Player Matchup

Sol
Sol
Bunni02
Sol
Level 17
God Stats
19W - 17L
1,512 SR
Queue Stats
19W - 17L
1,439 Elo+
Party 1
Awilix
Awilix
EI Huevo
Awilix
Level 147
God Stats
8W - 10L
1,431 SR
Queue Stats
111W - 115L
1,465 Elo+
Party 1
Neith
Neith
JimFrigglnLahey
Neith
Level 128
God Stats
86W - 67L
1,544 SR
Queue Stats
543W - 567L
1,460 Elo+
Party 1
Chaac
Chaac
Void TC
Chaac
Level 68
God Stats
4W - 2L
1,696 SR
Queue Stats
51W - 63L
1,440 Elo+
Party 1
Bacchus
Bacchus
Who is Kasper
Bacchus
Level 155
God Stats
6W - 6L
1,441 SR
Queue Stats
351W - 375L
1,469 Elo+
Party 1
Team Averages
Level 103
1,525 SR
1,455 Elo+

VS

Team Averages
Level 60
1,434 SR
1,369 Elo+
Amaterasu
Amaterasu
Farmer2k5
Amaterasu
Level 45
God Stats
0W - 1L
1,186 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 2
He Bo
He Bo
JP00Tz
He Bo
Level 40
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 2
Freya
Freya
PlayzSZN814
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,366 Elo+
Party 3
Arachne
Arachne
Yoshua-garcia11
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
ZRKBarcelona
Gilgamesh
Level 129
God Stats
1W - 1L
1,516 SR
Queue Stats
65W - 51L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 0 / 4
5,896
590
4,790
3,549
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
EI Huevo
Awilix
9
3 / 0 / 4
5,751
575
3,674
5,224
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 5
5,762
576
5,843
8,449
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Void TC
Chaac
11
6 / 0 / 0
6,816
682
7,391
7,827
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
9
3 / 0 / 6
5,896
590
5,138
6,794
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Farmer2k5
Amaterasu
8
0 / 3 / 0
4,953
495
1,848
9,513
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
JP00Tz
He Bo
7
0 / 3 / 0
4,358
436
1,594
5,488
1,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 0
4,585
459
4,042
8,398
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 1 / 0
4,868
487
2,520
7,497
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ZRKBarcelona
Gilgamesh
7
0 / 3 / 0
4,560
456
3,917
12,848
7,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
15
Kills
0
0
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
1
0
4
3
W
Awilix
EI Huevo
Awilix
3
0
4
5
L
Amaterasu
Farmer2k5
Amaterasu
0
3
0
0
L
He Bo
JP00Tz
He Bo
0
3
0
0
W
2
0
5
4.5
L
0
5
0
0
W
Chaac
Void TC
Chaac
6
0
0
6
W
Bacchus
3
0
6
6
L
0
1
0
0
L
Gilgamesh
ZRKBarcelona
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
13,921
31,843
Taken
43,744
16,534
Mitigated
19,821
14,403
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,790
1,648
0
1,590
3,549
1,161
1,428
782
2,767
36,766
0
W
Awilix
EI Huevo
Awilix
3,674
1,300
0
1,180
5,224
2,080
0
662
4,562
0
30,671
L
Amaterasu
Farmer2k5
Amaterasu
1,848
990
0
2,684
9,513
4,774
0
0
9,513
0
29,941
L
He Bo
JP00Tz
He Bo
1,594
128
0
406
5,488
1,841
0
1,976
3,512
16,792
0
W
5,843
2,301
0
4,244
8,449
2,679
25
2,136
6,313
0
35,239
L
4,042
1,476
0
2,464
8,398
2,825
0
2,128
6,270
25,981
400
W
Chaac
Void TC
Chaac
7,391
1,572
42
4,354
7,827
4,066
243
0
7,827
0
43,266
W
Bacchus
5,138
787
405
2,588
6,794
6,548
0
1,788
5,006
16,131
0
L
2,520
2,111
0
2,761
7,497
3,274
0
826
6,671
0
27,378
L
Gilgamesh
ZRKBarcelona
Gilgamesh
3,917
1,088
443
4,084
12,848
7,107
0
4,998
7,850
0
21,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
23,324
270
Minions Killed
199
0
Camps Cleared
0
1,050,729
Distance Traveled
1,020,010
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,896
590
73
7
0
197,229
3
W
Awilix
5,751
575
56
6
0
244,485
2
L
Amaterasu
4,953
495
54
5
0
213,704
4
L
He Bo
4,358
436
20
2
0
181,927
1
W
Neith
5,762
576
59
6
0
173,262
2
L
Freya
4,585
459
48
5
0
190,775
0
W
Chaac
6,816
682
65
7
0
225,180
0
W
Bacchus
5,896
590
17
2
0
210,573
0
L
Arachne
4,868
487
52
5
0
231,618
2
L
Gilgamesh
4,560
456
25
3
0
201,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role