Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Duff Bomber06
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 123L
1,474 Elo+
Solo
Nemesis
Nemesis
JeanOP7
Nemesis
Level 116
God Stats
1W - 2L
1,319 SR
Queue Stats
92W - 100L
1,472 Elo+
Party 2
Ares
Ares
Refwesh
Ares
Level 100
God Stats
0W - 1L
1,713 SR
Queue Stats
64W - 62L
1,490 Elo+
Solo
Sol
Sol
paisa973
Sol
Level 102
God Stats
0W - 1L
1,809 SR
Queue Stats
98W - 94L
1,492 Elo+
Party 2
Team Averages
Level 106
1,568 SR
1,486 Elo+

VS

Team Averages
Level 118
1,465 SR
1,477 Elo+
Hercules
Hercules
BoomerangMoney
Hercules
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 44L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
DeadEye Phoenix
Nu Wa
Level 129
God Stats
1W - 0L
1,554 SR
Queue Stats
31W - 26L
1,542 Elo+
Solo
Hachiman
Hachiman
Searsie
Hachiman
Level 88
God Stats
1W - 3L
1,198 SR
Queue Stats
100W - 90L
1,499 Elo+
Solo
Ymir
Ymir
WhoGotDaMoves
Ymir
Level 158
God Stats
2W - 0L
1,316 SR
Queue Stats
112W - 96L
1,480 Elo+
Party 1
Cupid
Cupid
teddy6799
Cupid
Level 149
God Stats
2W - 0L
1,758 SR
Queue Stats
11W - 11L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
7 / 5 / 8
12,299
769
25,412
17,638
8,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Duff Bomber06
Baron Samedi
17
3 / 6 / 7
10,825
677
9,886
17,552
10,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JeanOP7
Nemesis
18
3 / 6 / 9
11,914
745
11,251
22,671
20,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Refwesh
Ares
16
2 / 7 / 8
10,726
670
7,205
26,599
41,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 1 / 12
11,678
730
12,795
12,045
5,767
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 4 / 10
10,644
665
5,602
13,804
16,917
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 3 / 20
12,197
762
22,631
11,160
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Searsie
Hachiman
20
6 / 4 / 11
12,006
750
19,640
14,557
8,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 18
11,037
690
17,928
23,241
32,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
teddy6799
Cupid
20
10 / 4 / 9
12,557
785
20,472
18,478
11,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
93
18
Kills
25
25
Deaths
19
44
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
5
8
2.2
W
Hercules
2
4
10
1.75
W
4
3
20
4.67
L
Baron Samedi
Duff Bomber06
Baron Samedi
3
6
7
1.08
L
Nemesis
JeanOP7
Nemesis
3
6
9
1.25
L
Ares
Refwesh
Ares
2
7
8
0.86
W
Hachiman
Searsie
Hachiman
6
4
11
2.88
W
3
4
18
3
L
3
1
12
9
W
Cupid
teddy6799
Cupid
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,549
Damage
86,273
96,505
Taken
81,240
86,075
Mitigated
75,021
32,566
Healing
35,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
25,412
14,040
2,557
5,197
17,638
8,311
2,578
8,098
8,784
0
51,191
W
Hercules
5,602
1,278
1,204
3,382
13,804
16,917
0
5,501
8,303
0
7,282
W
22,631
6,372
2,674
1,715
11,160
5,963
2,337
4,558
6,602
44,366
0
L
Baron Samedi
Duff Bomber06
Baron Samedi
9,886
229
3,507
3,026
17,552
10,126
189
10,414
6,460
27,180
0
L
Nemesis
JeanOP7
Nemesis
11,251
3,233
3,381
7,276
22,671
20,136
1,207
7,390
14,812
0
25,673
L
Ares
Refwesh
Ares
7,205
186
640
2,854
26,599
41,735
60
8,218
17,530
9,353
0
W
Hachiman
Searsie
Hachiman
19,640
11,280
1,842
4,417
14,557
8,023
1,756
6,783
7,774
0
41,173
W
17,928
2,497
2,741
5,671
23,241
32,965
269
7,317
15,924
29,716
0
L
12,795
3,306
250
3,878
12,045
5,767
1,150
3,342
8,360
37,102
0
W
Cupid
teddy6799
Cupid
20,472
9,444
4,928
6,904
18,478
11,153
3,424
5,727
12,751
0
43,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,442
Gold Earned
58,441
170
Minions Killed
170
0
Camps Cleared
0
1,372,052
Distance Traveled
1,415,475
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,299
769
50
3
0
255,038
0
W
Hercules
10,644
665
9
1
0
273,399
0
W
Nu Wa
12,197
762
54
3
0
277,484
1
L
Baron Samedi
10,825
677
36
2
0
255,303
1
L
Nemesis
11,914
745
22
1
0
314,474
1
L
Ares
10,726
670
6
0
0
266,375
0
W
Hachiman
12,006
750
38
2
0
287,492
0
W
Ymir
11,037
690
17
1
0
278,321
0
L
Sol
11,678
730
56
4
0
280,862
7
W
Cupid
12,557
785
52
3
0
298,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role