Player Matchup

Kuzenbo
Kuzenbo
Aguilar_btw
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,499 Elo+
Solo
Discordia
Discordia
Druschka
Discordia
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,261 Elo+
Party 2
Athena
Athena
Squize
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,291 Elo+
Party 2
Kukulkan
Kukulkan
dodgethis01
Kukulkan
Level 108
God Stats
2W - 3L
1,650 SR
Queue Stats
55W - 81L
1,367 Elo+
Party 1
Thanatos
Thanatos
lynkxi
Thanatos
Level 27
God Stats
1W - 4L
1,321 SR
Queue Stats
51W - 78L
1,332 Elo+
Party 1
Team Averages
Level 89
1,494 SR
1,350 Elo+

VS

Team Averages
Level 75
1,396 SR
1,339 Elo+
Nu Wa
Nu Wa
Bam0915
Nu Wa
Level 48
God Stats
1W - 0L
1,506 SR
Queue Stats
30W - 47L
1,328 Elo+
Party 3
Odin
Odin
DoG FooD 135
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,212 Elo+
Party 3
Nemesis
Nemesis
Ferek90
Nemesis
Level 63
God Stats
1W - 1L
1,265 SR
Queue Stats
78W - 95L
1,368 Elo+
Solo
Janus
Janus
LtSurge27
Janus
Level 69
God Stats
1W - 0L
1,119 SR
Queue Stats
26W - 38L
1,327 Elo+
Party 3
Xing Tian
Xing Tian
fuzzxi
Xing Tian
Level 129
God Stats
4W - 1L
1,591 SR
Queue Stats
51W - 46L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aguilar_btw
Kuzenbo
13
1 / 3 / 5
9,351
550
5,342
13,991
16,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Druschka
Discordia
20
4 / 3 / 10
11,161
657
23,116
11,314
5,624
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Squize
Athena
18
2 / 7 / 10
10,274
604
7,902
19,018
20,471
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
dodgethis01
Kukulkan
20
5 / 5 / 9
11,751
691
23,501
19,088
8,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
lynkxi
Thanatos
18
9 / 8 / 3
11,137
655
12,300
18,195
8,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bam0915
Nu Wa
20
8 / 3 / 14
13,727
807
27,824
14,046
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 5 / 14
11,661
686
10,431
23,692
33,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Ferek90
Nemesis
16
1 / 6 / 9
11,545
679
5,619
21,261
22,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
LtSurge27
Janus
20
8 / 3 / 10
13,041
767
18,071
12,328
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
fuzzxi
Xing Tian
19
5 / 4 / 12
13,060
768
11,360
25,362
26,989
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
85
21
Kills
26
26
Deaths
21
37
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aguilar_btw
Kuzenbo
1
3
5
1.17
W
Nu Wa
Bam0915
Nu Wa
8
3
14
5
W
4
5
14
2.2
L
Discordia
Druschka
Discordia
4
3
10
3
W
Nemesis
Ferek90
Nemesis
1
6
9
0.92
W
Janus
LtSurge27
Janus
8
3
10
4.33
L
Athena
Squize
Athena
2
7
10
1
L
Kukulkan
dodgethis01
Kukulkan
5
5
9
1.9
W
Xing Tian
fuzzxi
Xing Tian
5
4
12
2.75
L
Thanatos
lynkxi
Thanatos
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,161
Damage
73,305
81,606
Taken
96,689
60,144
Mitigated
97,842
31,759
Healing
33,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aguilar_btw
Kuzenbo
5,342
1,809
579
3,894
13,991
16,895
0
9,086
4,614
9,296
0
W
Nu Wa
Bam0915
Nu Wa
27,824
10,188
554
3,853
14,046
7,911
2,060
11,269
2,777
61,158
0
W
10,431
2,241
885
3,447
23,692
33,387
225
13,993
9,699
158
21,288
L
Discordia
Druschka
Discordia
23,116
1,446
1,722
2,802
11,314
5,624
225
6,737
4,324
58,719
0
W
Nemesis
Ferek90
Nemesis
5,619
1,113
4,584
4,338
21,261
22,599
1,645
11,572
9,689
0
17,377
W
Janus
LtSurge27
Janus
18,071
660
922
3,080
12,328
6,956
2,294
9,026
3,302
39,920
0
L
Athena
Squize
Athena
7,902
1,837
820
939
19,018
20,471
0
14,396
4,176
24,090
0
L
Kukulkan
dodgethis01
Kukulkan
23,501
2,467
3,076
7,354
19,088
8,356
0
14,716
4,116
73,063
0
W
Xing Tian
fuzzxi
Xing Tian
11,360
1,108
5,590
6,200
25,362
26,989
1,148
14,001
11,361
28,016
0
L
Thanatos
lynkxi
Thanatos
12,300
3,502
1,507
9,066
18,195
8,798
0
12,453
5,505
0
17,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
63,034
218
Minions Killed
188
0
Camps Cleared
0
1,242,989
Distance Traveled
1,509,855
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,351
550
14
1
0
160,400
2
W
Nu Wa
13,727
807
73
4
0
271,713
0
W
Odin
11,661
686
16
1
0
322,709
1
L
Discordia
11,161
657
63
4
0
253,273
0
W
Nemesis
11,545
679
19
1
0
323,196
2
W
Janus
13,041
767
47
3
0
285,896
0
L
Athena
10,274
604
23
1
0
262,089
0
L
Kukulkan
11,751
691
103
6
0
284,494
0
W
Xing Tian
13,060
768
33
2
0
306,341
0
L
Thanatos
11,137
655
15
1
0
282,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role