Player Matchup

Achilles
Achilles
Critical241
Achilles
Level 81
God Stats
12W - 14L
1,408 SR
Queue Stats
81W - 98L
1,399 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sigma1740
Morgan Le Fay
Level 89
God Stats
2W - 0L
1,758 SR
Queue Stats
261W - 312L
1,472 Elo+
Party 3
Cupid
Cupid
XxAllen_KeyxX
Cupid
Level 75
God Stats
2W - 0L
1,760 SR
Queue Stats
25W - 28L
1,379 Elo+
Solo
Ishtar
Ishtar
aturkal912
Ishtar
Level 55
God Stats
3W - 4L
1,240 SR
Queue Stats
32W - 27L
1,424 Elo+
Party 3
Pele
Pele
blob04
Pele
Level 27
God Stats
2W - 1L
1,278 SR
Queue Stats
56W - 44L
1,444 Elo+
Party 3
Team Averages
Level 65
1,489 SR
1,423 Elo+

VS

Team Averages
Level 63
1,441 SR
1,275 Elo+
Mulan
Mulan
AGS-7R
Mulan
Level 38
God Stats
2W - 2L
1,775 SR
Queue Stats
31W - 55L
1,226 Elo+
Party 2
Fafnir
Fafnir
D340 Mk1
Fafnir
Level 26
God Stats
0W - 2L
1,259 SR
Queue Stats
27W - 55L
1,245 Elo+
Party 1
Hachiman
Hachiman
Emperors_Will
Hachiman
Level 128
God Stats
0W - 1L
1,294 SR
Queue Stats
198W - 229L
1,379 Elo+
Party 1
Susano
Susano
TRa4er2wttsFr
Susano
Level 57
God Stats
34W - 55L
1,277 SR
Queue Stats
36W - 59L
1,235 Elo+
Party 2
Kukulkan
Kukulkan
Viper_HuntZ414
Kukulkan
Level 66
God Stats
1W - 1L
1,598 SR
Queue Stats
102W - 142L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Critical241
Achilles
17
2 / 2 / 8
11,738
587
8,271
13,493
15,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Sigma1740
Morgan Le Fay
18
7 / 2 / 12
12,524
626
13,927
10,951
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 11
12,617
631
14,613
12,279
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
aturkal912
Ishtar
17
11 / 1 / 11
12,196
610
14,837
16,668
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
blob04
Pele
19
13 / 1 / 6
13,002
650
13,057
25,048
10,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AGS-7R
Mulan
13
0 / 8 / 1
8,356
418
4,974
20,124
11,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
D340 Mk1
Fafnir
7
0 / 6 / 0
6,635
332
1,231
14,248
10,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Emperors_Will
Hachiman
9
0 / 13 / 2
6,637
332
2,710
20,795
5,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 7 / 0
9,355
468
10,553
16,340
6,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
13
1 / 7 / 0
8,132
407
8,108
13,891
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
7
41
Kills
4
6
Deaths
41
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
AGS-7R
Mulan
0
8
1
0.06
W
Achilles
Critical241
Achilles
2
2
8
3
L
Fafnir
D340 Mk1
Fafnir
0
6
0
0
L
Hachiman
Emperors_Will
Hachiman
0
13
2
0.08
W
Morgan Le Fay
Sigma1740
Morgan Le Fay
7
2
12
6.5
L
3
7
0
0.43
L
Kukulkan
1
7
0
0.14
W
8
0
11
13.5
W
Ishtar
aturkal912
Ishtar
11
1
11
16.5
W
Pele
blob04
Pele
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,705
Damage
27,576
78,439
Taken
85,398
44,224
Mitigated
38,685
33,022
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AGS-7R
Mulan
4,974
212
0
3,011
20,124
11,925
796
3,343
15,980
0
50,664
W
Achilles
Critical241
Achilles
8,271
2,452
0
2,741
13,493
15,940
1,920
2,020
11,473
0
66,858
L
Fafnir
D340 Mk1
Fafnir
1,231
361
188
2,607
14,248
10,002
150
1,805
12,443
6,185
0
L
Hachiman
Emperors_Will
Hachiman
2,710
1,306
0
993
20,795
5,735
138
2,843
17,952
0
24,410
W
Morgan Le Fay
Sigma1740
Morgan Le Fay
13,927
1,206
177
2,607
10,951
5,354
1,523
1,902
9,049
86,456
0
L
10,553
673
0
2,181
16,340
6,281
273
1,852
14,289
0
47,112
L
Kukulkan
8,108
817
0
76
13,891
4,742
386
4,547
9,344
53,289
0
W
14,613
9,523
323
8,069
12,279
5,256
5,180
4,694
7,585
0
71,486
W
Ishtar
aturkal912
Ishtar
14,837
9,355
0
7,845
16,668
7,338
5,214
5,249
11,419
0
81,452
W
Pele
blob04
Pele
13,057
2,636
0
11,260
25,048
10,336
3,795
1,958
23,090
0
120,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,077
Gold Earned
39,115
570
Minions Killed
273
0
Camps Cleared
0
1,997,455
Distance Traveled
1,522,053
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,356
418
85
4
0
289,815
4
W
Achilles
11,738
587
111
6
0
406,108
5
L
Fafnir
6,635
332
7
0
0
258,174
1
L
Hachiman
6,637
332
35
2
0
287,991
0
W
Morgan Le Fay
12,524
626
130
7
0
387,335
0
L
Susano
9,355
468
61
3
0
370,769
0
L
Kukulkan
8,132
407
85
4
0
315,304
0
W
Cupid
12,617
631
102
5
0
364,521
0
W
Ishtar
12,196
610
98
5
0
352,427
3
W
Pele
13,002
650
129
6
0
487,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role