Player Matchup

Ao Kuang
Ao Kuang
DrathRezz
Ao Kuang
Level 46
God Stats
2W - 3L
1,575 SR
Queue Stats
37W - 60L
1,404 Elo+
Solo
Cabrakan
Cabrakan
Golgi_Apparatus1
Cabrakan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,493 Elo+
Solo
Neith
Neith
LadyGray19
Neith
Level 45
God Stats
2W - 1L
1,707 SR
Queue Stats
22W - 21L
1,376 Elo+
Party 3
Sol
Sol
Nomad6935
Sol
Level 12
God Stats
0W - 4L
1,146 SR
Queue Stats
16W - 19L
1,308 Elo+
Party 3
Nike
Nike
kamthegamerdude
Nike
Level 45
God Stats
11W - 13L
1,566 SR
Queue Stats
42W - 64L
1,370 Elo+
Solo
Team Averages
Level 38
1,499 SR
1,390 Elo+

VS

Team Averages
Level 68
1,559 SR
1,408 Elo+
Ymir
Ymir
BSE Draco
Ymir
Level 87
God Stats
1W - 0L
1,736 SR
Queue Stats
92W - 101L
1,430 Elo+
Party 2
Ao Kuang
Ao Kuang
Dark_Emperor54
Ao Kuang
Level 29
God Stats
4W - 4L
1,437 SR
Queue Stats
89W - 109L
1,413 Elo+
Party 1
Rama
Rama
Fufi_7690
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,309 Elo+
Solo
Ne Zha
Ne Zha
TheDarkWolfKing7
Ne Zha
Level 88
God Stats
6W - 3L
1,568 SR
Queue Stats
197W - 196L
1,456 Elo+
Party 1
Merlin
Merlin
xurczi
Merlin
Level 49
God Stats
32W - 22L
1,554 SR
Queue Stats
76W - 72L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrathRezz
Ao Kuang
17
3 / 6 / 4
11,620
968
12,968
18,612
9,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 4 / 6
11,654
971
8,313
25,728
36,289
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
17
1 / 5 / 7
11,645
970
11,216
14,877
6,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 4 / 6
11,631
969
14,295
15,931
7,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 7 / 3
11,880
990
7,533
20,082
10,427
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

100

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
1 / 2 / 16
13,442
1,120
7,754
15,740
22,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
19
12 / 2 / 9
14,247
1,187
14,110
11,599
6,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
19
4 / 0 / 14
12,926
1,077
15,513
5,005
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 3 / 12
13,082
1,090
20,958
17,920
9,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
xurczi
Merlin
19
2 / 3 / 20
13,069
1,089
29,872
9,285
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
10
Kills
26
26
Deaths
10
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
16
4.5
W
Ao Kuang
12
2
9
8.25
L
Ao Kuang
DrathRezz
Ao Kuang
3
6
4
0.83
W
Rama
4
0
14
11
L
1
4
6
1
L
Neith
1
5
7
0.9
L
2
4
6
1.25
W
7
3
12
4.33
L
3
7
3
0.64
W
Merlin
xurczi
Merlin
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,325
Damage
88,207
95,230
Taken
59,549
70,755
Mitigated
47,520
9,114
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,754
1,514
0
2,138
15,740
22,721
0
8,877
6,863
26,146
0
W
Ao Kuang
14,110
5,665
0
3,970
11,599
6,904
0
5,763
5,836
25,837
0
L
Ao Kuang
DrathRezz
Ao Kuang
12,968
4,866
0
4,204
18,612
9,985
0
7,293
11,319
20,745
0
W
Rama
15,513
11,448
0
2,104
5,005
2,833
0
3,112
1,893
0
40,400
L
8,313
834
0
791
25,728
36,289
0
11,742
13,986
19,631
0
L
Neith
11,216
6,102
0
382
14,877
6,821
0
8,280
6,597
0
57,963
L
14,295
4,304
0
3,737
15,931
7,233
0
12,571
3,360
33,650
2,094
W
20,958
6,847
0
5,133
17,920
9,808
0
11,931
5,989
0
26,930
L
7,533
3,424
0
0
20,082
10,427
0
11,850
8,232
0
33,007
W
Merlin
xurczi
Merlin
29,872
1,225
0
313
9,285
5,254
0
5,346
3,939
84,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,430
Gold Earned
66,766
255
Minions Killed
263
4
Camps Cleared
11
1,027,231
Distance Traveled
1,138,887
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,442
1,120
43
4
0
217,819
0
W
Ao Kuang
14,247
1,187
17
1
5
248,752
0
L
Ao Kuang
11,620
968
23
2
0
197,264
0
W
Rama
12,926
1,077
73
6
1
201,596
0
L
Cabrakan
11,654
971
20
2
2
205,812
0
L
Neith
11,645
970
104
9
2
174,826
0
L
Sol
11,631
969
42
4
0
211,047
0
W
Ne Zha
13,082
1,090
15
1
1
247,603
0
L
Nike
11,880
990
66
6
0
238,282
2
W
Merlin
13,069
1,089
115
10
4
223,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role