0
3
3
0.5
L
Charybdis
krosee1997
Charybdis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
56,438
63,621
Taken
36,665
61,825
Mitigated
24,098
9,128
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dariom
Morgan Le Fay
30,262
4,087
0
1,646
10,302
5,291
1,504
5,247
4,799
97,817
0
L
Merlin
Drakansel
Merlin
12,008
478
0
2,545
17,254
8,778
0
10,345
6,909
69,363
0
W
Sun Wukong
Foxzero
Sun Wukong
11,164
2,138
0
5,651
17,521
14,981
69
6,346
10,737
0
35,401
W
Hou Yi
UnixAxwell
Hou Yi
15,012
8,700
650
1,856
8,842
3,826
1,417
5,686
2,754
0
40,852
L
Maui
joelppt
Maui
6,332
883
188
3,699
28,965
44,596
0
10,318
18,647
16,767
0
L
Charybdis
krosee1997
Charybdis
7,816
3,353
0
2,696
17,402
8,451
0
9,665
7,737
0
60,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
38,664
195
Minions Killed
216
0
Camps Cleared
0
934,760
Distance Traveled
1,008,954
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,096
742
124
7
0
325,873
4
L
Merlin
12,864
677
102
5
0
283,656
4
W
Sun Wukong
12,941
681
44
2
0
388,956
2
W
Hou Yi
11,627
612
48
3
0
294,125
3
L
Maui
11,800
621
15
1
0
351,806
2
L
Charybdis
11,089
584
78
4
0
299,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role