Player Matchup

Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
IRON-GIANT102
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,573 Elo+
Party 3
Ratatoskr
Ratatoskr
Kaosu
Ratatoskr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Skullhunter206
Jormungandr
Level 159
God Stats
4W - 2L
1,575 SR
Queue Stats
232W - 155L
1,626 Elo+
Party 3
Team Averages
Level 125
1,515 SR
1,538 Elo+

VS

Team Averages
Level 141
1,449 SR
1,548 Elo+
Chaac
Chaac
AstroidStorm
Chaac
Level 92
God Stats
0W - 2L
1,068 SR
Queue Stats
88W - 90L
1,455 Elo+
Party 1
Osiris
Osiris
J3SUS W3PT
Osiris
Level 143
God Stats
1W - 1L
1,677 SR
Queue Stats
73W - 74L
1,518 Elo+
Party 2
Chronos
Chronos
PastXAndXFuture
Chronos
Level 151
God Stats
0W - 1L
1,434 SR
Queue Stats
20W - 9L
1,687 Elo+
Party 1
Apollo
Apollo
ReekyDeekyDu
Apollo
Level 157
God Stats
7W - 6L
1,566 SR
Queue Stats
303W - 287L
1,561 Elo+
Party 2
Nemesis
Nemesis
Sunfl0werGal
Nemesis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 370L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 2 / 9
11,279
752
21,098
17,018
10,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
 
Amaterasu
17
6 / 3 / 3
11,008
734
9,074
13,244
16,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 2 / 10
9,962
664
10,285
10,169
5,543
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Kaosu
Ratatoskr
18
1 / 2 / 10
10,230
682
8,826
12,716
10,063
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Skullhunter206
Jormungandr
19
4 / 2 / 13
11,713
781
17,422
20,928
38,155
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 1
9,986
666
12,779
23,724
26,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
J3SUS W3PT
Osiris
16
0 / 4 / 4
9,040
603
7,798
18,115
19,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 1 / 0
3,620
241
0
641
284
Apollo
18
3 / 4 / 1
10,004
667
15,674
12,523
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sunfl0werGal
Nemesis
17
3 / 3 / 5
10,078
672
10,439
18,444
16,937
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
17
Kills
10
11
Deaths
17
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
9
4.75
W
Amaterasu
 
Amaterasu
6
3
3
2.5
L
4
5
1
0.9
W
1
2
10
3
L
Osiris
J3SUS W3PT
Osiris
0
4
4
0.5
W
Ratatoskr
Kaosu
Ratatoskr
1
2
10
3
L
0
1
0
0
L
Apollo
3
4
1
0.88
W
Jormungandr
Skullhunter206
Jormungandr
4
2
13
5.25
L
Nemesis
Sunfl0werGal
Nemesis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,705
Damage
46,690
74,075
Taken
73,447
81,288
Mitigated
69,951
33,581
Healing
25,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,098
852
5,031
6,184
17,018
10,818
1,748
192
16,826
41,546
0
W
Amaterasu
 
Amaterasu
9,074
3,934
605
3,132
13,244
16,709
1,480
245
12,999
111
14,815
L
12,779
1,972
444
8,231
23,724
26,998
0
15,073
8,651
0
24,806
W
10,285
3,204
3,302
2,536
10,169
5,543
1,910
56
10,113
22,811
0
L
Osiris
J3SUS W3PT
Osiris
7,798
1,452
2,576
2,601
18,115
19,201
0
12,637
5,478
0
16,077
W
Ratatoskr
Kaosu
Ratatoskr
8,826
1,709
427
3,563
12,716
10,063
2,513
204
12,512
0
19,628
L
0
0
0
0
641
284
0
641
0
0
0
L
Apollo
15,674
11,777
1,864
1,861
12,523
6,531
0
9,284
3,239
0
43,046
W
Jormungandr
Skullhunter206
Jormungandr
17,422
4,659
1,742
7,059
20,928
38,155
436
76
20,852
44,848
0
L
Nemesis
Sunfl0werGal
Nemesis
10,439
3,250
1,838
5,803
18,444
16,937
0
11,281
7,163
1,368
18,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
42,728
157
Minions Killed
112
0
Camps Cleared
0
1,339,791
Distance Traveled
939,609
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,279
752
46
3
0
276,033
0
W
Amaterasu
11,008
734
15
1
0
179,971
1
L
Chaac
9,986
666
26
2
0
222,597
0
W
Sol
9,962
664
16
1
0
252,832
0
L
Osiris
9,040
603
14
1
0
236,768
6
W
Ratatoskr
10,230
682
23
2
0
333,039
0
L
Chronos
3,620
241
0
0
0
0
0
L
Apollo
10,004
667
64
4
0
239,360
1
W
Jormungandr
11,713
781
57
4
0
297,916
1
L
Nemesis
10,078
672
8
1
0
240,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role