Player Matchup

Discordia
Discordia
Dragon_mengo
Discordia
Level 123
God Stats
2W - 1L
1,453 SR
Queue Stats
294W - 307L
1,473 Elo+
Solo
Fenrir
Fenrir
M4nndS4n4n
Fenrir
Level 45
God Stats
6W - 10L
1,467 SR
Queue Stats
33W - 34L
1,409 Elo+
Solo
Freya
Freya
SeyaGringo
Freya
Level 39
God Stats
1W - 0L
1,319 SR
Queue Stats
13W - 18L
1,433 Elo+
Solo
Hel
Hel
digitalanatec
Hel
Level 128
God Stats
3W - 0L
1,815 SR
Queue Stats
133W - 146L
1,428 Elo+
Solo
Ne Zha
Ne Zha
zKrOn1K-
Ne Zha
Level 99
God Stats
11W - 8L
1,472 SR
Queue Stats
418W - 564L
1,372 Elo+
Solo
Team Averages
Level 87
1,505 SR
1,423 Elo+

VS

Team Averages
Level 69
1,476 SR
1,462 Elo+
Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Brn08
Tyr
Level 41
God Stats
8W - 12L
1,412 SR
Queue Stats
31W - 41L
1,411 Elo+
Party 1
Artemis
Artemis
Jessyck
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
skilaum
Baron Samedi
Level 38
God Stats
8W - 14L
1,468 SR
Queue Stats
10W - 23L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dragon_mengo
Discordia
11
0 / 0 / 1
6,186
562
4,220
4,132
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
M4nndS4n4n
Fenrir
8
1 / 0 / 2
5,188
472
2,762
7,683
4,619
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
11
3 / 0 / 1
6,700
609
7,916
8,270
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,760
524
4,067
6,541
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
zKrOn1K-
Ne Zha
10
1 / 1 / 0
5,677
516
4,088
8,883
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 0 / 0
5,286
481
2,582
8,549
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
8
0 / 2 / 1
5,223
475
2,564
7,789
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Brn08
Tyr
11
2 / 0 / 0
6,323
575
6,593
8,439
5,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Jessyck
Artemis
9
0 / 2 / 0
4,811
437
3,626
6,547
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
skilaum
Baron Samedi
9
1 / 1 / 0
5,216
474
3,361
7,535
3,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
L
Ymir
 
Ymir
0
2
1
0.25
L
Tyr
Brn08
Tyr
2
0
0
2
W
Discordia
Dragon_mengo
Discordia
0
0
1
0.5
L
Artemis
Jessyck
Artemis
0
2
0
0
W
Fenrir
M4nndS4n4n
Fenrir
1
0
2
2
W
Freya
3
0
1
3.5
W
0
2
0
0
L
Baron Samedi
skilaum
Baron Samedi
1
1
0
1
W
Ne Zha
zKrOn1K-
Ne Zha
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
18,726
35,509
Taken
38,859
14,850
Mitigated
18,772
12,569
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,582
655
0
2,905
8,549
3,066
0
2,256
6,241
0
39,772
L
Ymir
 
Ymir
2,564
684
0
992
7,789
5,094
0
4,339
3,097
21,466
0
L
Tyr
Brn08
Tyr
6,593
611
0
4,766
8,439
5,475
0
3,547
4,618
0
46,897
W
Discordia
Dragon_mengo
Discordia
4,220
171
0
500
4,132
1,534
0
1,729
2,403
44,951
0
L
Artemis
Jessyck
Artemis
3,626
1,579
0
2,112
6,547
2,087
0
3,427
2,751
0
26,507
W
Fenrir
M4nndS4n4n
Fenrir
2,762
916
165
1,770
7,683
4,619
0
1,621
6,062
0
11,742
W
Freya
7,916
2,373
0
5,061
8,270
3,381
0
1,276
6,994
47,444
0
W
4,067
584
640
2,058
6,541
1,936
0
0
6,541
36,707
0
L
Baron Samedi
skilaum
Baron Samedi
3,361
193
101
2,393
7,535
3,050
0
1,586
5,949
26,483
0
W
Ne Zha
zKrOn1K-
Ne Zha
4,088
1,478
0
2,375
8,883
3,380
0
1,299
7,584
0
41,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
26,859
354
Minions Killed
279
0
Camps Cleared
0
1,106,662
Distance Traveled
1,027,130
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,286
481
66
6
0
241,647
3
L
Ymir
5,223
475
32
3
0
162,030
0
L
Tyr
6,323
575
86
8
0
238,074
2
W
Discordia
6,186
562
85
8
0
221,271
2
L
Artemis
4,811
437
45
4
0
182,705
5
W
Fenrir
5,188
472
15
1
0
245,105
4
W
Freya
6,700
609
94
9
0
190,109
1
W
Hel
5,760
524
90
8
0
204,198
0
L
Baron Samedi
5,216
474
50
5
0
202,674
0
W
Ne Zha
5,677
516
70
6
0
245,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role