Player Matchup

Serqet
Serqet
Geowa
Serqet
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 64L
1,359 Elo+
Solo
Merlin
Merlin
Kryzees
Merlin
Level 109
God Stats
22W - 22L
1,495 SR
Queue Stats
123W - 139L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
LaRaclette
Sun Wukong
Level 109
God Stats
7W - 4L
1,716 SR
Queue Stats
126W - 143L
1,388 Elo+
Party 1
Izanami
Izanami
Zaeldan
Izanami
Level 109
God Stats
10W - 13L
1,433 SR
Queue Stats
57W - 72L
1,434 Elo+
Party 1
Ra
Ra
guamon
Ra
Level 22
God Stats
0W - 4L
1,298 SR
Queue Stats
13W - 24L
1,343 Elo+
Party 1
Team Averages
Level 79
1,488 SR
1,386 Elo+

VS

Team Averages
Level 75
1,443 SR
1,356 Elo+
Hercules
Hercules
DarkwindDK79
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Ishtar
Ishtar
EtremeToxic
Ishtar
Level 18
God Stats
1W - 2L
1,280 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 2
Hera
Hera
PikacAnarhija
Hera
Level 157
God Stats
5W - 5L
1,414 SR
Queue Stats
202W - 205L
1,423 Elo+
Solo
Bakasura
Bakasura
Timzito
Bakasura
Level 56
God Stats
2W - 2L
1,523 SR
Queue Stats
16W - 21L
1,449 Elo+
Party 2
Scylla
Scylla
firecold121
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Geowa
Serqet
17
3 / 5 / 0
10,361
493
6,957
18,915
8,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Kryzees
Merlin
13
0 / 6 / 0
8,409
400
8,181
12,678
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
LaRaclette
Sun Wukong
15
2 / 3 / 1
9,904
472
9,178
19,036
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Zaeldan
Izanami
14
2 / 5 / 3
9,116
434
12,070
13,540
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ra
13
2 / 4 / 3
8,291
395
9,826
11,251
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkwindDK79
Hercules
15
1 / 2 / 4
9,350
445
6,051
19,032
12,419
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ishtar
14
0 / 3 / 5
8,830
420
3,174
14,108
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 0 / 2
12,814
610
18,763
10,465
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Timzito
Bakasura
20
11 / 1 / 6
13,627
649
17,506
26,996
12,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
17
2 / 3 / 3
11,349
540
9,898
9,544
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
23
23
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
DarkwindDK79
Hercules
1
2
4
1.5
W
Ishtar
0
3
5
0.83
L
Serqet
Geowa
Serqet
3
5
0
0.6
L
Merlin
Kryzees
Merlin
0
6
0
0
L
Sun Wukong
LaRaclette
Sun Wukong
2
3
1
0.83
W
9
0
2
10
W
Bakasura
Timzito
Bakasura
11
1
6
14
L
Izanami
Zaeldan
Izanami
2
5
3
0.7
W
Scylla
2
3
3
1.17
L
Ra
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,212
Damage
55,392
75,420
Taken
80,145
37,029
Mitigated
38,856
16,821
Healing
21,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DarkwindDK79
Hercules
6,051
306
163
3,425
19,032
12,419
219
6,366
12,467
697
42,525
W
Ishtar
3,174
1,884
0
4,316
14,108
5,602
1,180
4,308
9,699
0
41,655
L
Serqet
Geowa
Serqet
6,957
2,362
0
0
18,915
8,884
0
5,692
12,728
0
102,805
L
Merlin
Kryzees
Merlin
8,181
349
0
1,956
12,678
5,161
812
7,181
5,217
65,557
0
L
Sun Wukong
LaRaclette
Sun Wukong
9,178
1,458
110
7,587
19,036
13,036
1,041
10,829
6,975
0
67,226
W
18,763
5,014
142
3,028
10,465
5,015
3,147
3,797
6,616
114,816
1,043
W
Bakasura
Timzito
Bakasura
17,506
12,358
0
8,582
26,996
12,557
18
3,536
22,368
0
139,661
L
Izanami
Zaeldan
Izanami
12,070
8,599
0
4,171
13,540
5,205
0
2,480
10,320
0
74,920
W
Scylla
9,898
823
0
1,694
9,544
3,263
2,407
0
8,736
85,427
0
L
Ra
9,826
425
680
2,317
11,251
4,743
0
2,924
8,047
42,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
55,970
576
Minions Killed
663
0
Camps Cleared
0
2,022,817
Distance Traveled
2,105,587
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,350
445
63
3
0
397,528
0
W
Ishtar
8,830
420
58
3
0
377,722
1
L
Serqet
10,361
493
151
7
0
458,011
0
L
Merlin
8,409
400
114
5
0
349,299
2
L
Sun Wukong
9,904
472
119
6
0
409,441
0
W
Hera
12,814
610
179
9
0
426,309
9
W
Bakasura
13,627
649
209
10
0
496,358
1
L
Izanami
9,116
434
133
6
0
372,964
3
W
Scylla
11,349
540
154
7
0
407,670
0
L
Ra
8,291
395
59
3
0
433,102
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role