Player Matchup

Thanatos
Thanatos
Astronaute5224
Thanatos
Level 49
God Stats
0W - 1L
1,223 SR
Queue Stats
27W - 43L
1,422 Elo+
Party 2
Olorun
Olorun
Chilakiller1
Olorun
Level 81
God Stats
4W - 1L
1,886 SR
Queue Stats
193W - 209L
1,495 Elo+
Solo
Skadi
Skadi
Doofy sgt
Skadi
Level 28
God Stats
5W - 8L
1,476 SR
Queue Stats
21W - 36L
1,420 Elo+
Party 2
Janus
Janus
Pakkun6357
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Chaac
Chaac
bigdaddyje1998
Chaac
Level 25
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Team Averages
Level 50
1,501 SR
1,373 Elo+

VS

Team Averages
Level 87
1,460 SR
1,456 Elo+
Ishtar
Ishtar
 
Ishtar
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Donte_Jacie79
Ymir
Level 124
God Stats
12W - 15L
1,513 SR
Queue Stats
548W - 629L
1,467 Elo+
Party 1
Mercury
Mercury
FreyaAddams
Mercury
Level 16
God Stats
2W - 3L
1,374 SR
Queue Stats
9W - 14L
1,407 Elo+
Solo
Poseidon
Poseidon
Jwolfpaw66
Poseidon
Level 126
God Stats
2W - 2L
1,637 SR
Queue Stats
161W - 152L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
You1scrub
Gilgamesh
Level 84
God Stats
1W - 2L
1,276 SR
Queue Stats
185W - 230L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
0 / 3 / 0
7,903
608
2,007
7,364
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
16
0 / 4 / 2
9,049
696
11,453
14,097
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Doofy sgt
Skadi
15
1 / 6 / 0
8,969
690
8,638
13,206
6,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
15
1 / 7 / 0
8,435
649
11,148
11,746
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 0
8,230
633
5,542
12,366
14,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
3 / 0 / 10
10,409
801
7,117
8,683
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 15
10,260
789
8,876
18,294
25,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
FreyaAddams
Mercury
18
6 / 0 / 9
10,633
818
11,721
11,233
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Jwolfpaw66
Poseidon
19
10 / 1 / 7
11,198
861
15,508
9,483
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
You1scrub
Gilgamesh
16
3 / 0 / 12
10,516
809
8,412
13,892
13,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
78
2
Kills
25
25
Deaths
2
2
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
10
8
L
Thanatos
0
3
0
0
L
Olorun
0
4
2
0.25
W
3
1
15
10.5
L
Skadi
Doofy sgt
Skadi
1
6
0
0.17
W
Mercury
FreyaAddams
Mercury
6
0
9
10.5
W
Poseidon
Jwolfpaw66
Poseidon
10
1
7
13.5
L
Janus
1
7
0
0.14
W
Gilgamesh
You1scrub
Gilgamesh
3
0
12
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,788
Damage
51,634
58,779
Taken
61,585
36,862
Mitigated
53,477
13,073
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,117
5,257
0
4,007
8,683
4,349
4,059
3,448
5,235
0
41,481
L
Thanatos
2,007
333
136
3,042
7,364
3,460
0
3,733
3,456
0
13,067
L
Olorun
11,453
5,505
89
4,208
14,097
7,907
0
4,776
9,165
41,460
2,054
W
8,876
1,104
0
3,211
18,294
25,024
0
6,248
12,046
23,756
0
L
Skadi
Doofy sgt
Skadi
8,638
3,720
182
1,714
13,206
6,077
0
4,899
8,069
0
30,745
W
Mercury
FreyaAddams
Mercury
11,721
5,370
0
1,505
11,233
5,571
1,690
2,374
8,859
0
41,843
W
Poseidon
Jwolfpaw66
Poseidon
15,508
2,503
0
1,381
9,483
4,784
2,303
4,785
4,698
43,403
0
L
Janus
11,148
436
412
1,772
11,746
4,903
0
6,234
5,240
29,738
0
W
Gilgamesh
You1scrub
Gilgamesh
8,412
2,353
1,812
3,229
13,892
13,749
743
5,168
8,724
0
28,220
L
5,542
1,193
217
1,301
12,366
14,515
0
3,684
8,465
0
21,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
53,016
227
Minions Killed
296
0
Camps Cleared
0
1,087,772
Distance Traveled
1,363,505
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,409
801
76
6
0
273,609
2
L
Thanatos
7,903
608
35
3
0
180,523
0
L
Olorun
9,049
696
65
5
0
217,356
1
W
Ymir
10,260
789
26
2
0
244,195
1
L
Skadi
8,969
690
36
3
0
223,221
1
W
Mercury
10,633
818
57
4
0
313,123
2
W
Poseidon
11,198
861
90
7
0
257,249
0
L
Janus
8,435
649
53
4
0
225,652
0
W
Gilgamesh
10,516
809
47
4
0
275,329
0
L
Chaac
8,230
633
38
3
0
241,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role