Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MickyMilk
Artemis
Level 29
God Stats
3W - 1L
1,576 SR
Queue Stats
6W - 3L
1,550 Elo+
Party 1
Sol
Sol
socialertread
Sol
Level 103
God Stats
1W - 1L
1,723 SR
Queue Stats
38W - 25L
1,660 Elo+
Party 1
Team Averages
Level 66
1,600 SR
1,570 Elo+

VS

Team Averages
Level 115
1,522 SR
1,516 Elo+
Nike
Nike
RqBoy
Nike
Level 88
God Stats
4W - 1L
1,733 SR
Queue Stats
51W - 61L
1,530 Elo+
Solo
Lancelot
Lancelot
iBoondoxx
Lancelot
Level 127
God Stats
2W - 7L
1,332 SR
Queue Stats
72W - 62L
1,485 Elo+
Party 2
Janus
Janus
iDizzycow
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 0 / 13
9,099
827
4,528
12,384
10,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
MickyMilk
Artemis
13
6 / 1 / 9
8,758
796
8,704
6,495
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 2 / 7
9,737
885
14,887
11,611
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
RqBoy
Nike
10
0 / 6 / 2
6,832
621
4,776
12,259
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
iBoondoxx
Lancelot
12
1 / 7 / 2
7,640
695
8,900
13,162
6,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
iDizzycow
Janus
13
2 / 4 / 1
8,145
740
10,360
6,926
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
3
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
13
9.5
W
Artemis
MickyMilk
Artemis
6
1
9
10.5
L
Nike
RqBoy
Nike
0
6
2
0.17
L
Lancelot
iBoondoxx
Lancelot
1
7
2
0.29
L
Janus
iDizzycow
Janus
2
4
1
0.63
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,119
Damage
24,036
30,490
Taken
32,347
18,940
Mitigated
18,833
11,686
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,528
1,579
2,827
3,125
12,384
10,216
115
5,636
6,626
13,339
0
W
Artemis
MickyMilk
Artemis
8,704
4,892
0
2,532
6,495
3,043
373
2,278
4,091
0
23,189
L
Nike
RqBoy
Nike
4,776
477
271
1,763
12,259
9,285
31
6,070
6,189
0
16,232
L
Lancelot
iBoondoxx
Lancelot
8,900
1,290
0
1,309
13,162
6,504
0
8,040
5,122
0
17,618
L
Janus
iDizzycow
Janus
10,360
148
0
716
6,926
3,044
584
4,524
2,402
37,837
0
W
14,887
7,999
0
3,202
11,611
5,681
1,015
2,745
8,635
49,094
3,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,594
Gold Earned
22,617
117
Minions Killed
112
0
Camps Cleared
0
612,480
Distance Traveled
560,211
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,099
827
18
2
0
224,249
3
W
Artemis
8,758
796
33
3
0
188,501
3
L
Nike
6,832
621
20
2
0
163,416
7
L
Lancelot
7,640
695
22
2
0
208,811
2
L
Janus
8,145
740
70
6
0
187,984
4
W
Sol
9,737
885
66
6
0
199,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role