Player Matchup

Kukulkan
Kukulkan
Gravepleb
Kukulkan
Level 139
God Stats
15W - 7L
1,617 SR
Queue Stats
381W - 378L
1,529 Elo+
Solo
Ishtar
Ishtar
LittleSneekee
Ishtar
Level 145
God Stats
12W - 9L
1,602 SR
Queue Stats
148W - 139L
1,536 Elo+
Party 1
Anubis
Anubis
PandaBMikey
Anubis
Level 157
God Stats
4W - 1L
1,724 SR
Queue Stats
137W - 123L
1,547 Elo+
Party 1
Vamana
Vamana
TEMRZ
Vamana
Level 86
God Stats
6W - 2L
1,738 SR
Queue Stats
33W - 34L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
Toaderr
Sylvanus
Level 44
God Stats
3W - 1L
1,612 SR
Queue Stats
3W - 1L
1,645 Elo+
Party 1
Team Averages
Level 114
1,658 SR
1,559 Elo+

VS

Team Averages
Level 92
1,639 SR
1,527 Elo+
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
GabeAP696
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,539 Elo+
Party 3
Thor
Thor
JustinMeAs
Thor
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,566 Elo+
Party 2
Mulan
Mulan
mathiasva20
Mulan
Level 103
God Stats
4W - 2L
1,839 SR
Queue Stats
149W - 123L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tNova_-_
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,857 SR
Queue Stats
55W - 49L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gravepleb
Kukulkan
19
1 / 3 / 7
13,044
522
14,464
12,839
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 1 / 5
16,373
655
31,344
23,093
10,733
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
20
6 / 7 / 7
13,179
527
15,131
23,109
11,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
TEMRZ
Vamana
20
5 / 1 / 4
14,283
571
18,756
21,149
21,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Toaderr
Sylvanus
17
1 / 1 / 13
11,246
450
5,044
13,197
14,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
5 / 2 / 4
12,847
514
17,211
13,071
9,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
GabeAP696
Ganesha
15
0 / 6 / 8
9,845
394
6,168
24,799
25,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 5 / 4
12,565
503
18,769
26,179
11,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 6 / 4
12,435
497
17,843
33,408
35,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
tNova_-_
Ah Muzen Cab
17
1 / 5 / 3
11,278
451
4,824
15,302
5,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
24
Kills
13
13
Deaths
24
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
2
4
3.5
L
Ganesha
GabeAP696
Ganesha
0
6
8
0.67
W
Kukulkan
Gravepleb
Kukulkan
1
3
7
1.5
L
7
5
4
1.8
W
11
1
5
13.5
W
Anubis
6
7
7
1.36
W
Vamana
TEMRZ
Vamana
5
1
4
7
W
Sylvanus
Toaderr
Sylvanus
1
1
13
7.5
L
0
6
4
0.33
L
Ah Muzen Cab
tNova_-_
Ah Muzen Cab
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,739
Damage
64,815
93,387
Taken
112,759
65,534
Mitigated
87,138
34,984
Healing
37,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
17,211
769
420
3,052
13,071
9,174
61
6,155
6,916
111,066
0
L
Ganesha
GabeAP696
Ganesha
6,168
1,110
2,455
4,517
24,799
25,759
0
11,337
13,462
28,273
0
W
Kukulkan
Gravepleb
Kukulkan
14,464
1,536
0
3,037
12,839
6,647
373
2,127
10,712
137,823
0
L
18,769
1,951
0
9,254
26,179
11,001
0
6,024
20,155
0
137,900
W
31,344
22,938
0
15,231
23,093
10,733
2,856
4,788
18,305
0
187,680
W
Anubis
15,131
1,101
0
6,990
23,109
11,804
0
6,587
16,522
107,545
0
W
Vamana
TEMRZ
Vamana
18,756
8,227
0
7,250
21,149
21,517
528
3,200
17,949
0
113,442
W
Sylvanus
Toaderr
Sylvanus
5,044
1,658
1,044
1,432
13,197
14,833
269
7,887
5,310
24,007
2,250
L
17,843
3,044
0
14,937
33,408
35,612
0
9,758
23,650
0
107,192
L
Ah Muzen Cab
tNova_-_
Ah Muzen Cab
4,824
1,257
0
2,781
15,302
5,592
1,620
1,475
13,827
0
86,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,125
Gold Earned
58,970
862
Minions Killed
743
0
Camps Cleared
0
2,378,830
Distance Traveled
2,325,701
33
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,847
514
201
8
0
500,571
10
L
Ganesha
9,845
394
8
0
0
459,560
13
W
Kukulkan
13,044
522
206
8
0
463,849
7
L
Thor
12,565
503
165
7
0
482,173
10
W
Ishtar
16,373
655
288
12
0
455,037
8
W
Anubis
13,179
527
134
5
0
445,379
9
W
Vamana
14,283
571
205
8
0
507,927
7
W
Sylvanus
11,246
450
29
1
0
506,638
2
L
Mulan
12,435
497
199
8
0
417,368
3
L
Ah Muzen Cab
11,278
451
170
7
0
466,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role