Player Matchup

Pele
Pele
IConstableI
Pele
Level 65
God Stats
6W - 9L
1,482 SR
Queue Stats
98W - 123L
1,370 Elo+
Party 4
Merlin
Merlin
MagnumGI707
Merlin
Level 82
God Stats
13W - 17L
1,455 SR
Queue Stats
289W - 338L
1,444 Elo+
Party 3
Shiva
Shiva
Mayo725
Shiva
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 200L
1,403 Elo+
Party 3
Horus
Horus
Satanael332
Horus
Level 127
God Stats
4W - 2L
1,700 SR
Queue Stats
137W - 181L
1,370 Elo+
Party 4
Xbalanque
Xbalanque
loje1811
Xbalanque
Level 65
God Stats
3W - 0L
1,845 SR
Queue Stats
142W - 148L
1,458 Elo+
Solo
Team Averages
Level 81
1,596 SR
1,409 Elo+

VS

Team Averages
Level 49
1,431 SR
1,248 Elo+
Skadi
Skadi
Ezmiel
Skadi
Level 96
God Stats
7W - 7L
1,715 SR
Queue Stats
190W - 172L
1,537 Elo+
Party 2
Loki
Loki
HentPosition
Loki
Level 8
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 6L
1,005 Elo+
Party 1
Sun Wukong
Sun Wukong
HentaiHome
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,005 Elo+
Party 1
Cabrakan
Cabrakan
Nymiks
Cabrakan
Level 65
God Stats
0W - 1L
1,201 SR
Queue Stats
87W - 97L
1,480 Elo+
Solo
Vulcan
Vulcan
PabloHatesMe
Vulcan
Level 8
God Stats
3W - 3L
1,443 SR
Queue Stats
11W - 18L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,987
555
8,856
17,168
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
5 / 1 / 4
11,084
616
21,255
11,214
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Mayo725
Shiva
15
2 / 3 / 4
9,847
547
6,932
16,441
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 10
8,946
497
5,027
12,586
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
loje1811
Xbalanque
17
5 / 0 / 1
10,563
587
8,770
11,313
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ezmiel
Skadi
15
2 / 0 / 0
8,638
480
9,434
9,364
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 4
7,685
427
11,066
14,267
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
HentaiHome
Sun Wukong
14
2 / 1 / 1
8,511
473
12,476
16,119
12,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Nymiks
Cabrakan
11
0 / 6 / 2
7,133
396
3,080
20,564
19,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
12
0 / 4 / 2
7,616
423
3,939
9,359
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
6
6
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ezmiel
Skadi
2
0
0
2
L
2
6
4
0.67
L
Sun Wukong
HentaiHome
Sun Wukong
2
1
1
2.5
W
3
2
4
2.5
W
Merlin
5
1
4
7
W
Shiva
Mayo725
Shiva
2
3
4
1.33
L
Cabrakan
Nymiks
Cabrakan
0
6
2
0.17
L
Vulcan
0
4
2
0.25
W
1
0
10
6
W
Xbalanque
loje1811
Xbalanque
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,840
Damage
39,995
68,722
Taken
69,673
42,437
Mitigated
43,936
26,780
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ezmiel
Skadi
9,434
3,993
0
3,057
9,364
3,608
0
3,042
6,322
0
65,067
L
11,066
2,603
0
2,332
14,267
4,587
0
2,033
12,193
0
46,269
L
Sun Wukong
HentaiHome
Sun Wukong
12,476
3,863
0
4,193
16,119
12,454
0
3,911
11,215
0
58,730
W
8,856
1,771
0
4,227
17,168
6,778
315
808
16,360
0
99,209
W
Merlin
21,255
1,010
478
4,139
11,214
5,782
252
2,339
8,875
121,614
0
W
Shiva
Mayo725
Shiva
6,932
1,202
251
5,859
16,441
13,211
517
607
15,834
0
61,467
L
Cabrakan
Nymiks
Cabrakan
3,080
234
165
5,077
20,564
19,621
168
6,658
13,906
21,086
0
L
Vulcan
3,939
2,108
0
750
9,359
3,666
63
5,611
3,701
49,736
0
W
5,027
2,243
891
4,012
12,586
11,705
15
2,891
9,695
0
16,171
W
Xbalanque
loje1811
Xbalanque
8,770
4,961
0
6,923
11,313
4,961
1,046
703
10,610
0
104,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,427
Gold Earned
39,583
628
Minions Killed
384
0
Camps Cleared
0
1,753,787
Distance Traveled
1,698,775
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,638
480
108
6
0
297,544
4
L
Loki
7,685
427
62
3
0
364,153
2
L
Sun Wukong
8,511
473
89
5
0
358,041
1
W
Pele
9,987
555
153
9
0
393,623
4
W
Merlin
11,084
616
201
11
0
351,193
0
W
Shiva
9,847
547
95
5
0
315,038
0
L
Cabrakan
7,133
396
21
1
0
325,944
4
L
Vulcan
7,616
423
104
6
0
353,093
5
W
Horus
8,946
497
20
1
0
350,205
3
W
Xbalanque
10,563
587
159
9
0
343,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role