Player Matchup

Cerberus
Cerberus
Sveltestgull137
Cerberus
Level 65
God Stats
2W - 1L
1,688 SR
Queue Stats
45W - 58L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
hatbug
Kukulkan
Level 27
God Stats
18W - 11L
1,565 SR
Queue Stats
72W - 100L
1,274 Elo+
Party 1
Skadi
Skadi
itsKlayLucas13
Skadi
Level 88
God Stats
2W - 2L
1,235 SR
Queue Stats
121W - 176L
1,313 Elo+
Party 1
Team Averages
Level 60
1,496 SR
1,318 Elo+

VS

Team Averages
Level 72
1,633 SR
1,279 Elo+
Kukulkan
Kukulkan
Monkey D Mickey
Kukulkan
Level 117
God Stats
1W - 2L
1,499 SR
Queue Stats
5W - 5L
1,267 Elo+
Solo
Fenrir
Fenrir
VWMDO
Fenrir
Level 56
God Stats
2W - 1L
1,659 SR
Queue Stats
8W - 17L
1,284 Elo+
Solo
Cthulhu
Cthulhu
donovan cole
Cthulhu
Level 43
God Stats
1W - 1L
1,740 SR
Queue Stats
33W - 49L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 0 / 7
8,121
812
8,218
11,042
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
hatbug
Kukulkan
13
4 / 0 / 4
7,766
777
5,957
6,105
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 5
7,601
760
9,080
7,299
3,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 2 / 1
6,590
659
4,901
5,870
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
VWMDO
Fenrir
11
1 / 4 / 0
6,527
653
5,628
11,207
7,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
donovan cole
Cthulhu
12
1 / 3 / 1
7,279
728
7,158
11,361
9,612
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
2
1
0.25
W
Cerberus
2
0
7
5.5
L
Fenrir
VWMDO
Fenrir
1
4
0
0.25
L
Cthulhu
donovan cole
Cthulhu
1
3
1
0.5
W
Kukulkan
hatbug
Kukulkan
4
0
4
6
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,255
Damage
17,687
24,446
Taken
28,438
15,065
Mitigated
19,314
7,256
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,901
170
565
411
5,870
2,350
0
3,729
2,141
27,078
0
W
Cerberus
8,218
659
513
4,952
11,042
8,975
76
4,398
6,644
20,979
0
L
Fenrir
VWMDO
Fenrir
5,628
687
0
2,453
11,207
7,352
0
4,401
6,806
0
22,537
L
Cthulhu
donovan cole
Cthulhu
7,158
283
536
2,258
11,361
9,612
0
6,105
5,256
16,163
0
W
Kukulkan
hatbug
Kukulkan
5,957
1,066
0
1,791
6,105
2,843
26
4,238
1,867
21,708
0
W
9,080
4,723
0
0
7,299
3,247
236
3,473
3,826
0
30,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,488
Gold Earned
20,396
132
Minions Killed
107
0
Camps Cleared
0
564,114
Distance Traveled
544,007
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,590
659
64
6
0
172,596
0
W
Cerberus
8,121
812
42
4
0
199,205
1
L
Fenrir
6,527
653
31
3
0
178,618
4
L
Cthulhu
7,279
728
12
1
0
192,793
2
W
Kukulkan
7,766
777
47
5
0
188,376
0
W
Skadi
7,601
760
43
4
0
176,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role