Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
KHZ_SANT14
Scylla
Level 80
God Stats
1W - 3L
1,266 SR
Queue Stats
131W - 199L
1,262 Elo+
Party 2
Izanami
Izanami
lalatexa5
Izanami
Level 66
God Stats
0W - 2L
1,367 SR
Queue Stats
18W - 37L
1,273 Elo+
Solo
Team Averages
Level 62
1,378 SR
1,345 Elo+

VS

Team Averages
Level 46
1,513 SR
1,338 Elo+
Ah Muzen Cab
Ah Muzen Cab
Trixtr
Ah Muzen Cab
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 8L
1,286 Elo+
Solo
He Bo
He Bo
UnrelentingFox
He Bo
Level 89
God Stats
1W - 0L
1,539 SR
Queue Stats
8W - 23L
1,227 Elo+
Party 1
King Arthur
King Arthur
V23169
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 1 / 1
7,013
638
2,911
9,541
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
KHZ_SANT14
Scylla
14
1 / 2 / 1
8,133
739
5,127
8,730
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
lalatexa5
Izanami
12
1 / 3 / 1
7,525
684
5,054
8,488
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Trixtr
Ah Muzen Cab
14
1 / 0 / 5
8,113
738
5,397
7,486
2,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 3
8,941
813
12,147
6,325
2,419
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
V23169
King Arthur
13
2 / 1 / 4
8,022
729
4,976
8,444
5,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
1
0.5
L
Scylla
KHZ_SANT14
Scylla
1
2
1
0.75
W
Ah Muzen Cab
Trixtr
Ah Muzen Cab
1
0
5
3.5
W
3
1
3
4.5
W
King Arthur
V23169
King Arthur
2
1
4
4
L
Izanami
lalatexa5
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,092
Damage
22,520
26,759
Taken
22,255
12,810
Mitigated
10,259
4,672
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,911
339
0
1,672
9,541
5,365
0
4,343
5,198
0
18,568
L
Scylla
KHZ_SANT14
Scylla
5,127
766
54
2,117
8,730
3,714
184
4,017
4,713
35,955
0
W
Ah Muzen Cab
Trixtr
Ah Muzen Cab
5,397
1,407
0
2,004
7,486
2,730
865
2,193
5,130
0
23,991
W
12,147
750
0
1,995
6,325
2,419
134
1,302
4,979
50,769
0
W
King Arthur
V23169
King Arthur
4,976
1,068
0
1,239
8,444
5,110
32
1,703
6,695
0
23,097
L
Izanami
lalatexa5
Izanami
5,054
2,590
0
829
8,488
3,731
432
3,831
4,657
0
24,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,671
Gold Earned
25,076
163
Minions Killed
161
0
Camps Cleared
0
581,127
Distance Traveled
650,763
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,013
638
28
3
0
216,342
0
L
Scylla
8,133
739
77
7
0
182,149
0
W
Ah Muzen Cab
8,113
738
43
4
0
225,572
3
W
He Bo
8,941
813
90
8
0
235,173
2
W
King Arthur
8,022
729
28
3
0
190,018
3
L
Izanami
7,525
684
58
5
0
182,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role