Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Drajinx
Maui
Level 95
God Stats
1W - 1L
1,261 SR
Queue Stats
112W - 90L
1,526 Elo+
Party 1
Anubis
Anubis
Omaiii
Anubis
Level 106
God Stats
2W - 1L
1,655 SR
Queue Stats
93W - 87L
1,517 Elo+
Party 1
Bellona
Bellona
drgnranger
Bellona
Level 85
God Stats
5W - 3L
1,671 SR
Queue Stats
62W - 52L
1,501 Elo+
Party 1
Thanatos
Thanatos
zMisery
Thanatos
Level 83
God Stats
3W - 2L
1,391 SR
Queue Stats
60W - 60L
1,504 Elo+
Party 1
Team Averages
Level 97
1,495 SR
1,510 Elo+

VS

Team Averages
Level 31
1,490 SR
1,529 Elo+
Rama
Rama
 
Rama
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AKERxD
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Hercules
Hercules
jbek11
Hercules
Level 25
God Stats
3W - 5L
1,451 SR
Queue Stats
31W - 38L
1,513 Elo+
Solo
Hel
Hel
kawmi
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 2 / 2
4,457
891
2,609
4,648
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maui
Drajinx
Maui
8
0 / 2 / 2
4,139
828
1,883
3,529
2,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Omaiii
Anubis
9
0 / 1 / 3
4,465
893
2,531
2,118
1,096
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
drgnranger
Bellona
10
1 / 1 / 2
4,592
918
1,595
4,149
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
zMisery
Thanatos
11
5 / 0 / 1
5,261
1,052
2,917
3,166
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 1 / 2
4,509
902
2,570
2,525
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
9
2 / 2 / 0
4,286
857
961
3,837
1,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
AKERxD
Ares
5
0 / 0 / 0
2,142
428
0
0
0
Hercules
jbek11
Hercules
8
0 / 2 / 4
4,200
840
2,085
5,575
3,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
kawmi
Hel
10
3 / 3 / 3
4,985
997
5,924
4,397
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
6
6
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
2
1.5
L
Rama
 
Rama
1
1
2
2
L
Fenrir
 
Fenrir
2
2
0
1
L
Ares
AKERxD
Ares
0
0
0
0
W
Maui
Drajinx
Maui
0
2
2
0.5
W
Anubis
Omaiii
Anubis
0
1
3
1.5
W
Bellona
drgnranger
Bellona
1
1
2
2
L
Hercules
jbek11
Hercules
0
2
4
1
L
Hel
kawmi
Hel
3
3
3
1.5
W
Thanatos
zMisery
Thanatos
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,535
Damage
11,540
17,610
Taken
16,334
9,389
Mitigated
6,983
5,940
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,609
1,202
0
537
4,648
1,799
462
1,669
2,700
0
9,662
L
Rama
 
Rama
2,570
1,741
0
222
2,525
972
0
928
1,597
0
12,164
L
Fenrir
 
Fenrir
961
218
0
514
3,837
1,555
0
716
3,121
0
6,816
L
Ares
AKERxD
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Maui
Drajinx
Maui
1,883
341
0
20
3,529
2,047
0
846
2,530
6,553
0
W
Anubis
Omaiii
Anubis
2,531
102
0
551
2,118
1,096
66
684
1,404
9,321
0
W
Bellona
drgnranger
Bellona
1,595
0
0
728
4,149
2,872
0
1,553
2,497
0
10,625
L
Hercules
jbek11
Hercules
2,085
722
0
1,368
5,575
3,063
0
939
4,636
0
4,870
L
Hel
kawmi
Hel
5,924
807
349
802
4,397
1,393
0
1,831
2,566
16,797
0
W
Thanatos
zMisery
Thanatos
2,917
735
0
4,104
3,166
1,575
0
824
2,247
0
10,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,914
Gold Earned
20,122
91
Minions Killed
61
0
Camps Cleared
0
540,468
Distance Traveled
388,627
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,457
891
12
2
0
93,551
2
L
Rama
4,509
902
16
3
0
95,589
1
L
Fenrir
4,286
857
14
3
0
111,425
2
L
Ares
2,142
428
0
0
0
0
0
W
Maui
4,139
828
12
2
0
111,079
3
W
Anubis
4,465
893
17
3
0
94,698
1
W
Bellona
4,592
918
28
6
0
119,630
1
L
Hercules
4,200
840
5
1
0
100,716
0
L
Hel
4,985
997
26
5
0
80,897
1
W
Thanatos
5,261
1,052
22
4
0
121,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role